X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2FguiMainMenu.h;h=43a3b1a33e851cc20fd63430dddf42340d71ab94;hb=b5f7249a7edc25077d84b27b38552228b92ff763;hp=4999d68ba668923ceec5326b906af2c9be230885;hpb=c9967d6d07a4863f2278376b34bb68d86392e902;p=oweals%2Fminetest.git diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h index 4999d68ba..43a3b1a33 100644 --- a/src/guiMainMenu.h +++ b/src/guiMainMenu.h @@ -1,92 +1,55 @@ /* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef GUIMAINMENU_HEADER -#define GUIMAINMENU_HEADER +#pragma once -#include "common_irrlicht.h" +#include "irrlichttypes_extrabloated.h" #include "modalMenu.h" -#include "utility.h" #include -// For IGameCallback -#include "guiPauseMenu.h" +#include -struct MainMenuData -{ - MainMenuData(): - // Client opts - fancy_trees(false), - smooth_lighting(false), - // Server opts - creative_mode(false), - enable_damage(false), - // Actions - delete_map(false) - {} +struct MainMenuDataForScript { - // These are in the native format of the gui elements - - // Client options - std::wstring address; - std::wstring port; - std::wstring name; - bool fancy_trees; - bool smooth_lighting; - // Server options - bool creative_mode; - bool enable_damage; - // If map deletion is requested, this is set to true - bool delete_map; -}; + MainMenuDataForScript() = default; -class GUIMainMenu : public GUIModalMenu -{ -public: - GUIMainMenu(gui::IGUIEnvironment* env, - gui::IGUIElement* parent, s32 id, - IMenuManager *menumgr, - MainMenuData *data, - IGameCallback *gamecallback); - ~GUIMainMenu(); - - void removeChildren(); - /* - Remove and re-add (or reposition) stuff - */ - void regenerateGui(v2u32 screensize); + // Whether the server has requested a reconnect + bool reconnect_requested = false; + std::string errormessage = ""; +}; - void drawMenu(); +struct MainMenuData { + // Client options + std::string servername; + std::string serverdescription; + std::string address; + std::string port; + std::string name; + std::string password; + // Whether to reconnect + bool do_reconnect = false; - void acceptInput(); + // Server options + int selected_world = 0; + bool simple_singleplayer_mode = false; - bool getStatus() - { - return m_accepted; - } + // Data to be passed to the script + MainMenuDataForScript script_data; - bool OnEvent(const SEvent& event); - -private: - MainMenuData *m_data; - bool m_accepted; - IGameCallback *m_gamecallback; + MainMenuData() = default; }; - -#endif -