X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fdefaultsettings.cpp;h=fbc22867d1505783c6858c29cdadc1eba7fd03af;hb=28660b4c1af1b1b6ac2d3fda6984bda2a1199dc1;hp=cbc78ad3f51a70773a17658618fa0e32d5728812;hpb=af05e4b2defde537f3b953a7dae0ef44fae225aa;p=oweals%2Fminetest.git diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index cbc78ad3f..fbc22867d 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -17,88 +17,99 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#include "utility.h" +#include "settings.h" -extern Settings g_settings; - -void set_default_settings() +void set_default_settings(Settings *settings) { // Client and server - g_settings.setDefault("port", ""); - g_settings.setDefault("name", ""); - g_settings.setDefault("footprints", "false"); + settings->setDefault("port", ""); + settings->setDefault("name", ""); + settings->setDefault("footprints", "false"); // Client stuff - g_settings.setDefault("keymap_forward", "KEY_KEY_W"); - g_settings.setDefault("keymap_backward", "KEY_KEY_S"); - g_settings.setDefault("keymap_left", "KEY_KEY_A"); - g_settings.setDefault("keymap_right", "KEY_KEY_D"); - g_settings.setDefault("keymap_jump", "KEY_SPACE"); - g_settings.setDefault("keymap_sneak", "KEY_LSHIFT"); - g_settings.setDefault("keymap_inventory", "KEY_KEY_I"); - g_settings.setDefault("keymap_chat", "KEY_KEY_T"); - g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R"); - g_settings.setDefault("keymap_freemove", "KEY_KEY_K"); - g_settings.setDefault("keymap_fastmove", "KEY_KEY_J"); - g_settings.setDefault("keymap_frametime_graph", "KEY_F1"); - g_settings.setDefault("keymap_screenshot", "KEY_F12"); + settings->setDefault("keymap_forward", "KEY_KEY_W"); + settings->setDefault("keymap_backward", "KEY_KEY_S"); + settings->setDefault("keymap_left", "KEY_KEY_A"); + settings->setDefault("keymap_right", "KEY_KEY_D"); + settings->setDefault("keymap_jump", "KEY_SPACE"); + settings->setDefault("keymap_sneak", "KEY_LSHIFT"); + settings->setDefault("keymap_inventory", "KEY_KEY_I"); + settings->setDefault("keymap_special1", "KEY_KEY_E"); + settings->setDefault("keymap_chat", "KEY_KEY_T"); + settings->setDefault("keymap_cmd", "/"); + settings->setDefault("keymap_rangeselect", "KEY_KEY_R"); + settings->setDefault("keymap_freemove", "KEY_KEY_K"); + settings->setDefault("keymap_fastmove", "KEY_KEY_J"); + settings->setDefault("keymap_frametime_graph", "KEY_F1"); + settings->setDefault("keymap_screenshot", "KEY_F12"); + settings->setDefault("keymap_toggle_profiler", "KEY_F2"); + settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3"); + settings->setDefault("keymap_toggle_update_camera", "KEY_F4"); // Some (temporary) keys for debugging - g_settings.setDefault("keymap_special1", "KEY_KEY_E"); - g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); + settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); - g_settings.setDefault("wanted_fps", "30"); - g_settings.setDefault("fps_max", "60"); - g_settings.setDefault("viewing_range_nodes_max", "300"); - g_settings.setDefault("viewing_range_nodes_min", "25"); - g_settings.setDefault("screenW", "800"); - g_settings.setDefault("screenH", "600"); - g_settings.setDefault("address", ""); - g_settings.setDefault("random_input", "false"); - g_settings.setDefault("client_unload_unused_data_timeout", "600"); - g_settings.setDefault("enable_fog", "true"); - g_settings.setDefault("new_style_water", "false"); - g_settings.setDefault("new_style_leaves", "true"); - g_settings.setDefault("smooth_lighting", "true"); - g_settings.setDefault("frametime_graph", "false"); - g_settings.setDefault("enable_texture_atlas", "true"); - g_settings.setDefault("texture_path", ""); - g_settings.setDefault("video_driver", "opengl"); - g_settings.setDefault("free_move", "false"); - g_settings.setDefault("continuous_forward", "false"); - g_settings.setDefault("fast_move", "false"); - g_settings.setDefault("invert_mouse", "false"); - g_settings.setDefault("enable_farmesh", "false"); - g_settings.setDefault("farmesh_trees", "true"); - g_settings.setDefault("farmesh_distance", "40"); - g_settings.setDefault("enable_clouds", "true"); - g_settings.setDefault("invisible_stone", "false"); - g_settings.setDefault("screenshot_path", "."); + settings->setDefault("wanted_fps", "30"); + settings->setDefault("fps_max", "60"); + settings->setDefault("viewing_range_nodes_max", "300"); + settings->setDefault("viewing_range_nodes_min", "15"); + settings->setDefault("screenW", "800"); + settings->setDefault("screenH", "600"); + settings->setDefault("address", ""); + settings->setDefault("random_input", "false"); + settings->setDefault("client_unload_unused_data_timeout", "600"); + settings->setDefault("enable_fog", "true"); + settings->setDefault("fov", "72"); + settings->setDefault("view_bobbing", "true"); + settings->setDefault("new_style_water", "false"); + settings->setDefault("new_style_leaves", "false"); + settings->setDefault("smooth_lighting", "true"); + settings->setDefault("frametime_graph", "false"); + settings->setDefault("enable_texture_atlas", "true"); + settings->setDefault("texture_path", ""); + settings->setDefault("video_driver", "opengl"); + settings->setDefault("free_move", "false"); + settings->setDefault("continuous_forward", "false"); + settings->setDefault("fast_move", "false"); + settings->setDefault("invert_mouse", "false"); + settings->setDefault("enable_farmesh", "false"); + settings->setDefault("enable_clouds", "true"); + settings->setDefault("invisible_stone", "false"); + settings->setDefault("screenshot_path", "."); + settings->setDefault("view_bobbing_amount", "1.0"); + settings->setDefault("enable_3d_clouds", "false"); + settings->setDefault("opaque_water", "false"); // Server stuff - g_settings.setDefault("enable_experimental", "false"); - g_settings.setDefault("creative_mode", "false"); - g_settings.setDefault("enable_damage", "false"); //TODO: Set to true when healing is possible - g_settings.setDefault("give_initial_stuff", "false"); - g_settings.setDefault("default_password", ""); - g_settings.setDefault("default_privs", "build, shout"); - g_settings.setDefault("profiler_print_interval", "0"); - g_settings.setDefault("enable_mapgen_debug_info", "false"); + // "map-dir" doesn't exist by default. + settings->setDefault("motd", ""); + settings->setDefault("max_users", "20"); + settings->setDefault("strict_protocol_version_checking", "true"); + settings->setDefault("creative_mode", "false"); + settings->setDefault("enable_damage", "true"); + settings->setDefault("only_peaceful_mobs", "false"); + settings->setDefault("fixed_map_seed", ""); + settings->setDefault("give_initial_stuff", "false"); + settings->setDefault("default_password", ""); + settings->setDefault("default_privs", "build, shout"); - g_settings.setDefault("objectdata_interval", "0.2"); - g_settings.setDefault("active_object_range", "2"); - //g_settings.setDefault("max_simultaneous_block_sends_per_client", "1"); + settings->setDefault("profiler_print_interval", "0"); + settings->setDefault("enable_mapgen_debug_info", "false"); + settings->setDefault("objectdata_interval", "0.2"); + settings->setDefault("active_object_send_range_blocks", "3"); + settings->setDefault("active_block_range", "2"); + //settings->setDefault("max_simultaneous_block_sends_per_client", "1"); // This causes frametime jitter on client side, or does it? - g_settings.setDefault("max_simultaneous_block_sends_per_client", "2"); - g_settings.setDefault("max_simultaneous_block_sends_server_total", "8"); - g_settings.setDefault("max_block_send_distance", "8"); - g_settings.setDefault("max_block_generate_distance", "8"); - g_settings.setDefault("time_send_interval", "20"); - g_settings.setDefault("time_speed", "96"); - g_settings.setDefault("server_unload_unused_data_timeout", "60"); - g_settings.setDefault("server_map_save_interval", "60"); - g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0"); - //g_settings.setDefault("dungeon_rarity", "0.025"); + settings->setDefault("max_simultaneous_block_sends_per_client", "2"); + settings->setDefault("max_simultaneous_block_sends_server_total", "8"); + settings->setDefault("max_block_send_distance", "7"); + settings->setDefault("max_block_generate_distance", "5"); + settings->setDefault("time_send_interval", "20"); + settings->setDefault("time_speed", "96"); + settings->setDefault("server_unload_unused_data_timeout", "60"); + settings->setDefault("server_map_save_interval", "10"); + settings->setDefault("full_block_send_enable_min_time_from_building", "2.0"); + settings->setDefault("enable_experimental", "false"); }