X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Finventory.h;h=52b776db34684bd4a9dff6e7178e0eec959b446d;hb=fa427d641b687dd8585adced708510b94588cf51;hp=3f5d835895f65130fa31646daedd932652b8db14;hpb=6a76c226e10e92c3e3339096f07f8ab065e2098b;p=oweals%2Fminetest.git diff --git a/src/inventory.h b/src/inventory.h index 3f5d83589..52b776db3 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -21,14 +21,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #define INVENTORY_HEADER #include -#include #include #include -#include "common_irrlicht.h" +#include "irrlichttypes.h" #include "debug.h" #include "itemdef.h" -struct ToolDiggingProperties; +struct ToolCapabilities; struct ItemStack { @@ -107,15 +106,15 @@ struct ItemStack } // Get tool digging properties, or those of the hand if not a tool - const ToolDiggingProperties& getToolDiggingProperties( + const ToolCapabilities& getToolCapabilities( IItemDefManager *itemdef) const { - ToolDiggingProperties *prop; - prop = itemdef->get(name).tool_digging_properties; - if(prop == NULL) - prop = itemdef->get("").tool_digging_properties; - assert(prop != NULL); - return *prop; + ToolCapabilities *cap; + cap = itemdef->get(name).tool_capabilities; + if(cap == NULL) + cap = itemdef->get("").tool_capabilities; + assert(cap != NULL); + return *cap; } // Wear out (only tools) @@ -176,14 +175,22 @@ public: ~InventoryList(); void clearItems(); void setSize(u32 newsize); + void setWidth(u32 newWidth); + void setName(const std::string &name); void serialize(std::ostream &os) const; void deSerialize(std::istream &is); InventoryList(const InventoryList &other); InventoryList & operator = (const InventoryList &other); + bool operator == (const InventoryList &other) const; + bool operator != (const InventoryList &other) const + { + return !(*this == other); + } const std::string &getName() const; u32 getSize() const; + u32 getWidth() const; // Count used slots u32 getUsedSlots() const; u32 getFreeSlots() const; @@ -233,9 +240,13 @@ public: // Similar to takeItem, but keeps the slot intact. ItemStack peekItem(u32 i, u32 peekcount) const; + // Move an item to a different list (or a different stack in the same list) + // count is the maximum number of items to move (0 for everything) + void moveItem(u32 i, InventoryList *dest, u32 dest_i, u32 count = 0); + private: std::vector m_items; - u32 m_size; + u32 m_size, m_width; std::string m_name; IItemDefManager *m_itemdef; }; @@ -246,17 +257,24 @@ public: ~Inventory(); void clear(); + void clearContents(); Inventory(IItemDefManager *itemdef); Inventory(const Inventory &other); Inventory & operator = (const Inventory &other); - + bool operator == (const Inventory &other) const; + bool operator != (const Inventory &other) const + { + return !(*this == other); + } + void serialize(std::ostream &os) const; void deSerialize(std::istream &is); InventoryList * addList(const std::string &name, u32 size); InventoryList * getList(const std::string &name); const InventoryList * getList(const std::string &name) const; + std::vector getLists(); bool deleteList(const std::string &name); // A shorthand for adding items. Returns leftover item (possibly empty). ItemStack addItem(const std::string &listname, const ItemStack &newitem)