X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fenvironment.cpp;h=e70cb39b784d42a38a6e93f118e408a9e3c3e5f9;hb=ab45133ab4826359ca9a5ed50b68150eb462c8ef;hp=b8e0373766a12f541d20b4742a55efa363d3f6fc;hpb=eca1c964126cc7f6ae62ab274f7f1a83f03fedfd;p=oweals%2Fminetest.git diff --git a/src/environment.cpp b/src/environment.cpp index b8e037376..e70cb39b7 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -329,7 +329,8 @@ ServerEnvironment::ServerEnvironment(ServerMap *map, lua_State *L, m_send_recommended_timer(0), m_active_block_interval_overload_skip(0), m_game_time(0), - m_game_time_fraction_counter(0) + m_game_time_fraction_counter(0), + m_recommended_send_interval(0.1) { } @@ -940,6 +941,11 @@ void ServerEnvironment::step(float dtime) /* Step time of day */ stepTimeOfDay(dtime); + // Update this one + // NOTE: This is kind of funny on a singleplayer game, but doesn't + // really matter that much. + m_recommended_send_interval = g_settings->getFloat("dedicated_server_step"); + /* Increment game time */