X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fgamedef.h;h=bc0ee14c31e0f42558f0c73179ac4d394ba79273;hb=5f1cd555cd9d1c64426e173b30b5b792d211c835;hp=cb624bd6ac8bda7441488a7894521ddc593fd8e4;hpb=8e7449e09253e138716d8dbad6a2ab5c6e089e28;p=oweals%2Fminetest.git diff --git a/src/gamedef.h b/src/gamedef.h index cb624bd6a..bc0ee14c3 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -17,28 +17,29 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef GAMEDEF_HEADER -#define GAMEDEF_HEADER +#pragma once #include +#include #include "irrlichttypes.h" class IItemDefManager; -class INodeDefManager; +class NodeDefManager; class ICraftDefManager; class ITextureSource; -class ISoundManager; class IShaderSource; -class MtEventManager; class IRollbackManager; class EmergeManager; class Camera; +class ModChannel; +class ModMetadata; namespace irr { namespace scene { class IAnimatedMesh; class ISceneManager; }} +struct ModSpec; /* An interface for fetching game-global definitions like tool and mapnode properties @@ -50,26 +51,32 @@ public: // These are thread-safe IF they are not edited while running threads. // Thus, first they are set up and then they are only read. virtual IItemDefManager* getItemDefManager()=0; - virtual INodeDefManager* getNodeDefManager()=0; + virtual const NodeDefManager* getNodeDefManager()=0; virtual ICraftDefManager* getCraftDefManager()=0; // Used for keeping track of names/ids of unknown nodes virtual u16 allocateUnknownNodeId(const std::string &name)=0; - virtual MtEventManager* getEventManager()=0; - // Only usable on the server, and NOT thread-safe. It is usable from the // environment thread. virtual IRollbackManager* getRollbackManager() { return NULL; } // Shorthands IItemDefManager *idef() { return getItemDefManager(); } - INodeDefManager *ndef() { return getNodeDefManager(); } + const NodeDefManager *ndef() { return getNodeDefManager(); } ICraftDefManager *cdef() { return getCraftDefManager(); } - - MtEventManager *event() { return getEventManager(); } - IRollbackManager *rollback() { return getRollbackManager();} + IRollbackManager *rollback() { return getRollbackManager(); } + + virtual const std::vector &getMods() const = 0; + virtual const ModSpec* getModSpec(const std::string &modname) const = 0; + virtual std::string getWorldPath() const { return ""; } + virtual std::string getModStoragePath() const = 0; + virtual bool registerModStorage(ModMetadata *storage) = 0; + virtual void unregisterModStorage(const std::string &name) = 0; + + virtual bool joinModChannel(const std::string &channel) = 0; + virtual bool leaveModChannel(const std::string &channel) = 0; + virtual bool sendModChannelMessage(const std::string &channel, + const std::string &message) = 0; + virtual ModChannel *getModChannel(const std::string &channel) = 0; }; - -#endif -