Add an [invert:<mode> texture modifier
authorThomas--S <Thomas--S@users.noreply.github.com>
Fri, 12 Aug 2016 15:56:31 +0000 (17:56 +0200)
committerparamat <mat.gregory@virginmedia.com>
Thu, 15 Sep 2016 04:25:38 +0000 (05:25 +0100)
commit1475c1b1c8bb1a2a2812d485d3590e1f817f7c7b
treec8070441d0af48cc0a8a2daddd6b30a9a360be89
parent6e30dd05f40a97106752d724d176443b184eaf27
Add an [invert:<mode> texture modifier

Inverts the given channels of the base image.
Mode may contain the characters "r", "g", "b", "a".
Only the channels that are mentioned in the mode string will be inverted.
doc/lua_api.txt
src/client/tile.cpp