X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fplayer.h;h=93197d374a5ecff3573e2c3d2d115024fcdae503;hb=8852333eb3042580592ade478e5def20f8ed5d4c;hp=dce167438a71b7a39c18e7d0d0087cacee24df37;hpb=8b02a015eb7630c25e255ffe400bb714d023609b;p=oweals%2Fminetest.git diff --git a/src/player.h b/src/player.h index dce167438..93197d374 100644 --- a/src/player.h +++ b/src/player.h @@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_bloated.h" #include "inventory.h" #include "constants.h" // BS +#include #define PLAYERNAME_SIZE 20 @@ -88,6 +89,7 @@ class IGameDef; struct CollisionInfo; class PlayerSAO; struct HudElement; +class Environment; class Player { @@ -96,7 +98,10 @@ public: Player(IGameDef *gamedef); virtual ~Player() = 0; - virtual void move(f32 dtime, Map &map, f32 pos_max_d) + virtual void move(f32 dtime, Environment *env, f32 pos_max_d) + {} + virtual void move(f32 dtime, Environment *env, f32 pos_max_d, + std::list *collision_info) {} v3f getSpeed() @@ -289,10 +294,17 @@ public: u32 keyPressed; - std::vector hud; + + HudElement* getHud(u32 id); + u32 addHud(HudElement* hud); + HudElement* removeHud(u32 id); + void clearHud(); + u32 maxHudId() { + return hud.size(); + } + u32 hud_flags; s32 hud_hotbar_itemcount; - protected: IGameDef *m_gamedef; @@ -309,6 +321,8 @@ protected: v3f m_last_pos; u16 m_last_hp; Inventory m_last_inventory; + + std::vector hud; }; @@ -321,6 +335,8 @@ public: RemotePlayer(IGameDef *gamedef): Player(gamedef), m_sao(0) {} virtual ~RemotePlayer() {} + void save(std::string savedir); + PlayerSAO *getPlayerSAO() { return m_sao; } void setPlayerSAO(PlayerSAO *sao)