X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2FmodalMenu.h;h=2c512d3ca08eb4fc921272a46f65ca5e00f97800;hb=58e6d25e033c76dc91aaac18fdeda92ac23fe0e1;hp=e2e8b29f640045c3e4b5418c7385cb756c7fbce5;hpb=7e490e72139fbfe12535c71b27228dd82ef0250b;p=oweals%2Fminetest.git diff --git a/src/modalMenu.h b/src/modalMenu.h index e2e8b29f6..2c512d3ca 100644 --- a/src/modalMenu.h +++ b/src/modalMenu.h @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -20,7 +20,20 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef MODALMENU_HEADER #define MODALMENU_HEADER -#include "common_irrlicht.h" +#include "irrlichttypes_extrabloated.h" +#ifdef HAVE_TOUCHSCREENGUI +#include "touchscreengui.h" +#endif + +class GUIModalMenu; + +class IMenuManager +{ +public: + // A GUIModalMenu calls these when this class is passed as a parameter + virtual void createdMenu(GUIModalMenu *menu) = 0; + virtual void deletingMenu(GUIModalMenu *menu) = 0; +}; /* Remember to drop() the menu after creating, so that it can @@ -32,21 +45,28 @@ class GUIModalMenu : public gui::IGUIElement public: GUIModalMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, - int *active_menu_count): + IMenuManager *menumgr): IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, core::rect(0,0,100,100)) { - m_active_menu_count = active_menu_count; + //m_force_regenerate_gui = false; + + m_menumgr = menumgr; m_allow_focus_removal = false; m_screensize_old = v2u32(0,0); setVisible(true); Environment->setFocus(this); - (*m_active_menu_count)++; + m_menumgr->createdMenu(this); } virtual ~GUIModalMenu() { - (*m_active_menu_count)--; + m_menumgr->deletingMenu(this); + } + + void allowFocusRemoval(bool allow) + { + m_allow_focus_removal = allow; } bool canTakeFocus(gui::IGUIElement *e) @@ -61,36 +81,66 @@ public: video::IVideoDriver* driver = Environment->getVideoDriver(); v2u32 screensize = driver->getScreenSize(); - if(screensize != m_screensize_old) + if(screensize != m_screensize_old /*|| m_force_regenerate_gui*/) { m_screensize_old = screensize; regenerateGui(screensize); + //m_force_regenerate_gui = false; } drawMenu(); } /* - This should be called when the menu wants to quit + This should be called when the menu wants to quit. + + WARNING: THIS DEALLOCATES THE MENU FROM MEMORY. Return + immediately if you call this from the menu itself. */ void quitMenu() { - m_allow_focus_removal = true; + allowFocusRemoval(true); // This removes Environment's grab on us Environment->removeFocus(this); + m_menumgr->deletingMenu(this); this->remove(); +#ifdef HAVE_TOUCHSCREENGUI + if (g_touchscreengui) + g_touchscreengui->Show(); +#endif + } + + void removeChildren() + { + const core::list &children = getChildren(); + core::list children_copy; + for(core::list::ConstIterator + i = children.begin(); i != children.end(); i++) + { + children_copy.push_back(*i); + } + for(core::list::Iterator + i = children_copy.begin(); + i != children_copy.end(); i++) + { + (*i)->remove(); + } } virtual void regenerateGui(v2u32 screensize) = 0; virtual void drawMenu() = 0; + virtual bool preprocessEvent(const SEvent& event) { return false; }; virtual bool OnEvent(const SEvent& event) { return false; }; - + virtual bool pausesGame(){ return false; } // Used for pause menu + +protected: + //bool m_force_regenerate_gui; + v2u32 m_screensize_old; private: - int *m_active_menu_count; + IMenuManager *m_menumgr; // This might be necessary to expose to the implementation if it // wants to launch other menus bool m_allow_focus_removal; - v2u32 m_screensize_old; };