Add 'spawn' mod to spawn new players in suitable starting biomes (#2091)
authorParamat <paramat@users.noreply.github.com>
Fri, 13 Apr 2018 01:21:43 +0000 (02:21 +0100)
committerGitHub <noreply@github.com>
Fri, 13 Apr 2018 01:21:43 +0000 (02:21 +0100)
commit0b025e63928913b8b9406c311bcee9c988508c75
treed79d026bda6b76fcba54b08d973f8768aaa514d9
parent8d8f2f79d02ff4cd2a03b67ae19ab23b9a566c41
Add 'spawn' mod to spawn new players in suitable starting biomes  (#2091)

Disabled in mgv6 and singlenode mapgens, by setting, or if
'static_spawnpoint' is set.

Cleanup format of minetest.conf.example.
minetest.conf.example
mods/spawn/README.txt [new file with mode: 0644]
mods/spawn/depends.txt [new file with mode: 0644]
mods/spawn/init.lua [new file with mode: 0644]
mods/spawn/license.txt [new file with mode: 0644]
settingtypes.txt