X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Flocalplayer.h;h=bfe476b70360068e64e74c1d26066ce963819048;hb=fa427d641b687dd8585adced708510b94588cf51;hp=473a80f5e07ea6fae83f3c36db45a1eef146e336;hpb=52122c342d335a2561ace87c9d8deaa16a136604;p=oweals%2Fminetest.git diff --git a/src/localplayer.h b/src/localplayer.h index 473a80f5e..bfe476b70 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2010-2012 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -21,53 +21,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #define LOCALPLAYER_HEADER #include "player.h" +#include -struct PlayerControl -{ - PlayerControl() - { - up = false; - down = false; - left = false; - right = false; - jump = false; - aux1 = false; - sneak = false; - pitch = 0; - yaw = 0; - } - PlayerControl( - bool a_up, - bool a_down, - bool a_left, - bool a_right, - bool a_jump, - bool a_aux1, - bool a_sneak, - float a_pitch, - float a_yaw - ) - { - up = a_up; - down = a_down; - left = a_left; - right = a_right; - jump = a_jump; - aux1 = a_aux1; - sneak = a_sneak; - pitch = a_pitch; - yaw = a_yaw; - } - bool up; - bool down; - bool left; - bool right; - bool jump; - bool aux1; - bool sneak; - float pitch; - float yaw; -}; +class Environment; +class GenericCAO; +class ClientActiveObject; + +enum LocalPlayerAnimations {NO_ANIM, WALK_ANIM, DIG_ANIM, WD_ANIM}; // no local animation, walking, digging, both class LocalPlayer : public Player { @@ -80,21 +40,60 @@ public: return true; } - void move(f32 dtime, Map &map, f32 pos_max_d, - core::list *collision_info); - void move(f32 dtime, Map &map, f32 pos_max_d); + ClientActiveObject *parent; + + bool isAttached; + + v3f overridePosition; + + void move(f32 dtime, Environment *env, f32 pos_max_d); + void move(f32 dtime, Environment *env, f32 pos_max_d, + std::list *collision_info); void applyControl(float dtime); v3s16 getStandingNodePos(); - - PlayerControl control; + + // Used to check if anything changed and prevent sending packets if not + v3f last_position; + v3f last_speed; + float last_pitch; + float last_yaw; + unsigned int last_keyPressed; + + float camera_impact; + v3f eye_offset_first; + v3f eye_offset_third; + + int last_animation; + float last_animation_speed; + + std::string hotbar_image; + std::string hotbar_selected_image; + + GenericCAO* getCAO() const { + return m_cao; + } + + void setCAO(GenericCAO* toset) { + assert( m_cao == NULL ); + m_cao = toset; + } private: // This is used for determining the sneaking range v3s16 m_sneak_node; // Whether the player is allowed to sneak bool m_sneak_node_exists; + // Node below player, used to determine whether it has been removed, + // and its old type + v3s16 m_old_node_below; + std::string m_old_node_below_type; + // Whether recalculation of the sneak node is needed + bool m_need_to_get_new_sneak_node; + bool m_can_jump; + + GenericCAO* m_cao; }; #endif