X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmods.h;h=12576516dc0edc5a6ea8171e02e663d788dccc7e;hb=ad5ac39d8d1a8b8f6f0fe077e20bac914ddc624b;hp=1985e4de487b776b2e3db4c92c2ae0519f00b4c5;hpb=037b2591971d752e67fa7d47095b996b3f56da5a;p=oweals%2Fminetest.git diff --git a/src/mods.h b/src/mods.h index 1985e4de4..12576516d 100644 --- a/src/mods.h +++ b/src/mods.h @@ -1,6 +1,6 @@ /* -Minetest-c55 -Copyright (C) 2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -21,46 +21,188 @@ with this program; if not, write to the Free Software Foundation, Inc., #define MODS_HEADER #include "irrlichttypes.h" +#include #include +#include #include -#include +#include +#include "json/json.h" +#include "config.h" -class ModError : public std::exception -{ -public: - ModError(const std::string &s) - { - m_s = "ModError: "; - m_s += s; - } - virtual ~ModError() throw() - {} - virtual const char * what() const throw() - { - return m_s.c_str(); - } - std::string m_s; -}; +#define MODNAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyz0123456789_" struct ModSpec { std::string name; std::string path; + //if normal mod: std::set depends; + std::set optdepends; std::set unsatisfied_depends; - ModSpec(const std::string &name_="", const std::string path_="", - const std::set &depends_=std::set()): + bool part_of_modpack; + bool is_modpack; + // if modpack: + std::map modpack_content; + ModSpec(const std::string &name_="", const std::string &path_=""): name(name_), path(path_), - depends(depends_), - unsatisfied_depends(depends_) + depends(), + optdepends(), + unsatisfied_depends(), + part_of_modpack(false), + is_modpack(false), + modpack_content() {} }; -// Get a dependency-sorted list of ModSpecs -core::list getMods(core::list &modspaths) - throw(ModError); +// Retrieves depends, optdepends, is_modpack and modpack_content +void parseModContents(ModSpec &mod); + +std::map getModsInPath(std::string path, bool part_of_modpack = false); + +// If failed, returned modspec has name=="" +ModSpec findCommonMod(const std::string &modname); + +// expands modpack contents, but does not replace them. +std::map flattenModTree(std::map mods); + +// replaces modpack Modspecs with their content +std::vector flattenMods(std::map mods); + +// a ModConfiguration is a subset of installed mods, expected to have +// all dependencies fullfilled, so it can be used as a list of mods to +// load when the game starts. +class ModConfiguration +{ +public: + ModConfiguration(): + m_unsatisfied_mods(), + m_sorted_mods(), + m_name_conflicts() + {} + + + ModConfiguration(std::string worldpath); + + // checks if all dependencies are fullfilled. + bool isConsistent() + { + return m_unsatisfied_mods.empty(); + } + + std::vector getMods() + { + return m_sorted_mods; + } + + std::vector getUnsatisfiedMods() + { + return m_unsatisfied_mods; + } + +private: + // adds all mods in the given path. used for games, modpacks + // and world-specific mods (worldmods-folders) + void addModsInPath(std::string path); + + // adds all mods in the set. + void addMods(std::vector new_mods); + + // move mods from m_unsatisfied_mods to m_sorted_mods + // in an order that satisfies dependencies + void resolveDependencies(); + + // mods with unmet dependencies. Before dependencies are resolved, + // this is where all mods are stored. Afterwards this contains + // only the ones with really unsatisfied dependencies. + std::vector m_unsatisfied_mods; + + // list of mods sorted such that they can be loaded in the + // given order with all dependencies being fullfilled. I.e., + // every mod in this list has only dependencies on mods which + // appear earlier in the vector. + std::vector m_sorted_mods; + + // set of mod names for which an unresolved name conflict + // exists. A name conflict happens when two or more mods + // at the same level have the same name but different paths. + // Levels (mods in higher levels override mods in lower levels): + // 1. game mod in modpack; 2. game mod; + // 3. world mod in modpack; 4. world mod; + // 5. addon mod in modpack; 6. addon mod. + std::set m_name_conflicts; +}; + +#if USE_CURL +Json::Value getModstoreUrl(std::string url); +#else +inline Json::Value getModstoreUrl(std::string url) { + return Json::Value(); +} #endif +struct ModLicenseInfo { + int id; + std::string shortinfo; + std::string url; +}; + +struct ModAuthorInfo { + int id; + std::string username; +}; + +struct ModStoreMod { + int id; + std::string title; + std::string basename; + ModAuthorInfo author; + float rating; + bool valid; +}; + +struct ModStoreCategoryInfo { + int id; + std::string name; +}; + +struct ModStoreVersionEntry { + int id; + std::string date; + std::string file; + bool approved; + //ugly version number + int mtversion; +}; + +struct ModStoreTitlePic { + int id; + std::string file; + std::string description; + int mod; +}; + +struct ModStoreModDetails { + /* version_set?? */ + std::vector categories; + ModAuthorInfo author; + ModLicenseInfo license; + ModStoreTitlePic titlepic; + int id; + std::string title; + std::string basename; + std::string description; + std::string repository; + float rating; + std::vector depends; + std::vector softdeps; + + std::string download_url; + std::string screenshot_url; + std::vector versions; + bool valid; +}; + +#endif