X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmapgen_v6.h;h=fa9ea3b1bcb4357ace59a1fe6b4b7bf2a4f00466;hb=58e6d25e033c76dc91aaac18fdeda92ac23fe0e1;hp=89d72300ac641ba8d33ee3a2a5f917560171eb9e;hpb=6823ce99a7deabe410dd8b143b688cd364490cec;p=oweals%2Fminetest.git diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h index 89d72300a..fa9ea3b1b 100644 --- a/src/mapgen_v6.h +++ b/src/mapgen_v6.h @@ -23,7 +23,15 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen.h" #define AVERAGE_MUD_AMOUNT 4 -#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1 + +/////////////////// Mapgen V6 flags +#define MGV6_JUNGLES 0x01 +#define MGV6_BIOMEBLEND 0x02 +#define MGV6_MUDFLOW 0x04 + + +extern FlagDesc flagdesc_mapgen_v6[]; + enum BiomeType { @@ -31,59 +39,36 @@ enum BiomeType BT_DESERT }; -extern NoiseParams nparams_v6_def_terrain_base; -extern NoiseParams nparams_v6_def_terrain_higher; -extern NoiseParams nparams_v6_def_steepness; -extern NoiseParams nparams_v6_def_height_select; -extern NoiseParams nparams_v6_def_mud; -extern NoiseParams nparams_v6_def_beach; -extern NoiseParams nparams_v6_def_biome; -extern NoiseParams nparams_v6_def_cave; -extern NoiseParams nparams_v6_def_humidity; -extern NoiseParams nparams_v6_def_trees; -extern NoiseParams nparams_v6_def_apple_trees; - -struct MapgenV6Params : public MapgenParams { +struct MapgenV6Params : public MapgenSpecificParams { + u32 spflags; float freq_desert; float freq_beach; - NoiseParams *np_terrain_base; - NoiseParams *np_terrain_higher; - NoiseParams *np_steepness; - NoiseParams *np_height_select; - NoiseParams *np_mud; - NoiseParams *np_beach; - NoiseParams *np_biome; - NoiseParams *np_cave; - NoiseParams *np_humidity; - NoiseParams *np_trees; - NoiseParams *np_apple_trees; + NoiseParams np_terrain_base; + NoiseParams np_terrain_higher; + NoiseParams np_steepness; + NoiseParams np_height_select; + NoiseParams np_mud; + NoiseParams np_beach; + NoiseParams np_biome; + NoiseParams np_cave; + NoiseParams np_humidity; + NoiseParams np_trees; + NoiseParams np_apple_trees; - MapgenV6Params() { - freq_desert = 0.45; - freq_beach = 0.15; - np_terrain_base = &nparams_v6_def_terrain_base; - np_terrain_higher = &nparams_v6_def_terrain_higher; - np_steepness = &nparams_v6_def_steepness; - np_height_select = &nparams_v6_def_height_select; - np_mud = &nparams_v6_def_mud; - np_beach = &nparams_v6_def_beach; - np_biome = &nparams_v6_def_biome; - np_cave = &nparams_v6_def_cave; - np_humidity = &nparams_v6_def_humidity; - np_trees = &nparams_v6_def_trees; - np_apple_trees = &nparams_v6_def_apple_trees; - - } + MapgenV6Params(); + ~MapgenV6Params() {} - bool readParams(Settings *settings); + void readParams(Settings *settings); void writeParams(Settings *settings); }; class MapgenV6 : public Mapgen { public: + EmergeManager *emerge; + int ystride; - v3s16 csize; u32 flags; + u32 spflags; u32 blockseed; v3s16 node_min; @@ -106,7 +91,7 @@ public: NoiseParams *np_apple_trees; float freq_desert; float freq_beach; - + content_t c_stone; content_t c_dirt; content_t c_dirt_with_grass; @@ -118,7 +103,12 @@ public: content_t c_desert_sand; content_t c_desert_stone; - MapgenV6(int mapgenid, MapgenV6Params *params); + content_t c_mossycobble; + content_t c_sandbrick; + content_t c_stair_cobble; + content_t c_stair_sandstone; + + MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge); ~MapgenV6(); void makeChunk(BlockMakeData *data); @@ -126,11 +116,10 @@ public: float baseTerrainLevel(float terrain_base, float terrain_higher, float steepness, float height_select); - float baseTerrainLevelFromNoise(v2s16 p); - float baseTerrainLevelFromMap(v2s16 p); - float baseTerrainLevelFromMap(int index); + virtual float baseTerrainLevelFromNoise(v2s16 p); + virtual float baseTerrainLevelFromMap(v2s16 p); + virtual float baseTerrainLevelFromMap(int index); - s16 find_ground_level(v2s16 p2d); s16 find_stone_level(v2s16 p2d); bool block_is_underground(u64 seed, v3s16 blockpos); s16 find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision); @@ -139,7 +128,7 @@ public: float getTreeAmount(v2s16 p); bool getHaveAppleTree(v2s16 p); float getMudAmount(v2s16 p); - float getMudAmount(int index); + virtual float getMudAmount(int index); bool getHaveBeach(v2s16 p); bool getHaveBeach(int index); BiomeType getBiome(v2s16 p); @@ -147,23 +136,23 @@ public: u32 get_blockseed(u64 seed, v3s16 p); - - void calculateNoise(); + virtual void calculateNoise(); int generateGround(); void addMud(); void flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos); void addDirtGravelBlobs(); void growGrass(); - void placeTrees(); - void generateCaves(int max_stone_y); + void placeTreesAndJungleGrass(); + virtual void generateCaves(int max_stone_y); + virtual void generateExperimental() {} }; struct MapgenFactoryV6 : public MapgenFactory { Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) { - return new MapgenV6(mgid, (MapgenV6Params *)params); + return new MapgenV6(mgid, params, emerge); }; - MapgenParams *createMapgenParams() { + MapgenSpecificParams *createMapgenParams() { return new MapgenV6Params(); }; };