X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmapblock.cpp;h=e9c8fadff64a2c84794b8dcadc59da144172b851;hb=69bd803a3221bf02672431390e672b0510695254;hp=b436378da5a2cbc3f4f907fbabcee7e860640e6a;hpb=c241902b4085573477c996bbcdacaed2d293b38c;p=oweals%2Fminetest.git diff --git a/src/mapblock.cpp b/src/mapblock.cpp index b436378da..e9c8fadff 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -3,16 +3,16 @@ Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -30,16 +30,20 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "log.h" #include "nameidmapping.h" #include "content_mapnode.h" // For legacy name-id mapping +#include "content_nodemeta.h" // For legacy deserialization #ifndef SERVER #include "mapblock_mesh.h" #endif +#include "util/string.h" +#include "util/serialize.h" + +#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" /* MapBlock */ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy): - m_node_metadata(new NodeMetadataList), m_parent(parent), m_pos(pos), m_gamedef(gamedef), @@ -49,20 +53,20 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy): is_underground(false), m_lighting_expired(true), m_day_night_differs(false), + m_day_night_differs_expired(true), m_generated(false), m_timestamp(BLOCK_TIMESTAMP_UNDEFINED), m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED), - m_usage_timer(0) + m_usage_timer(0), + m_refcount(0) { data = NULL; if(dummy == false) reallocate(); #ifndef SERVER - m_mesh_expired = false; - mesh_mutex.Init(); + //mesh_mutex.Init(); mesh = NULL; - m_temp_mods_mutex.Init(); #endif } @@ -70,18 +74,16 @@ MapBlock::~MapBlock() { #ifndef SERVER { - JMutexAutoLock lock(mesh_mutex); + //JMutexAutoLock lock(mesh_mutex); if(mesh) { - mesh->drop(); + delete mesh; mesh = NULL; } } #endif - delete m_node_metadata; - if(data) delete[] data; } @@ -147,78 +149,6 @@ MapNode MapBlock::getNodeParentNoEx(v3s16 p) } } -#ifndef SERVER - -#if 1 -void MapBlock::updateMesh(u32 daynight_ratio) -{ -#if 0 - /* - DEBUG: If mesh has been generated, don't generate it again - */ - { - JMutexAutoLock meshlock(mesh_mutex); - if(mesh != NULL) - return; - } -#endif - - MeshMakeData data; - data.fill(daynight_ratio, this); - - scene::SMesh *mesh_new = makeMapBlockMesh(&data, m_gamedef); - - /* - Replace the mesh - */ - - replaceMesh(mesh_new); - -} -#endif - -void MapBlock::replaceMesh(scene::SMesh *mesh_new) -{ - mesh_mutex.Lock(); - - //scene::SMesh *mesh_old = mesh[daynight_i]; - //mesh[daynight_i] = mesh_new; - - scene::SMesh *mesh_old = mesh; - mesh = mesh_new; - setMeshExpired(false); - - if(mesh_old != NULL) - { - // Remove hardware buffers of meshbuffers of mesh - // NOTE: No way, this runs in a different thread and everything - /*u32 c = mesh_old->getMeshBufferCount(); - for(u32 i=0; igetMeshBuffer(i); - }*/ - - /*infostream<<"mesh_old->getReferenceCount()=" - <getReferenceCount()<getMeshBufferCount(); - for(u32 i=0; igetMeshBuffer(i); - infostream<<"buf->getReferenceCount()=" - <getReferenceCount()<drop(); - - //delete mesh_old; - } - - mesh_mutex.Unlock(); -} - -#endif // !SERVER - /* Propagates sunlight down through the block. Doesn't modify nodes that are not affected by sunlight. @@ -429,9 +359,11 @@ void MapBlock::copyFrom(VoxelManipulator &dst) getPosRelative(), data_size); } -void MapBlock::updateDayNightDiff() +void MapBlock::actuallyUpdateDayNightDiff() { INodeDefManager *nodemgr = m_gamedef->ndef(); + // Running this function un-expires m_day_night_differs + m_day_night_differs_expired = false; if(data == NULL) { @@ -478,6 +410,19 @@ void MapBlock::updateDayNightDiff() m_day_night_differs = differs; } +void MapBlock::expireDayNightDiff() +{ + //INodeDefManager *nodemgr = m_gamedef->ndef(); + + if(data == NULL){ + m_day_night_differs = false; + m_day_night_differs_expired = false; + return; + } + + m_day_night_differs_expired = true; +} + s16 MapBlock::getGroundLevel(v2s16 p2d) { if(isDummy()) @@ -609,17 +554,17 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk) throw SerializationError("ERROR: Not writing dummy block."); } - if(version <= 21) - { - serialize_pre22(os, version, disk); - return; - } - + // Can't do this anymore; we have 16-bit dynamically allocated node IDs + // in memory; conversion just won't work in this direction. + if(version < 24) + throw SerializationError("MapBlock::serialize: serialization to " + "version < 24 not possible"); + // First byte u8 flags = 0; if(is_underground) flags |= 0x01; - if(m_day_night_differs) + if(getDayNightDiff()) flags |= 0x02; if(m_lighting_expired) flags |= 0x04; @@ -639,8 +584,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk) tmp_nodes[i] = data[i]; getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef()); - u8 content_width = 1; - /*u8 content_width = (nimap.size() <= 255) ? 1 : 2;*/ + u8 content_width = 2; u8 params_width = 2; writeU8(os, content_width); writeU8(os, params_width); @@ -650,8 +594,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk) } else { - u8 content_width = 1; - /*u8 content_width = 2;*/ + u8 content_width = 2; u8 params_width = 2; writeU8(os, content_width); writeU8(os, params_width); @@ -663,7 +606,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk) Node metadata */ std::ostringstream oss(std::ios_base::binary); - m_node_metadata->serialize(oss); + m_node_metadata.serialize(oss); compressZlib(oss.str(), os); /* @@ -671,6 +614,11 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk) */ if(disk) { + if(version <= 24){ + // Node timers + m_node_timers.serialize(os, version); + } + // Static objects m_static_objects.serialize(os); @@ -679,14 +627,22 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk) // Write block-specific node definition id mapping nimap.serialize(os); + + if(version >= 25){ + // Node timers + m_node_timers.serialize(os, version); + } } } - void MapBlock::deSerialize(std::istream &is, u8 version, bool disk) { if(!ser_ver_supported(version)) throw VersionMismatchException("ERROR: MapBlock format not supported"); + + TRACESTREAM(<<"MapBlock::deSerialize "<deSerialize(iss, m_gamedef); + if(version >= 23) + m_node_metadata.deSerialize(iss, m_gamedef); + else + content_nodemeta_deserialize_legacy(iss, + &m_node_metadata, &m_node_timers, + m_gamedef); } catch(SerializationError &e) { errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error" - <<" while deserializing node metadata"<= 25){ + TRACESTREAM(<<"MapBlock::deSerialize "<=25)"< unknown_contents; - for(u32 i=0; iget(id); - const std::string &name = f.name; - if(name == "") - unknown_contents.insert(id); - else - nimap->set(id, name); - } - for(std::set::const_iterator - i = unknown_contents.begin(); - i != unknown_contents.end(); i++){ - errorstream<<"getBlockNodeIdMapping_pre22(): IGNORING ERROR: " - <<"Name for node id "<<(*i)<<" not known"<ndef(); - for(u32 i=0; iget(tmp_data[i].getContent()); - // Mineral - if(nodedef->getId("default:stone_with_coal") == tmp_data[i].getContent()) - { - tmp_data[i].setContent(nodedef->getId("default:stone")); - tmp_data[i].setParam1(1); // MINERAL_COAL - } - else if(nodedef->getId("default:stone_with_iron") == tmp_data[i].getContent()) - { - tmp_data[i].setContent(nodedef->getId("default:stone")); - tmp_data[i].setParam1(2); // MINERAL_IRON - } - // facedir_simple - if(f.legacy_facedir_simple) - { - tmp_data[i].setParam1(tmp_data[i].getParam2()); - tmp_data[i].setParam2(0); - } - // wall_mounted - if(f.legacy_wallmounted) - { - u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0}; - u8 dir_new_format = tmp_data[i].getParam2() & 7; // lowest 3 bits - u8 dir_old_format = wallmounted_new_to_old[dir_new_format]; - tmp_data[i].setParam2(dir_old_format); - } - } - - // Serialize nodes - u32 ser_length = MapNode::serializedLength(version); - SharedBuffer databuf_nodelist(nodecount * ser_length); - for(u32 i=0; i materialdata(nodecount); - for(u32 i=0; i lightdata(nodecount); - for(u32 i=0; i= 10) - { - // Get and compress param2 - SharedBuffer param2data(nodecount); - for(u32 i=0; i= 18) - { - if(m_generated == false) - flags |= 0x08; - } - writeU8(os, flags); - - /* - Get data - */ - - // Create buffer with different parameters sorted - SharedBuffer databuf(nodecount*3); - for(u32 i=0; i= 14) - { - if(version <= 15) - { - try{ - std::ostringstream oss(std::ios_base::binary); - m_node_metadata->serialize(oss); - os<serialize(oss); - compressZlib(oss.str(), os); - //os<= 9) - { - // count=0 - writeU16(os, 0); - } - - // Versions up from 15 have static objects. - if(version >= 15) - { - m_static_objects.serialize(os); - } - - // Timestamp - if(version >= 17) - { - writeU32(os, getTimestamp()); - } - - // Scan and write node definition id mapping - if(version >= 21) - { - NameIdMapping nimap; - getBlockNodeIdMapping_pre22(&nimap, data, m_gamedef->ndef()); - nimap.serialize(os); - } - } -} - void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk) { u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; @@ -989,7 +768,7 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk) ("MapBlock::deSerialize: no enough input data"); is_underground = tmp; is.read((char*)*databuf_nodelist, nodecount * ser_length); - if(is.gcount() != nodecount * ser_length) + if((u32)is.gcount() != nodecount * ser_length) throw SerializationError ("MapBlock::deSerialize: no enough input data"); } @@ -1080,7 +859,9 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk) { std::string data = deSerializeString(is); std::istringstream iss(data, std::ios_base::binary); - m_node_metadata->deSerialize(iss, m_gamedef); + content_nodemeta_deserialize_legacy(iss, + &m_node_metadata, &m_node_timers, + m_gamedef); } else { @@ -1088,7 +869,9 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk) std::ostringstream oss(std::ios_base::binary); decompressZlib(is, oss); std::istringstream iss(oss.str(), std::ios_base::binary); - m_node_metadata->deSerialize(iss, m_gamedef); + content_nodemeta_deserialize_legacy(iss, + &m_node_metadata, &m_node_timers, + m_gamedef); } } catch(SerializationError &e) @@ -1232,13 +1015,6 @@ std::string analyze_block(MapBlock *block) else desc<<"is_ug [ ], "; -#ifndef SERVER - if(block->getMeshExpired()) - desc<<"mesh_exp [X], "; - else - desc<<"mesh_exp [ ], "; -#endif - if(block->getLightingExpired()) desc<<"lighting_exp [X], "; else