X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fserverobject.h;h=597eb63a8180be8bf76fd176a212eb16e6132606;hb=ad5ac39d8d1a8b8f6f0fe077e20bac914ddc624b;hp=8e80225e4f8b7f60a937588abef358c90a13dd93;hpb=c40e993ce4a13321e57856fb40566fa93a5ef187;p=oweals%2Fminetest.git diff --git a/src/serverobject.h b/src/serverobject.h index 8e80225e4..597eb63a8 100644 --- a/src/serverobject.h +++ b/src/serverobject.h @@ -58,7 +58,7 @@ public: ServerActiveObject(ServerEnvironment *env, v3f pos); virtual ~ServerActiveObject(); - virtual u8 getSendType() const + virtual ActiveObjectType getSendType() const { return getType(); } // Called after id has been set and has been inserted in environment @@ -71,7 +71,7 @@ public: { return true; } // Create a certain type of ServerActiveObject - static ServerActiveObject* create(u8 type, + static ServerActiveObject* create(ActiveObjectType type, ServerEnvironment *env, u16 id, v3f pos, const std::string &data); @@ -147,14 +147,28 @@ public: virtual void setArmorGroups(const ItemGroupList &armor_groups) {} + virtual ItemGroupList getArmorGroups() + { return ItemGroupList(); } virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity) {} - virtual void setAnimation(v2f frames, float frame_speed, float frame_blend) + virtual void setAnimation(v2f frames, float frame_speed, float frame_blend, bool frame_loop) {} - virtual void setBonePosition(std::string bone, v3f position, v3f rotation) + virtual void getAnimation(v2f *frames, float *frame_speed, float *frame_blend, bool *frame_loop) {} - virtual void setAttachment(int parent_id, std::string bone, v3f position, v3f rotation) + virtual void setBonePosition(const std::string &bone, v3f position, v3f rotation) {} + virtual void getBonePosition(const std::string &bone, v3f *position, v3f *lotation) + {} + virtual void setAttachment(int parent_id, const std::string &bone, v3f position, v3f rotation) + {} + virtual void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation) + {} + virtual void addAttachmentChild(int child_id) + {} + virtual void removeAttachmentChild(int child_id) + {} + virtual std::set getAttachmentChildIds() + { return std::set(); } virtual ObjectProperties* accessObjectProperties() { return NULL; } virtual void notifyObjectPropertiesModified() @@ -218,7 +232,7 @@ public: /* Queue of messages to be sent to the client */ - Queue m_messages_out; + std::queue m_messages_out; protected: // Used for creating objects based on type