Reduce server FOV with forward speed
authorLars Hofhansl <larsh@apache.org>
Thu, 26 Oct 2017 06:10:33 +0000 (23:10 -0700)
committerLars Hofhansl <larsh@apache.org>
Thu, 26 Oct 2017 06:13:06 +0000 (23:13 -0700)
commit0732bf73a4461792bc7b514d7cdbdc49114b5176
tree2dda0fc32f386decf646fa3638829ad196b7067c
parent166ded4a11553447f8e08e0c71bb1a549fd65148
Reduce server FOV with forward speed

This causes blocks in front of the player to be rendered sooner and
blocks in the periphal view (that would soon be out of view) a bit later.
Overall this leads to smoother rendering as the player is moving around.
src/clientiface.cpp