X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fgame.h;h=1c831c530067527c3bda16135109ec2728eae465;hb=8852333eb3042580592ade478e5def20f8ed5d4c;hp=3c127539a52d5bf0a450d20b2e6dd9385a495c8e;hpb=037b2591971d752e67fa7d47095b996b3f56da5a;p=oweals%2Fminetest.git diff --git a/src/game.h b/src/game.h index 3c127539a..1c831c530 100644 --- a/src/game.h +++ b/src/game.h @@ -1,6 +1,6 @@ /* -Minetest-c55 -Copyright (C) 2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -20,20 +20,21 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef GAME_HEADER #define GAME_HEADER -#include "common_irrlicht.h" +#include "irrlichttypes_extrabloated.h" #include #include "keycode.h" +#include -class KeyList : protected core::list +class KeyList : protected std::list { - typedef core::list super; - typedef super::Iterator Iterator; - typedef super::ConstIterator ConstIterator; + typedef std::list super; + typedef super::iterator iterator; + typedef super::const_iterator const_iterator; - virtual ConstIterator find(const KeyPress &key) const + virtual const_iterator find(const KeyPress &key) const { - ConstIterator f(begin()); - ConstIterator e(end()); + const_iterator f(begin()); + const_iterator e(end()); while (f!=e) { if (*f == key) return f; @@ -42,10 +43,10 @@ class KeyList : protected core::list return e; } - virtual Iterator find(const KeyPress &key) + virtual iterator find(const KeyPress &key) { - Iterator f(begin()); - Iterator e(end()); + iterator f(begin()); + iterator e(end()); while (f!=e) { if (*f == key) return f; @@ -65,14 +66,14 @@ public: void unset(const KeyPress &key) { - Iterator p(find(key)); + iterator p(find(key)); if (p != end()) erase(p); } void toggle(const KeyPress &key) { - Iterator p(this->find(key)); + iterator p(this->find(key)); if (p != end()) erase(p); else @@ -136,7 +137,6 @@ void the_game( std::string address, // If "", local server is used u16 port, std::wstring &error_message, - std::string configpath, ChatBackend &chat_backend, const SubgameSpec &gamespec, // Used for local game bool simple_singleplayer_mode