X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmap.h;h=3097d15b9fcc52549919ac1008d97118f55f4c21;hb=d5029958b9017ad89775bc4f68c4de3db603e618;hp=e151838751185862b5ad0793ce87073334864ec1;hpb=704782c95b8a4194a9383da55d93f37fd0f7278f;p=oweals%2Fminetest.git diff --git a/src/map.h b/src/map.h index e15183875..3097d15b9 100644 --- a/src/map.h +++ b/src/map.h @@ -3,16 +3,16 @@ Minetest-c55 Copyright (C) 2010-2011 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -26,12 +26,14 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include -#include "common_irrlicht.h" +#include "irrlichttypes_bloated.h" #include "mapnode.h" #include "constants.h" #include "voxel.h" -#include "utility.h" // Needed for UniqueQueue, a member of Map +#include "mapgen.h" //for BlockMakeData and EmergeManager #include "modifiedstate.h" +#include "util/container.h" +#include "nodetimer.h" extern "C" { #include "sqlite3.h" @@ -43,10 +45,8 @@ class ServerMapSector; class MapBlock; class NodeMetadata; class IGameDef; +class IRollbackReportSink; -namespace mapgen{ - struct BlockMakeData; -}; /* MapEditEvent @@ -168,7 +168,7 @@ public: void removeEventReceiver(MapEventReceiver *event_receiver); // event shall be deleted by caller after the call. void dispatchEvent(MapEditEvent *event); - + // On failure returns NULL MapSector * getSectorNoGenerateNoExNoLock(v2s16 p2d); // Same as the above (there exists no lock anymore) @@ -310,6 +310,15 @@ public: void setNodeMetadata(v3s16 p, NodeMetadata *meta); void removeNodeMetadata(v3s16 p); + /* + Node Timers + These are basically coordinate wrappers to MapBlock + */ + + NodeTimer getNodeTimer(v3s16 p); + void setNodeTimer(v3s16 p, NodeTimer t); + void removeNodeTimer(v3s16 p); + /* Misc. */ @@ -326,7 +335,7 @@ protected: IGameDef *m_gamedef; core::map m_event_receivers; - + core::map m_sectors; // Be sure to set this to NULL when the cached sector is deleted @@ -349,7 +358,7 @@ public: /* savedir: directory to which map data should be saved */ - ServerMap(std::string savedir, IGameDef *gamedef); + ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emerge); ~ServerMap(); s32 mapType() const @@ -368,15 +377,15 @@ public: /* Blocks are generated by using these and makeBlock(). */ - void initBlockMake(mapgen::BlockMakeData *data, v3s16 blockpos); - MapBlock* finishBlockMake(mapgen::BlockMakeData *data, + void initBlockMake(BlockMakeData *data, v3s16 blockpos); + MapBlock* finishBlockMake(BlockMakeData *data, core::map &changed_blocks); - // A non-threaded wrapper to the above - MapBlock * generateBlock( + // A non-threaded wrapper to the above - DEFUNCT +/* MapBlock * generateBlock( v3s16 p, core::map &modified_blocks - ); + );*/ /* Get a block from somewhere. @@ -389,9 +398,10 @@ public: Forcefully get a block from somewhere. - Memory - Load from disk - - Generate + - Create blank filled with CONTENT_IGNORE + */ - MapBlock * emergeBlock(v3s16 p, bool allow_generate=true); + MapBlock * emergeBlock(v3s16 p, bool create_blank=true); // Helper for placing objects on ground level s16 findGroundLevel(v2s16 p2d); @@ -468,6 +478,7 @@ public: u64 getSeed(){ return m_seed; } + EmergeManager *m_emerge; private: // Seed used for all kinds of randomness in generation u64 m_seed;