X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmapblock.cpp;h=840cb9b3994a28da789db0f898433e8da1cc49dd;hb=25a24c0cdf1467df51c41d0b24e2ab6318ba1850;hp=9eb64a76ef10e75429a2c9fd5a71edb55dbc8134;hpb=06a2eee692e0e55c1dfb9f14e982ad146ba4ce49;p=oweals%2Fminetest.git diff --git a/src/mapblock.cpp b/src/mapblock.cpp index 9eb64a76e..840cb9b39 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -35,8 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #endif #include "util/string.h" #include "util/serialize.h" - -#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" +#include "util/basic_macros.h" static const char *modified_reason_strings[] = { "initial", @@ -57,7 +56,7 @@ static const char *modified_reason_strings[] = { "deactivateFarObjects: Static data moved in", "deactivateFarObjects: Static data moved out", "deactivateFarObjects: Static data changed considerably", - "finishBlockMake: expireDayNightDiff" + "finishBlockMake: expireDayNightDiff", "unknown", }; @@ -69,11 +68,12 @@ static const char *modified_reason_strings[] = { MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy): m_parent(parent), m_pos(pos), + m_pos_relative(pos * MAP_BLOCKSIZE), m_gamedef(gamedef), m_modified(MOD_STATE_WRITE_NEEDED), m_modified_reason(MOD_REASON_INITIAL), is_underground(false), - m_lighting_expired(true), + m_lighting_complete(0xFFFF), m_day_night_differs(false), m_day_night_differs_expired(true), m_generated(false), @@ -95,7 +95,7 @@ MapBlock::~MapBlock() { #ifndef SERVER { - //JMutexAutoLock lock(mesh_mutex); + //MutexAutoLock lock(mesh_mutex); if(mesh) { @@ -465,11 +465,11 @@ s16 MapBlock::getGroundLevel(v2s16 p2d) // sure we can handle all content ids. But it's absolutely worth it as it's // a speedup of 4 for one of the major time consuming functions on storing // mapblocks. -static content_t getBlockNodeIdMapping_mapping[USHRT_MAX]; +static content_t getBlockNodeIdMapping_mapping[USHRT_MAX + 1]; static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes, INodeDefManager *nodedef) { - memset(getBlockNodeIdMapping_mapping, 0xFF, USHRT_MAX * sizeof(content_t)); + memset(getBlockNodeIdMapping_mapping, 0xFF, (USHRT_MAX + 1) * sizeof(content_t)); std::set unknown_contents; content_t id_counter = 0; @@ -500,7 +500,7 @@ static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes, } for(std::set::const_iterator i = unknown_contents.begin(); - i != unknown_contents.end(); i++){ + i != unknown_contents.end(); ++i){ errorstream<<"getBlockNodeIdMapping(): IGNORING ERROR: " <<"Name for node id "<<(*i)<<" not known"<::const_iterator i = unnamed_contents.begin(); - i != unnamed_contents.end(); i++){ + i != unnamed_contents.end(); ++i){ errorstream<<"correctBlockNodeIds(): IGNORING ERROR: " <<"Block contains id "<<(*i) <<" with no name mapping"<::const_iterator i = unallocatable_contents.begin(); - i != unallocatable_contents.end(); i++){ + i != unallocatable_contents.end(); ++i){ errorstream<<"correctBlockNodeIds(): IGNORING ERROR: " <<"Could not allocate global id for node name \"" <<(*i)<<"\""<= 27) { + writeU16(os, m_lighting_complete); + } /* Bulk node data @@ -672,7 +673,11 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk) u8 flags = readU8(is); is_underground = (flags & 0x01) ? true : false; m_day_night_differs = (flags & 0x02) ? true : false; - m_lighting_expired = (flags & 0x04) ? true : false; + if (version < 27) { + m_lighting_complete = 0xFFFF; + } else { + m_lighting_complete = readU16(is); + } m_generated = (flags & 0x08) ? false : true; /* @@ -695,20 +700,18 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk) TRACESTREAM(<<"MapBlock::deSerialize "<= 23) - m_node_metadata.deSerialize(iss, m_gamedef); + if (version >= 23) + m_node_metadata.deSerialize(iss, m_gamedef->idef()); else content_nodemeta_deserialize_legacy(iss, - &m_node_metadata, &m_node_timers, - m_gamedef); - } - catch(SerializationError &e) - { - errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error" + &m_node_metadata, &m_node_timers, + m_gamedef->idef()); + } catch(SerializationError &e) { + warningstream<<"MapBlock::deSerialize(): Ignoring an error" <<" while deserializing node metadata at (" < databuf_nodelist(nodecount * ser_length); // These have no compression - if(version <= 3 || version == 5 || version == 6) - { + if (version <= 3 || version == 5 || version == 6) { char tmp; is.read(&tmp, 1); - if(is.gcount() != 1) - throw SerializationError - ("MapBlock::deSerialize: no enough input data"); + if (is.gcount() != 1) + throw SerializationError(std::string(FUNCTION_NAME) + + ": not enough input data"); is_underground = tmp; - is.read((char*)*databuf_nodelist, nodecount * ser_length); - if((u32)is.gcount() != nodecount * ser_length) - throw SerializationError - ("MapBlock::deSerialize: no enough input data"); - } - else if(version <= 10) - { + is.read((char *)*databuf_nodelist, nodecount * ser_length); + if ((u32)is.gcount() != nodecount * ser_length) + throw SerializationError(std::string(FUNCTION_NAME) + + ": not enough input data"); + } else if (version <= 10) { u8 t8; - is.read((char*)&t8, 1); + is.read((char *)&t8, 1); is_underground = t8; { @@ -817,11 +817,10 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk) std::ostringstream os(std::ios_base::binary); decompress(is, os, version); std::string s = os.str(); - if(s.size() != nodecount) - throw SerializationError - ("MapBlock::deSerialize: invalid format"); - for(u32 i=0; i= 10) - { + if (version >= 10) { // Uncompress and set param2 data std::ostringstream os(std::ios_base::binary); decompress(is, os, version); std::string s = os.str(); - if(s.size() != nodecount) - throw SerializationError - ("MapBlock::deSerialize: invalid format"); - for(u32 i=0; i= 18) m_generated = (flags & 0x08) ? false : true; @@ -869,14 +861,12 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk) std::ostringstream os(std::ios_base::binary); decompress(is, os, version); std::string s = os.str(); - if(s.size() != nodecount*3) - throw SerializationError - ("MapBlock::deSerialize: decompress resulted in size" - " other than nodecount*3"); + if (s.size() != nodecount * 3) + throw SerializationError(std::string(FUNCTION_NAME) + + ": decompress resulted in size other than nodecount*3"); // deserialize nodes from buffer - for(u32 i=0; i= 14) - { + if (version >= 14) { // Ignore errors - try{ - if(version <= 15) - { + try { + if (version <= 15) { std::string data = deSerializeString(is); std::istringstream iss(data, std::ios_base::binary); content_nodemeta_deserialize_legacy(iss, - &m_node_metadata, &m_node_timers, - m_gamedef); - } - else - { + &m_node_metadata, &m_node_timers, + m_gamedef->idef()); + } else { //std::string data = deSerializeLongString(is); std::ostringstream oss(std::ios_base::binary); decompressZlib(is, oss); std::istringstream iss(oss.str(), std::ios_base::binary); content_nodemeta_deserialize_legacy(iss, - &m_node_metadata, &m_node_timers, - m_gamedef); + &m_node_metadata, &m_node_timers, + m_gamedef->idef()); } - } - catch(SerializationError &e) - { - errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error" + } catch(SerializationError &e) { + warningstream<<"MapBlock::deSerialize(): Ignoring an error" <<" while deserializing node metadata"<= 9){ + if (version >= 9) { u16 count = readU16(is); // Not supported and length not known if count is not 0 if(count != 0){ - errorstream<<"WARNING: MapBlock::deSerialize_pre22(): " + warningstream<<"MapBlock::deSerialize_pre22(): " <<"Ignoring stuff coming at and after MBOs"<= 15) + if (version >= 15) m_static_objects.deSerialize(is); // Timestamp - if(version >= 17){ + if (version >= 17) { setTimestamp(readU32(is)); m_disk_timestamp = m_timestamp; } else { @@ -954,7 +936,7 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk) // Dynamically re-set ids based on node names NameIdMapping nimap; // If supported, read node definition id mapping - if(version >= 21){ + if (version >= 21) { nimap.deSerialize(is); // Else set the legacy mapping } else { @@ -1049,10 +1031,7 @@ std::string analyze_block(MapBlock *block) else desc<<"is_ug [ ], "; - if(block->getLightingExpired()) - desc<<"lighting_exp [X], "; - else - desc<<"lighting_exp [ ], "; + desc<<"lighting_complete: "<getLightingComplete()<<", "; if(block->isDummy()) {