X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmapnode.cpp;h=ffba2f599d501671c3608768f8a680b02b423c91;hb=a1c5a011421840f4b2f9d8b6cc9b9724cf333168;hp=786224240a5e302a6f5cb13ed5b359e26f05d3de;hpb=e5652cb75cd891895fab50ce46eb34ab9734d160;p=oweals%2Fminetest.git diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 786224240..ffba2f599 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -20,12 +20,14 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_extrabloated.h" #include "mapnode.h" #include "porting.h" -#include "main.h" // For g_settings #include "nodedef.h" +#include "map.h" #include "content_mapnode.h" // For mapnode_translate_*_internal #include "serialization.h" // For ser_ver_supported #include "util/serialize.h" #include "log.h" +#include "util/directiontables.h" +#include "util/numeric.h" #include #include @@ -44,7 +46,7 @@ static const u8 rot_to_wallmounted[] = { // Create directly from a nodename // If name is unknown, sets CONTENT_IGNORE -MapNode::MapNode(INodeDefManager *ndef, const std::string &name, +MapNode::MapNode(const NodeDefManager *ndef, const std::string &name, u8 a_param1, u8 a_param2) { content_t id = CONTENT_IGNORE; @@ -54,10 +56,19 @@ MapNode::MapNode(INodeDefManager *ndef, const std::string &name, param2 = a_param2; } -void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr) +void MapNode::getColor(const ContentFeatures &f, video::SColor *color) const +{ + if (f.palette) { + *color = (*f.palette)[param2]; + return; + } + *color = f.color; +} + +void MapNode::setLight(enum LightBank bank, u8 a_light, const ContentFeatures &f) { // If node doesn't contain light data, ignore this - if(nodemgr->get(*this).param_type != CPT_LIGHT) + if(f.param_type != CPT_LIGHT) return; if(bank == LIGHTBANK_DAY) { @@ -70,29 +81,60 @@ void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr param1 |= (a_light & 0x0f)<<4; } else - assert(0); + assert("Invalid light bank" == NULL); +} + +void MapNode::setLight(enum LightBank bank, u8 a_light, + const NodeDefManager *nodemgr) +{ + setLight(bank, a_light, nodemgr->get(*this)); } -u8 MapNode::getLight(enum LightBank bank, INodeDefManager *nodemgr) const +bool MapNode::isLightDayNightEq(const NodeDefManager *nodemgr) const +{ + const ContentFeatures &f = nodemgr->get(*this); + bool isEqual; + + if (f.param_type == CPT_LIGHT) { + u8 day = MYMAX(f.light_source, param1 & 0x0f); + u8 night = MYMAX(f.light_source, (param1 >> 4) & 0x0f); + isEqual = day == night; + } else { + isEqual = true; + } + + return isEqual; +} + +u8 MapNode::getLight(enum LightBank bank, const NodeDefManager *nodemgr) const { // Select the brightest of [light source, propagated light] const ContentFeatures &f = nodemgr->get(*this); - u8 light = 0; + + u8 light; if(f.param_type == CPT_LIGHT) - { - if(bank == LIGHTBANK_DAY) - light = param1 & 0x0f; - else if(bank == LIGHTBANK_NIGHT) - light = (param1>>4)&0x0f; - else - assert(0); - } - if(f.light_source > light) - light = f.light_source; - return light; + light = bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f; + else + light = 0; + + return MYMAX(f.light_source, light); } -bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodemgr) const +u8 MapNode::getLightRaw(enum LightBank bank, const ContentFeatures &f) const +{ + if(f.param_type == CPT_LIGHT) + return bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f; + return 0; +} + +u8 MapNode::getLightNoChecks(enum LightBank bank, const ContentFeatures *f) const +{ + return MYMAX(f->light_source, + bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f); +} + +bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, + const NodeDefManager *nodemgr) const { // Select the brightest of [light source, propagated light] const ContentFeatures &f = nodemgr->get(*this); @@ -113,23 +155,29 @@ bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodem return f.param_type == CPT_LIGHT || f.light_source != 0; } -u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const +u8 MapNode::getFaceDir(const NodeDefManager *nodemgr, + bool allow_wallmounted) const { const ContentFeatures &f = nodemgr->get(*this); - if(f.param_type_2 == CPT2_FACEDIR) - return getParam2() & 0x1F; + if (f.param_type_2 == CPT2_FACEDIR || + f.param_type_2 == CPT2_COLORED_FACEDIR) + return (getParam2() & 0x1F) % 24; + if (allow_wallmounted && (f.param_type_2 == CPT2_WALLMOUNTED || + f.param_type_2 == CPT2_COLORED_WALLMOUNTED)) + return wallmounted_to_facedir[getParam2() & 0x07]; return 0; } -u8 MapNode::getWallMounted(INodeDefManager *nodemgr) const +u8 MapNode::getWallMounted(const NodeDefManager *nodemgr) const { const ContentFeatures &f = nodemgr->get(*this); - if(f.param_type_2 == CPT2_WALLMOUNTED) + if (f.param_type_2 == CPT2_WALLMOUNTED || + f.param_type_2 == CPT2_COLORED_WALLMOUNTED) return getParam2() & 0x07; return 0; } -v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const +v3s16 MapNode::getWallMountedDir(const NodeDefManager *nodemgr) const { switch(getWallMounted(nodemgr)) { @@ -142,46 +190,78 @@ v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const } } -void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) { +void MapNode::rotateAlongYAxis(const NodeDefManager *nodemgr, Rotation rot) +{ ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2; - if (cpt2 == CPT2_FACEDIR) { - u8 newrot = param2 & 3; - param2 &= ~3; - param2 |= (newrot + rot) & 3; - } else if (cpt2 == CPT2_WALLMOUNTED) { + if (cpt2 == CPT2_FACEDIR || cpt2 == CPT2_COLORED_FACEDIR) { + static const u8 rotate_facedir[24 * 4] = { + // Table value = rotated facedir + // Columns: 0, 90, 180, 270 degrees rotation around vertical axis + // Rotation is anticlockwise as seen from above (+Y) + + 0, 1, 2, 3, // Initial facedir 0 to 3 + 1, 2, 3, 0, + 2, 3, 0, 1, + 3, 0, 1, 2, + + 4, 13, 10, 19, // 4 to 7 + 5, 14, 11, 16, + 6, 15, 8, 17, + 7, 12, 9, 18, + + 8, 17, 6, 15, // 8 to 11 + 9, 18, 7, 12, + 10, 19, 4, 13, + 11, 16, 5, 14, + + 12, 9, 18, 7, // 12 to 15 + 13, 10, 19, 4, + 14, 11, 16, 5, + 15, 8, 17, 6, + + 16, 5, 14, 11, // 16 to 19 + 17, 6, 15, 8, + 18, 7, 12, 9, + 19, 4, 13, 10, + + 20, 23, 22, 21, // 20 to 23 + 21, 20, 23, 22, + 22, 21, 20, 23, + 23, 22, 21, 20 + }; + u8 facedir = (param2 & 31) % 24; + u8 index = facedir * 4 + rot; + param2 &= ~31; + param2 |= rotate_facedir[index]; + } else if (cpt2 == CPT2_WALLMOUNTED || + cpt2 == CPT2_COLORED_WALLMOUNTED) { u8 wmountface = (param2 & 7); if (wmountface <= 1) return; - + Rotation oldrot = wallmounted_to_rot[wmountface - 2]; param2 &= ~7; param2 |= rot_to_wallmounted[(oldrot - rot) & 3]; } } -static std::vector transformNodeBox(const MapNode &n, - const NodeBox &nodebox, INodeDefManager *nodemgr) +void transformNodeBox(const MapNode &n, const NodeBox &nodebox, + const NodeDefManager *nodemgr, std::vector *p_boxes, + u8 neighbors = 0) { - std::vector boxes; - if(nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) - { + std::vector &boxes = *p_boxes; + + if (nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) { const std::vector &fixed = nodebox.fixed; - int facedir = n.getFaceDir(nodemgr); + int facedir = n.getFaceDir(nodemgr, true); u8 axisdir = facedir>>2; facedir&=0x03; - for(std::vector::const_iterator - i = fixed.begin(); - i != fixed.end(); i++) - { - aabb3f box = *i; - - if (nodebox.type == NODEBOX_LEVELED) { - box.MaxEdge.Y = -BS/2 + BS*((float)1/LEVELED_MAX) * n.getLevel(nodemgr); - } + for (aabb3f box : fixed) { + if (nodebox.type == NODEBOX_LEVELED) + box.MaxEdge.Y = (-0.5f + n.getLevel(nodemgr) / 64.0f) * BS; - switch (axisdir) - { + switch (axisdir) { case 0: if(facedir == 1) { @@ -324,16 +404,15 @@ static std::vector transformNodeBox(const MapNode &n, nodebox.wall_side.MaxEdge }; - for(s32 i=0; i<2; i++) - { + for (v3f &vertex : vertices) { if(dir == v3s16(-1,0,0)) - vertices[i].rotateXZBy(0); + vertex.rotateXZBy(0); if(dir == v3s16(1,0,0)) - vertices[i].rotateXZBy(180); + vertex.rotateXZBy(180); if(dir == v3s16(0,0,-1)) - vertices[i].rotateXZBy(90); + vertex.rotateXZBy(90); if(dir == v3s16(0,0,1)) - vertices[i].rotateXZBy(-90); + vertex.rotateXZBy(-90); } aabb3f box = aabb3f(vertices[0]); @@ -341,35 +420,177 @@ static std::vector transformNodeBox(const MapNode &n, boxes.push_back(box); } } + else if (nodebox.type == NODEBOX_CONNECTED) + { + size_t boxes_size = boxes.size(); + boxes_size += nodebox.fixed.size(); + if (neighbors & 1) + boxes_size += nodebox.connect_top.size(); + else + boxes_size += nodebox.disconnected_top.size(); + + if (neighbors & 2) + boxes_size += nodebox.connect_bottom.size(); + else + boxes_size += nodebox.disconnected_bottom.size(); + + if (neighbors & 4) + boxes_size += nodebox.connect_front.size(); + else + boxes_size += nodebox.disconnected_front.size(); + + if (neighbors & 8) + boxes_size += nodebox.connect_left.size(); + else + boxes_size += nodebox.disconnected_left.size(); + + if (neighbors & 16) + boxes_size += nodebox.connect_back.size(); + else + boxes_size += nodebox.disconnected_back.size(); + + if (neighbors & 32) + boxes_size += nodebox.connect_right.size(); + else + boxes_size += nodebox.disconnected_right.size(); + + if (neighbors == 0) + boxes_size += nodebox.disconnected.size(); + + if (neighbors < 4) + boxes_size += nodebox.disconnected_sides.size(); + + boxes.reserve(boxes_size); + +#define BOXESPUSHBACK(c) \ + for (std::vector::const_iterator \ + it = (c).begin(); \ + it != (c).end(); ++it) \ + (boxes).push_back(*it); + + BOXESPUSHBACK(nodebox.fixed); + + if (neighbors & 1) { + BOXESPUSHBACK(nodebox.connect_top); + } else { + BOXESPUSHBACK(nodebox.disconnected_top); + } + + if (neighbors & 2) { + BOXESPUSHBACK(nodebox.connect_bottom); + } else { + BOXESPUSHBACK(nodebox.disconnected_bottom); + } + + if (neighbors & 4) { + BOXESPUSHBACK(nodebox.connect_front); + } else { + BOXESPUSHBACK(nodebox.disconnected_front); + } + + if (neighbors & 8) { + BOXESPUSHBACK(nodebox.connect_left); + } else { + BOXESPUSHBACK(nodebox.disconnected_left); + } + + if (neighbors & 16) { + BOXESPUSHBACK(nodebox.connect_back); + } else { + BOXESPUSHBACK(nodebox.disconnected_back); + } + + if (neighbors & 32) { + BOXESPUSHBACK(nodebox.connect_right); + } else { + BOXESPUSHBACK(nodebox.disconnected_right); + } + + if (neighbors == 0) { + BOXESPUSHBACK(nodebox.disconnected); + } + + if (neighbors < 4) { + BOXESPUSHBACK(nodebox.disconnected_sides); + } + + } else // NODEBOX_REGULAR { - boxes.push_back(aabb3f(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2)); + boxes.emplace_back(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2); } - return boxes; } -std::vector MapNode::getNodeBoxes(INodeDefManager *nodemgr) const +static inline void getNeighborConnectingFace( + const v3s16 &p, const NodeDefManager *nodedef, + Map *map, MapNode n, u8 bitmask, u8 *neighbors) +{ + MapNode n2 = map->getNodeNoEx(p); + if (nodedef->nodeboxConnects(n, n2, bitmask)) + *neighbors |= bitmask; +} + +u8 MapNode::getNeighbors(v3s16 p, Map *map) +{ + const NodeDefManager *nodedef = map->getNodeDefManager(); + u8 neighbors = 0; + const ContentFeatures &f = nodedef->get(*this); + // locate possible neighboring nodes to connect to + if (f.drawtype == NDT_NODEBOX && f.node_box.type == NODEBOX_CONNECTED) { + v3s16 p2 = p; + + p2.Y++; + getNeighborConnectingFace(p2, nodedef, map, *this, 1, &neighbors); + + p2 = p; + p2.Y--; + getNeighborConnectingFace(p2, nodedef, map, *this, 2, &neighbors); + + p2 = p; + p2.Z--; + getNeighborConnectingFace(p2, nodedef, map, *this, 4, &neighbors); + + p2 = p; + p2.X--; + getNeighborConnectingFace(p2, nodedef, map, *this, 8, &neighbors); + + p2 = p; + p2.Z++; + getNeighborConnectingFace(p2, nodedef, map, *this, 16, &neighbors); + + p2 = p; + p2.X++; + getNeighborConnectingFace(p2, nodedef, map, *this, 32, &neighbors); + } + + return neighbors; +} + +void MapNode::getNodeBoxes(const NodeDefManager *nodemgr, + std::vector *boxes, u8 neighbors) { const ContentFeatures &f = nodemgr->get(*this); - return transformNodeBox(*this, f.node_box, nodemgr); + transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors); } -std::vector MapNode::getCollisionBoxes(INodeDefManager *nodemgr) const +void MapNode::getCollisionBoxes(const NodeDefManager *nodemgr, + std::vector *boxes, u8 neighbors) { const ContentFeatures &f = nodemgr->get(*this); if (f.collision_box.fixed.empty()) - return transformNodeBox(*this, f.node_box, nodemgr); + transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors); else - return transformNodeBox(*this, f.collision_box, nodemgr); + transformNodeBox(*this, f.collision_box, nodemgr, boxes, neighbors); } -std::vector MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const +void MapNode::getSelectionBoxes(const NodeDefManager *nodemgr, + std::vector *boxes, u8 neighbors) { const ContentFeatures &f = nodemgr->get(*this); - return transformNodeBox(*this, f.selection_box, nodemgr); + transformNodeBox(*this, f.selection_box, nodemgr, boxes, neighbors); } -u8 MapNode::getMaxLevel(INodeDefManager *nodemgr) const +u8 MapNode::getMaxLevel(const NodeDefManager *nodemgr) const { const ContentFeatures &f = nodemgr->get(*this); // todo: after update in all games leave only if (f.param_type_2 == @@ -380,7 +601,7 @@ u8 MapNode::getMaxLevel(INodeDefManager *nodemgr) const return 0; } -u8 MapNode::getLevel(INodeDefManager *nodemgr) const +u8 MapNode::getLevel(const NodeDefManager *nodemgr) const { const ContentFeatures &f = nodemgr->get(*this); // todo: after update in all games leave only if (f.param_type_2 == @@ -401,7 +622,7 @@ u8 MapNode::getLevel(INodeDefManager *nodemgr) const return 0; } -u8 MapNode::setLevel(INodeDefManager *nodemgr, s8 level) +u8 MapNode::setLevel(const NodeDefManager *nodemgr, s8 level) { u8 rest = 0; if (level < 1) { @@ -429,7 +650,7 @@ u8 MapNode::setLevel(INodeDefManager *nodemgr, s8 level) return rest; } -u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add) +u8 MapNode::addLevel(const NodeDefManager *nodemgr, s8 add) { s8 level = getLevel(nodemgr); if (add == 0) level = 1; @@ -437,48 +658,33 @@ u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add) return setLevel(nodemgr, level); } -void MapNode::freezeMelt(INodeDefManager *ndef) { - u8 level_was_max = this->getMaxLevel(ndef); - u8 level_was = this->getLevel(ndef); - this->setContent(ndef->getId(ndef->get(*this).freezemelt)); - u8 level_now_max = this->getMaxLevel(ndef); - if (level_was_max && level_was_max != level_now_max) { - u8 want = (float)level_now_max / level_was_max * level_was; - if (!want) - want = 1; - if (want != level_was) - this->setLevel(ndef, want); - //errorstream<<"was="<<(int)level_was<<"/"<<(int)level_was_max<<" nowm="<<(int)want<<"/"<<(int)level_now_max<< " => "<<(int)this->getLevel(ndef)<< std::endl; - } - if (this->getMaxLevel(ndef) && !this->getLevel(ndef)) - this->addLevel(ndef); -} - u32 MapNode::serializedLength(u8 version) { if(!ser_ver_supported(version)) throw VersionMismatchException("ERROR: MapNode format not supported"); - - if(version == 0) + + if (version == 0) return 1; - else if(version <= 9) + + if (version <= 9) return 2; - else if(version <= 23) + + if (version <= 23) return 3; - else - return 4; + + return 4; } void MapNode::serialize(u8 *dest, u8 version) { if(!ser_ver_supported(version)) throw VersionMismatchException("ERROR: MapNode format not supported"); - + // Can't do this anymore; we have 16-bit dynamically allocated node IDs // in memory; conversion just won't work in this direction. if(version < 24) throw SerializationError("MapNode::serialize: serialization to " "version < 24 not possible"); - + writeU16(dest+0, param0); writeU8(dest+2, param1); writeU8(dest+3, param2); @@ -487,7 +693,7 @@ void MapNode::deSerialize(u8 *source, u8 version) { if(!ser_ver_supported(version)) throw VersionMismatchException("ERROR: MapNode format not supported"); - + if(version <= 21) { deSerialize_pre22(source, version); @@ -512,46 +718,41 @@ void MapNode::serializeBulk(std::ostream &os, int version, const MapNode *nodes, u32 nodecount, u8 content_width, u8 params_width, bool compressed) { - if(!ser_ver_supported(version)) + if (!ser_ver_supported(version)) throw VersionMismatchException("ERROR: MapNode format not supported"); - assert(content_width == 2); - assert(params_width == 2); + sanity_check(content_width == 2); + sanity_check(params_width == 2); // Can't do this anymore; we have 16-bit dynamically allocated node IDs // in memory; conversion just won't work in this direction. - if(version < 24) + if (version < 24) throw SerializationError("MapNode::serializeBulk: serialization to " "version < 24 not possible"); - SharedBuffer databuf(nodecount * (content_width + params_width)); + size_t databuf_size = nodecount * (content_width + params_width); + u8 *databuf = new u8[databuf_size]; - // Serialize content - for(u32 i=0; i= 22); - assert(content_width == 1 || content_width == 2); - assert(params_width == 2); + if (version < 22 + || (content_width != 1 && content_width != 2) + || params_width != 2) + FATAL_ERROR("Deserialize bulk node data error"); // Uncompress or read data u32 len = nodecount * (content_width + params_width); @@ -627,7 +829,7 @@ void MapNode::deSerializeBulk(std::istream &is, int version, /* Legacy serialization */ -void MapNode::deSerialize_pre22(u8 *source, u8 version) +void MapNode::deSerialize_pre22(const u8 *source, u8 version) { if(version <= 1) { @@ -649,7 +851,7 @@ void MapNode::deSerialize_pre22(u8 *source, u8 version) param2 &= 0x0f; } } - + // Convert special values from old version to new if(version <= 19) {