Network proto handlers/container fixes (#6334)
authorLoïc Blot <nerzhul@users.noreply.github.com>
Tue, 29 Aug 2017 18:37:54 +0000 (20:37 +0200)
committerGitHub <noreply@github.com>
Tue, 29 Aug 2017 18:37:54 +0000 (20:37 +0200)
commit1d4a2a6ea7608a9fbe8de07dde8a48476c9f5e0d
treec39a77aea0dc5820f0b9f5f5f6b9ed01eec68644
parent35a40827273c2c30ac018334c7b448545982b784
Network proto handlers/container fixes (#6334)

* Fix HP transport + some double <-> float problems

TOCLIENT_HP transport u16 hp as a u8, use u16 HP, this prevent HP over 255 to overflow across network

* Fix more double/float problem in serverpackethandler & remove implicit struct type for TileAnimationParams

* Fix connection unittests container
src/client/clientevent.h
src/network/clientpackethandler.cpp
src/network/serverpackethandler.cpp
src/server.cpp
src/server.h
src/unittest/test_connection.cpp