Do not shade inventory items with textures (#5869)
authorDániel Juhász <juhdanad@gmail.com>
Thu, 1 Jun 2017 21:18:55 +0000 (23:18 +0200)
committerLoïc Blot <nerzhul@users.noreply.github.com>
Thu, 1 Jun 2017 21:18:55 +0000 (23:18 +0200)
commit001de6ffbac83bcd41ecda075d79d265a69c7d42
tree59b1857bb89be11a59746d4479f047806a7a42f6
parent1c69476d9f10540088ead63c8bcae91f46bc84d8
Do not shade inventory items with textures (#5869)

This commit restores the old behavior: if an inventory item has an own
inventory texture, it will not be shaded.
src/hud.cpp
src/mesh.cpp
src/mesh.h
src/wieldmesh.cpp
src/wieldmesh.h