Liquids: Flow into and destroy 'floodable' nodes
authorparamat <mat.gregory@virginmedia.com>
Wed, 30 Dec 2015 04:22:58 +0000 (04:22 +0000)
committerparamat <mat.gregory@virginmedia.com>
Thu, 7 Jan 2016 05:57:19 +0000 (05:57 +0000)
commit0bbbc6e13dc8180cf1d98f9866bc72a510162eb3
treeb84bb2078662a03d65f8088cbb8d6be6c3b807db
parentbd40ee2b95138139a8cfbef878b3461176688c15
Liquids: Flow into and destroy 'floodable' nodes

Add new node property 'floodable', default false
Define "air" as floodable = true in C++ and lua
builtin/game/item.lua
builtin/game/register.lua
doc/lua_api.txt
src/map.cpp
src/nodedef.cpp
src/nodedef.h
src/script/common/c_content.cpp