Do not scale texture unless necessary.
authorLars Hofhansl <larsh@apache.org>
Sun, 5 Nov 2017 01:05:47 +0000 (18:05 -0700)
committerSmallJoker <mk939@ymail.com>
Sun, 3 Jun 2018 15:32:00 +0000 (17:32 +0200)
commit0cfe3a810aee9311e8df811b28ae86948f924ae0
treee9871ca6b692228141c8f577330db65244216de1
parent6808a3d144c6c8f4aa4f54196fe6cedbda1f0805
Do not scale texture unless necessary.

This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
src/client/tile.cpp