X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fmain.cpp;h=ede9f63b06477308d091263809190ade2e934259;hb=8eb717d4d0d4131eb5b82a73b343c7309b1ebf47;hp=41cf583f5740c2bed78d1ca30dbb12040a3169a7;hpb=82073025ccc551c2fd205cc1dc6fcecac61cc7ea;p=oweals%2Fminetest.git diff --git a/src/main.cpp b/src/main.cpp index 41cf583f5..ede9f63b0 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3,16 +3,16 @@ Minetest-c55 Copyright (C) 2010-2011 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -47,7 +47,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include #include -#include "common_irrlicht.h" +#include "irrlichttypes_extrabloated.h" #include "debug.h" #include "test.h" #include "server.h" @@ -68,7 +68,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "profiler.h" #include "log.h" #include "mods.h" -#include "utility_string.h" +#include "util/string.h" #include "subgame.h" #include "quicktune.h" @@ -90,8 +90,6 @@ Profiler *g_profiler = &main_profiler; // Connection std::ostream *dout_con_ptr = &dummyout; std::ostream *derr_con_ptr = &verbosestream; -//std::ostream *dout_con_ptr = &infostream; -//std::ostream *derr_con_ptr = &errorstream; // Server std::ostream *dout_server_ptr = &infostream; @@ -741,6 +739,20 @@ void SpeedTests() } } +static void print_worldspecs(const std::vector &worldspecs, + std::ostream &os) +{ + for(u32 i=0; i allowed_options; allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG, - "Show allowed options")); + _("Show allowed options"))); allowed_options.insert("config", ValueSpec(VALUETYPE_STRING, - "Load configuration from specified file")); + _("Load configuration from specified file"))); allowed_options.insert("port", ValueSpec(VALUETYPE_STRING, - "Set network port (UDP)")); + _("Set network port (UDP)"))); allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG, - "Disable unit tests")); + _("Disable unit tests"))); allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG, - "Enable unit tests")); + _("Enable unit tests"))); allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING, - "Same as --world (deprecated)")); + _("Same as --world (deprecated)"))); allowed_options.insert("world", ValueSpec(VALUETYPE_STRING, - "Set world path (implies local game)")); + _("Set world path (implies local game) ('list' lists all)"))); + allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING, + _("Set world by name (implies local game)"))); + allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG, + _("Print more information to console"))); allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG, - "Print more information to console")); + _("Print even more information to console"))); + allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG, + _("Print enormous amounts of information to log and console"))); allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING, - "Set logfile path ('' = no logging)")); + _("Set logfile path ('' = no logging)"))); allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING, - "Set gameid (\"--gameid list\" prints available ones)")); + _("Set gameid (\"--gameid list\" prints available ones)"))); #ifndef SERVER allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG, - "Run speed tests")); + _("Run speed tests"))); allowed_options.insert("address", ValueSpec(VALUETYPE_STRING, - "Address to connect to. ('' = local game)")); + _("Address to connect to. ('' = local game)"))); allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG, - "Enable random user input, for testing")); + _("Enable random user input, for testing"))); allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG, - "Run dedicated server")); + _("Run dedicated server"))); allowed_options.insert("name", ValueSpec(VALUETYPE_STRING, - "Set player name")); + _("Set player name"))); allowed_options.insert("password", ValueSpec(VALUETYPE_STRING, - "Set password")); + _("Set password"))); allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG, - "Disable main menu")); + _("Disable main menu"))); #endif Settings cmd_args; bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options); - if(ret == false || cmd_args.getFlag("help")) + if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) { - dstream<<"Allowed options:"<::Iterator i = allowed_options.getIterator(); i.atEnd() == false; i++) @@ -818,7 +836,7 @@ int main(int argc, char *argv[]) if(i.getNode()->getValue().type == VALUETYPE_FLAG) {} else - os1<<" "; + os1<<_(" "); dstream<getValue().help != NULL) @@ -833,9 +851,20 @@ int main(int argc, char *argv[]) Low-level initialization */ + // If trace is enabled, enable logging of certain things + if(cmd_args.getFlag("trace")){ + dstream<<_("Enabling trace level debug output")< worldspecs = getAvailableWorlds(); + print_worldspecs(worldspecs, dstream); + return 0; + } + // Print startup message - actionstream<exists("map-dir")) commanded_world = g_settings->get("map-dir"); + // World name + std::string commanded_worldname = ""; + if(cmd_args.exists("worldname")) + commanded_worldname = cmd_args.get("worldname"); + + // Strip world.mt from commanded_world + { + std::string worldmt = "world.mt"; + if(commanded_world.size() > worldmt.size() && + commanded_world.substr(commanded_world.size()-worldmt.size()) + == worldmt){ + dstream<<_("Supplied world.mt file - stripping it off.")< worldspecs = getAvailableWorlds(); + bool found = false; + for(u32 i=0; i worldspecs = getAvailableWorlds(); + // If a world name was specified, select it + if(commanded_worldname != ""){ + world_path = ""; + for(u32 i=0; i 1){ + dstream<<_("Multiple worlds are available.")<" + " or --world ")<get("default_game")); + infostream<<"Using default gameid ["<get("address"); - if(cmd_args.exists("address")) - address = cmd_args.get("address"); - else if(cmd_args.exists("world")) + if(commanded_world != "") address = ""; + else if(cmd_args.exists("address")) + address = cmd_args.get("address"); std::string playername = g_settings->get("name"); if(cmd_args.exists("name")) @@ -1082,10 +1228,16 @@ int main(int argc, char *argv[]) // Resolution selection - bool fullscreen = false; + bool fullscreen = g_settings->getBool("fullscreen"); u16 screenW = g_settings->getU16("screenW"); u16 screenH = g_settings->getU16("screenH"); + // bpp, fsaa, vsync + + bool vsync = g_settings->getBool("vsync"); + u16 bits = g_settings->getU16("fullscreen_bpp"); + u16 fsaa = g_settings->getU16("fsaa"); + // Determine driver video::E_DRIVER_TYPE driverType; @@ -1118,9 +1270,18 @@ int main(int argc, char *argv[]) MyEventReceiver receiver; IrrlichtDevice *device; - device = createDevice(driverType, - core::dimension2d(screenW, screenH), - 16, fullscreen, false, false, &receiver); + + SIrrlichtCreationParameters params = SIrrlichtCreationParameters(); + params.DriverType = driverType; + params.WindowSize = core::dimension2d(screenW, screenH); + params.Bits = bits; + params.AntiAlias = fsaa; + params.Fullscreen = fullscreen; + params.Stencilbuffer = false; + params.Vsync = vsync; + params.EventReceiver = &receiver; + + device = createDeviceEx(params); if (device == 0) return 1; // could not create selected driver. @@ -1131,9 +1292,6 @@ int main(int argc, char *argv[]) video::IVideoDriver* driver = device->getVideoDriver(); - // Disable mipmaps (because some of them look ugly) - driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, false); - /* This changes the minimum allowed number of vertices in a VBO. Default is 500. @@ -1191,7 +1349,13 @@ int main(int argc, char *argv[]) skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255,0,0,0)); skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255,70,100,50)); skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255,255,255,255)); - + +#if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2 + // Irrlicht 1.8 input colours + skin->setColor(gui::EGDC_EDITABLE, video::SColor(255,128,128,128)); + skin->setColor(gui::EGDC_FOCUSED_EDITABLE, video::SColor(255,96,134,49)); +#endif + /* GUI stuff */ @@ -1216,7 +1380,7 @@ int main(int argc, char *argv[]) while(device->run() && kill == false) { // Set the window caption - device->setWindowCaption(L"Minetest [Main Menu]"); + device->setWindowCaption((std::wstring(L"Minetest [")+wgettext("Main Menu")+L"]").c_str()); // This is used for catching disconnects try @@ -1237,6 +1401,13 @@ int main(int argc, char *argv[]) SubgameSpec gamespec; WorldSpec worldspec; + bool simple_singleplayer_mode = false; + + // These are set up based on the menu and other things + std::string current_playername = "inv£lid"; + std::string current_password = ""; + std::string current_address = "does-not-exist"; + int current_port = 0; /* Out-of-game menu loop. @@ -1260,6 +1431,8 @@ int main(int argc, char *argv[]) // Initialize menu data MainMenuData menudata; + if(g_settings->exists("selected_mainmenu_tab")) + menudata.selected_tab = g_settings->getS32("selected_mainmenu_tab"); menudata.address = narrow_to_wide(address); menudata.name = narrow_to_wide(playername); menudata.port = narrow_to_wide(itos(port)); @@ -1269,16 +1442,19 @@ int main(int argc, char *argv[]) menudata.smooth_lighting = g_settings->getBool("smooth_lighting"); menudata.clouds_3d = g_settings->getBool("enable_3d_clouds"); menudata.opaque_water = g_settings->getBool("opaque_water"); + menudata.mip_map = g_settings->getBool("mip_map"); + menudata.anisotropic_filter = g_settings->getBool("anisotropic_filter"); + menudata.bilinear_filter = g_settings->getBool("bilinear_filter"); + menudata.trilinear_filter = g_settings->getBool("trilinear_filter"); + menudata.enable_shaders = g_settings->getS32("enable_shaders"); + menudata.preload_item_visuals = g_settings->getBool("preload_item_visuals"); + driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, menudata.mip_map); menudata.creative_mode = g_settings->getBool("creative_mode"); menudata.enable_damage = g_settings->getBool("enable_damage"); - // Get world listing for the menu - std::vector worldspecs = getAvailableWorlds(); - for(std::vector::const_iterator i = worldspecs.begin(); - i != worldspecs.end(); i++) - menudata.worlds.push_back(narrow_to_wide( - i->name + " [" + i->gameid + "]")); // Default to selecting nothing menudata.selected_world = -1; + // Get world listing for the menu + std::vector worldspecs = getAvailableWorlds(); // If there is only one world, select it if(worldspecs.size() == 1){ menudata.selected_world = 0; @@ -1296,17 +1472,38 @@ int main(int argc, char *argv[]) // If a world was commanded, append and select it if(commanded_world != ""){ std::string gameid = getWorldGameId(commanded_world, true); - if(gameid == "") + std::string name = _("[--world parameter]"); + if(gameid == ""){ gameid = g_settings->get("default_game"); - WorldSpec spec(commanded_world, "[commanded world]", gameid); + name += " [new]"; + } + WorldSpec spec(commanded_world, name, gameid); worldspecs.push_back(spec); - menudata.worlds.push_back(narrow_to_wide(spec.name) - +L" ["+narrow_to_wide(spec.gameid)+L"]"); - menudata.selected_world = menudata.worlds.size()-1; + menudata.selected_world = worldspecs.size()-1; } + // Copy worldspecs to menu + menudata.worlds = worldspecs; if(skip_main_menu == false) { + video::IVideoDriver* driver = device->getVideoDriver(); + + infostream<<"Waiting for other menus"<run() && kill == false) + { + if(noMenuActive()) + break; + driver->beginScene(true, true, + video::SColor(255,128,128,128)); + drawMenuBackground(driver); + guienv->drawAll(); + driver->endScene(); + // On some computers framerate doesn't seem to be + // automatically limited + sleep_ms(25); + } + infostream<<"Waited for other menus"<getVideoDriver(); - infostream<<"Created main menu"<run() && kill == false) @@ -1347,42 +1542,11 @@ int main(int argc, char *argv[]) sleep_ms(25); } - // Break out of menu-game loop to shut down cleanly - if(device->run() == false || kill == true) - break; - infostream<<"Dropping main menu"<drop(); } - // Set world path to selected one - if(menudata.selected_world != -1){ - worldspec = worldspecs[menudata.selected_world]; - infostream<<"Selected world: "<setS32("selected_mainmenu_tab", menudata.selected_tab); g_settings->set("new_style_leaves", itos(menudata.fancy_trees)); g_settings->set("smooth_lighting", itos(menudata.smooth_lighting)); g_settings->set("enable_3d_clouds", itos(menudata.clouds_3d)); g_settings->set("opaque_water", itos(menudata.opaque_water)); + + g_settings->set("mip_map", itos(menudata.mip_map)); + g_settings->set("anisotropic_filter", itos(menudata.anisotropic_filter)); + g_settings->set("bilinear_filter", itos(menudata.bilinear_filter)); + g_settings->set("trilinear_filter", itos(menudata.trilinear_filter)); + + g_settings->setS32("enable_shaders", menudata.enable_shaders); + g_settings->set("preload_item_visuals", itos(menudata.preload_item_visuals)); + g_settings->set("creative_mode", itos(menudata.creative_mode)); g_settings->set("enable_damage", itos(menudata.enable_damage)); g_settings->set("name", playername); @@ -1404,23 +1579,66 @@ int main(int argc, char *argv[]) if(menudata.selected_world != -1) g_settings->set("selected_world_path", worldspecs[menudata.selected_world].path); - // Update configuration file - if(configpath != "") - g_settings->updateConfigFile(configpath.c_str()); + // Break out of menu-game loop to shut down cleanly + if(device->run() == false || kill == true) + break; + + current_playername = playername; + current_password = password; + current_address = address; + current_port = port; + + // If using simple singleplayer mode, override + if(simple_singleplayer_mode){ + current_playername = "singleplayer"; + current_password = ""; + current_address = ""; + current_port = 30011; + } + + // Set world path to selected one + if(menudata.selected_world != -1){ + worldspec = worldspecs[menudata.selected_world]; + infostream<<"Selected world: "<set("selected_world_path", path); + continue; + } + // If local game - if(address == "") + if(current_address == "") { if(menudata.selected_world == -1){ - error_message = L"No world selected and no address " - L"provided. Nothing to do."; + error_message = wgettext("No world selected and no address " + "provided. Nothing to do."); errorstream<run() == false || kill == true) break; - + /* Run game */ @@ -1459,20 +1678,21 @@ int main(int argc, char *argv[]) device, font, worldspec.path, - playername, - password, - address, - port, + current_playername, + current_password, + current_address, + current_port, error_message, configpath, chat_backend, - gamespec + gamespec, + simple_singleplayer_mode ); } //try catch(con::PeerNotFoundException &e) { - error_message = L"Connection error (timed out?)"; + error_message = wgettext("Connection error (timed out?)"); errorstream<