X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmapsector.cpp;h=9b54328076ba69a1c8f4cfb88e299726768ed7c4;hb=8492796a5c45787810aad7fe08fc63cadc0c96b5;hp=1fd66879324f674dbae58ab2bfe2e5915bdcbe1e;hpb=6e196c2ce4285c0aea2a5c714e842d90c1b84b43;p=oweals%2Fminetest.git diff --git a/src/mapsector.cpp b/src/mapsector.cpp index 1fd668793..9b5432807 100644 --- a/src/mapsector.cpp +++ b/src/mapsector.cpp @@ -21,16 +21,15 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "jmutexautolock.h" #include "client.h" #include "exceptions.h" +#include "mapblock.h" -MapSector::MapSector(NodeContainer *parent, v2s16 pos): - differs_from_disk(true), - usage_timer(0.0), +MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef): + differs_from_disk(false), m_parent(parent), m_pos(pos), + m_gamedef(gamedef), m_block_cache(NULL) { - m_mutex.Init(); - assert(m_mutex.IsInitialized()); } MapSector::~MapSector() @@ -40,8 +39,6 @@ MapSector::~MapSector() void MapSector::deleteBlocks() { - JMutexAutoLock lock(m_mutex); - // Clear cache m_block_cache = NULL; @@ -84,38 +81,22 @@ MapBlock * MapSector::getBlockBuffered(s16 y) MapBlock * MapSector::getBlockNoCreateNoEx(s16 y) { - JMutexAutoLock lock(m_mutex); - return getBlockBuffered(y); } -MapBlock * MapSector::getBlockNoCreate(s16 y) -{ - MapBlock *block = getBlockNoCreateNoEx(y); - - if(block == NULL) - throw InvalidPositionException(); - - return block; -} - MapBlock * MapSector::createBlankBlockNoInsert(s16 y) { - // There should not be a block at this position - if(getBlockBuffered(y) != NULL) - throw AlreadyExistsException("Block already exists"); + assert(getBlockBuffered(y) == NULL); v3s16 blockpos_map(m_pos.X, y, m_pos.Y); - MapBlock *block = new MapBlock(m_parent, blockpos_map); + MapBlock *block = new MapBlock(m_parent, blockpos_map, m_gamedef); return block; } MapBlock * MapSector::createBlankBlock(s16 y) { - JMutexAutoLock lock(m_mutex); - MapBlock *block = createBlankBlockNoInsert(y); m_blocks.insert(y, block); @@ -127,39 +108,34 @@ void MapSector::insertBlock(MapBlock *block) { s16 block_y = block->getPos().Y; - { - JMutexAutoLock lock(m_mutex); - - MapBlock *block2 = getBlockBuffered(block_y); - if(block2 != NULL){ - throw AlreadyExistsException("Block already exists"); - } - - v2s16 p2d(block->getPos().X, block->getPos().Z); - assert(p2d == m_pos); - - // Insert into container - m_blocks.insert(block_y, block); + MapBlock *block2 = getBlockBuffered(block_y); + if(block2 != NULL){ + throw AlreadyExistsException("Block already exists"); } + + v2s16 p2d(block->getPos().X, block->getPos().Z); + assert(p2d == m_pos); + + // Insert into container + m_blocks.insert(block_y, block); } -void MapSector::removeBlock(MapBlock *block) +void MapSector::deleteBlock(MapBlock *block) { s16 block_y = block->getPos().Y; - JMutexAutoLock lock(m_mutex); - // Clear from cache m_block_cache = NULL; // Remove from container m_blocks.remove(block_y); + + // Delete + delete block; } void MapSector::getBlocks(core::list &dest) { - JMutexAutoLock lock(m_mutex); - core::list ref_list; core::map::Iterator bi; @@ -176,168 +152,13 @@ void MapSector::getBlocks(core::list &dest) ServerMapSector */ -ServerMapSector::ServerMapSector(NodeContainer *parent, v2s16 pos, u16 hm_split): - MapSector(parent, pos), - m_hm_split(hm_split), - m_objects(NULL) +ServerMapSector::ServerMapSector(Map *parent, v2s16 pos, IGameDef *gamedef): + MapSector(parent, pos, gamedef) { - // hm_split has to be 1 or 2^x - assert(hm_split == 0 || hm_split == 1 || (hm_split & (hm_split-1)) == 0); - assert(hm_split * hm_split <= MAPSECTOR_FIXEDHEIGHTMAPS_MAXCOUNT); - - for(u16 i=0; igetGroundHeight(p_in_hm); - - /*if(h < GROUNDHEIGHT_VALID_MINVALUE) - { - std::cout<<"Sector heightmap ("<setGroundHeight(p_in_hm, y); - - differs_from_disk = true; } void ServerMapSector::serialize(std::ostream &os, u8 version) @@ -351,119 +172,23 @@ void ServerMapSector::serialize(std::ostream &os, u8 version) */ // Server has both of these, no need to support not having them. - assert(m_objects != NULL); + //assert(m_objects != NULL); // Write version os.write((char*)&version, 1); /* - Serialize heightmap(s) + Add stuff here, if needed */ - // Version with single heightmap - if(version <= 7) - { - u32 heightmap_size = - FixedHeightmap::serializedLength(version, MAP_BLOCKSIZE); - - SharedBuffer data(heightmap_size); - m_heightmaps[0]->serialize(*data, version); - - os.write((const char*)*data, heightmap_size); - - if(version >= 5) - { - /* - Write objects - */ - - u16 object_count; - if(m_objects->size() > 65535) - object_count = 65535; - else - object_count = m_objects->size(); - - u8 b[2]; - writeU16(b, object_count); - os.write((char*)b, 2); - - core::map::Iterator i; - i = m_objects->getIterator(); - for(; i.atEnd() == false; i++) - { - v3s16 p = i.getNode()->getKey(); - u8 d = i.getNode()->getValue(); - u8 b[7]; - writeV3S16(&b[0], p); - b[6] = d; - os.write((char*)b, 7); - } - } - } - // Version with multiple heightmaps - else - { - u8 buf[2]; - - if(m_hm_split > 255) - throw SerializationError("Sector has too many heightmaps"); - - // Write heightmap split ratio - writeU8(buf, m_hm_split); - os.write((char*)buf, 1); - - // If there are heightmaps, write them - if(m_hm_split != 0) - { - u16 hm_d = MAP_BLOCKSIZE / m_hm_split; - - u32 hm_size = FixedHeightmap::serializedLength(version, hm_d); - SharedBuffer data(hm_size); - - u16 hm_count = m_hm_split * m_hm_split; - - // Write heightmaps - for(u16 i=0; iserialize(*data, version); - os.write((const char*)*data, hm_size); - } - } - - /* - Write objects - */ - - u16 object_count; - if(m_objects->size() > 65535) - object_count = 65535; - else - object_count = m_objects->size(); - - u8 b[2]; - writeU16(b, object_count); - os.write((char*)b, 2); - - core::map::Iterator i; - i = m_objects->getIterator(); - for(; i.atEnd() == false; i++) - { - v3s16 p = i.getNode()->getKey(); - u8 d = i.getNode()->getValue(); - u8 b[7]; - writeV3S16(&b[0], p); - b[6] = d; - os.write((char*)b, 7); - } - } } ServerMapSector* ServerMapSector::deSerialize( std::istream &is, - NodeContainer *parent, + Map *parent, v2s16 p2d, - Heightmap *master_hm, - core::map & sectors + core::map & sectors, + IGameDef *gamedef ) { /* @@ -483,82 +208,8 @@ ServerMapSector* ServerMapSector::deSerialize( throw VersionMismatchException("ERROR: MapSector format not supported"); /* - Read heightmap(s) + Add necessary reading stuff here */ - - FixedHeightmap *hms[MAPSECTOR_FIXEDHEIGHTMAPS_MAXCOUNT]; - u16 hm_split = 0; - - // Version with a single heightmap - if(version <= 7) - { - hm_split = 1; - - u32 hm_size = - FixedHeightmap::serializedLength(version, MAP_BLOCKSIZE); - - SharedBuffer data(hm_size); - is.read((char*)*data, hm_size); - - hms[0] = new FixedHeightmap(master_hm, p2d, MAP_BLOCKSIZE); - hms[0]->deSerialize(*data, version); - } - // Version with multiple heightmaps - else - { - u8 buf[2]; - - // Read split ratio - is.read((char*)buf, 1); - hm_split = readU8(buf); - - // If there are heightmaps, read them - if(hm_split != 0) - { - u16 hm_count = hm_split * hm_split; - - if(hm_count > MAPSECTOR_FIXEDHEIGHTMAPS_MAXCOUNT) - throw SerializationError("Sector has too many heightmaps"); - - u16 hm_d = MAP_BLOCKSIZE / hm_split; - - u32 hm_size = FixedHeightmap::serializedLength(version, hm_d); - - u16 i=0; - for(s16 y=0; y data(hm_size); - is.read((char*)*data, hm_size); - - hms[i] = new FixedHeightmap(master_hm, p2d+v2s16(x,y), hm_d); - hms[i]->deSerialize(*data, version); - i++; - } - } - } - - /* - Read objects - */ - - core::map *objects = new core::map; - - if(version >= 5) - { - u8 b[2]; - is.read((char*)b, 2); - u16 object_count = readU16(b); - - for(u16 i=0; iinsert(p, d); - } - } /* Get or create sector @@ -574,18 +225,13 @@ ServerMapSector* ServerMapSector::deSerialize( "at the moment, because code hasn't been tested." <getValue(); assert(sector->getId() == MAPSECTOR_SERVER); return (ServerMapSector*)sector; - - // NOTE: At least hm_split mismatch would have to be checked - - //sector = n->getValue(); } else { - sector = new ServerMapSector(parent, p2d, hm_split); + sector = new ServerMapSector(parent, p2d, gamedef); sectors.insert(p2d, sector); } @@ -593,26 +239,7 @@ ServerMapSector* ServerMapSector::deSerialize( Set stuff in sector */ - // Set heightmaps - - sector->m_hm_split = hm_split; - - u16 hm_count = hm_split * hm_split; - - for(u16 i=0; im_heightmaps[i]; - sector->m_heightmaps[i] = hms[i]; - if(oldhm != NULL) - delete oldhm; - } - - // Set (or change) objects - core::map *oldfo = sector->m_objects; - sector->m_objects = objects; - if(oldfo) - delete oldfo; + // Nothing here return sector; } @@ -622,8 +249,8 @@ ServerMapSector* ServerMapSector::deSerialize( ClientMapSector */ -ClientMapSector::ClientMapSector(NodeContainer *parent, v2s16 pos): - MapSector(parent, pos) +ClientMapSector::ClientMapSector(Map *parent, v2s16 pos, IGameDef *gamedef): + MapSector(parent, pos, gamedef) { } @@ -631,53 +258,6 @@ ClientMapSector::~ClientMapSector() { } -void ClientMapSector::deSerialize(std::istream &is) -{ - /* - [0] u8 serialization version - [1] s16 corners[0] - [3] s16 corners[1] - [5] s16 corners[2] - [7] s16 corners[3] - size = 9 - - In which corners are in these positions - v2s16(0,0), - v2s16(1,0), - v2s16(1,1), - v2s16(0,1), - */ - - // Read version - u8 version = SER_FMT_VER_INVALID; - is.read((char*)&version, 1); - - if(!ser_ver_supported(version)) - throw VersionMismatchException("ERROR: MapSector format not supported"); - if(version <= 7) - throw VersionMismatchException("ERROR: MapSector format not supported"); - - u8 buf[2]; - - // Read corners - is.read((char*)buf, 2); - s16 c0 = readU16(buf); - is.read((char*)buf, 2); - s16 c1 = readU16(buf); - is.read((char*)buf, 2); - s16 c2 = readU16(buf); - is.read((char*)buf, 2); - s16 c3 = readU16(buf); - - /* - Set stuff in sector - */ - - m_corners[0] = c0; - m_corners[1] = c1; - m_corners[2] = c2; - m_corners[3] = c3; -} #endif // !SERVER //END