X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmap.h;h=9b505d8e66984807d19d305910f00126062dfc1f;hb=e5b4748bb44a12fd09a92f7d36986b4bda86e6bf;hp=191cf5f94b4f437a1bc750ce7d014098548c2292;hpb=89f7dc1efd6b0062b4b9e5c3509c301ccadb7a13;p=oweals%2Fminetest.git diff --git a/src/map.h b/src/map.h index 191cf5f94..9b505d8e6 100644 --- a/src/map.h +++ b/src/map.h @@ -270,7 +270,7 @@ public: // Server implements this. // Client leaves it as no-op. - virtual void saveBlock(MapBlock *block){}; + virtual bool saveBlock(MapBlock *block) { return false; }; /* Updates usage timers and unloads unused blocks and sectors. @@ -304,7 +304,6 @@ public: virtual void PrintInfo(std::ostream &out); void transformLiquids(std::map & modified_blocks); - void transformLiquidsFinite(std::map & modified_blocks); /* Node metadata @@ -351,9 +350,6 @@ public: void transforming_liquid_add(v3s16 p); s32 transforming_liquid_size(); - virtual s16 getHeat(v3s16 p); - virtual s16 getHumidity(v3s16 p); - protected: friend class LuaVoxelManip; @@ -405,7 +401,7 @@ public: Blocks are generated by using these and makeBlock(). */ bool initBlockMake(BlockMakeData *data, v3s16 blockpos); - MapBlock *finishBlockMake(BlockMakeData *data, + void finishBlockMake(BlockMakeData *data, std::map &changed_blocks); /* @@ -423,7 +419,7 @@ public: */ MapBlock * emergeBlock(v3s16 p, bool create_blank=true); - + /* Try to get a block. If it does not exist in memory, add it to the emerge queue. @@ -489,7 +485,8 @@ public: // Returns true if sector now resides in memory //bool deFlushSector(v2s16 p2d); - void saveBlock(MapBlock *block); + bool saveBlock(MapBlock *block, Database *db); + bool saveBlock(MapBlock *block); // This will generate a sector with getSector if not found. void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false); MapBlock* loadBlock(v3s16 p); @@ -504,9 +501,6 @@ public: u64 getSeed(); s16 getWaterLevel(); - virtual s16 updateBlockHeat(ServerEnvironment *env, v3s16 p, MapBlock *block = NULL); - virtual s16 updateBlockHumidity(ServerEnvironment *env, v3s16 p, MapBlock *block = NULL); - private: // Emerge manager EmergeManager *m_emerge; @@ -530,14 +524,15 @@ private: Database *dbase; }; + #define VMANIP_BLOCK_DATA_INEXIST 1 #define VMANIP_BLOCK_CONTAINS_CIGNORE 2 -class MapVoxelManipulator : public VoxelManipulator +class ManualMapVoxelManipulator : public VoxelManipulator { public: - MapVoxelManipulator(Map *map); - virtual ~MapVoxelManipulator(); + ManualMapVoxelManipulator(Map *map); + virtual ~ManualMapVoxelManipulator(); virtual void clear() { @@ -545,39 +540,24 @@ public: m_loaded_blocks.clear(); } - virtual void emerge(VoxelArea a, s32 caller_id=-1); - - void blitBack(std::map & modified_blocks); - -protected: - Map *m_map; - /* - key = blockpos - value = flags describing the block - */ - std::map m_loaded_blocks; -}; - -class ManualMapVoxelManipulator : public MapVoxelManipulator -{ -public: - ManualMapVoxelManipulator(Map *map); - virtual ~ManualMapVoxelManipulator(); - void setMap(Map *map) {m_map = map;} - virtual void emerge(VoxelArea a, s32 caller_id=-1); - void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max, - bool load_if_inexistent = true); + bool load_if_inexistent = true); // This is much faster with big chunks of generated data - void blitBackAll(std::map * modified_blocks); + void blitBackAll(std::map * modified_blocks, + bool overwrite_generated = true); protected: bool m_create_area; + Map *m_map; + /* + key = blockpos + value = flags describing the block + */ + std::map m_loaded_blocks; }; #endif -