X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fdefaultsettings.cpp;h=8438bf4f54db190adcbbcb64f33653c8009f6974;hb=53eedd3ba4029d7f4154477c3492748bb4f6e4e5;hp=66564bc1f177c8976d12796e008e950c9d86d4f6;hpb=10b06419ab454e8931a9b6502029bc298e8bce35;p=oweals%2Fminetest.git diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 66564bc1f..8438bf4f5 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -23,43 +23,82 @@ extern Settings g_settings; void set_default_settings() { + // Client and server + + g_settings.setDefault("port", ""); + g_settings.setDefault("name", ""); + g_settings.setDefault("footprints", "false"); + // Client stuff + + g_settings.setDefault("keymap_forward", "KEY_KEY_W"); + g_settings.setDefault("keymap_backward", "KEY_KEY_S"); + g_settings.setDefault("keymap_left", "KEY_KEY_A"); + g_settings.setDefault("keymap_right", "KEY_KEY_D"); + g_settings.setDefault("keymap_jump", "KEY_SPACE"); + g_settings.setDefault("keymap_sneak", "KEY_LSHIFT"); + g_settings.setDefault("keymap_inventory", "KEY_KEY_I"); + g_settings.setDefault("keymap_chat", "KEY_KEY_T"); + g_settings.setDefault("keymap_cmd", "/"); + g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R"); + g_settings.setDefault("keymap_freemove", "KEY_KEY_K"); + g_settings.setDefault("keymap_fastmove", "KEY_KEY_J"); + g_settings.setDefault("keymap_frametime_graph", "KEY_F1"); + g_settings.setDefault("keymap_screenshot", "KEY_F12"); + // Some (temporary) keys for debugging + g_settings.setDefault("keymap_special1", "KEY_KEY_E"); + g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); + g_settings.setDefault("wanted_fps", "30"); g_settings.setDefault("fps_max", "60"); g_settings.setDefault("viewing_range_nodes_max", "300"); - g_settings.setDefault("viewing_range_nodes_min", "35"); + g_settings.setDefault("viewing_range_nodes_min", "15"); g_settings.setDefault("screenW", "800"); g_settings.setDefault("screenH", "600"); - g_settings.setDefault("host_game", ""); - g_settings.setDefault("port", ""); g_settings.setDefault("address", ""); - g_settings.setDefault("name", ""); g_settings.setDefault("random_input", "false"); - g_settings.setDefault("client_delete_unused_sectors_timeout", "1200"); + g_settings.setDefault("client_unload_unused_data_timeout", "600"); g_settings.setDefault("enable_fog", "true"); + g_settings.setDefault("new_style_water", "false"); + g_settings.setDefault("new_style_leaves", "true"); + g_settings.setDefault("smooth_lighting", "true"); + g_settings.setDefault("frametime_graph", "false"); + g_settings.setDefault("enable_texture_atlas", "true"); + g_settings.setDefault("texture_path", ""); + g_settings.setDefault("video_driver", "opengl"); + g_settings.setDefault("free_move", "false"); + g_settings.setDefault("continuous_forward", "false"); + g_settings.setDefault("fast_move", "false"); + g_settings.setDefault("invert_mouse", "false"); + g_settings.setDefault("enable_farmesh", "false"); + g_settings.setDefault("enable_clouds", "true"); + g_settings.setDefault("invisible_stone", "false"); + g_settings.setDefault("screenshot_path", "."); // Server stuff + g_settings.setDefault("motd", ""); + g_settings.setDefault("enable_experimental", "false"); g_settings.setDefault("creative_mode", "false"); - g_settings.setDefault("heightmap_blocksize", "32"); - g_settings.setDefault("height_randmax", "constant 45.0"); - g_settings.setDefault("height_randfactor", "constant 0.6"); - g_settings.setDefault("height_base", "linear 0 0 0"); - g_settings.setDefault("plants_amount", "1.0"); - g_settings.setDefault("ravines_amount", "1.0"); - g_settings.setDefault("coal_amount", "1.0"); + g_settings.setDefault("enable_damage", "true"); + g_settings.setDefault("give_initial_stuff", "false"); + g_settings.setDefault("default_password", ""); + g_settings.setDefault("default_privs", "build, shout"); + g_settings.setDefault("profiler_print_interval", "0"); + g_settings.setDefault("enable_mapgen_debug_info", "false"); g_settings.setDefault("objectdata_interval", "0.2"); g_settings.setDefault("active_object_range", "2"); - g_settings.setDefault("max_simultaneous_block_sends_per_client", "1"); - g_settings.setDefault("max_simultaneous_block_sends_server_total", "4"); - g_settings.setDefault("disable_water_climb", "true"); - g_settings.setDefault("endless_water", "true"); - g_settings.setDefault("max_block_send_distance", "5"); - g_settings.setDefault("max_block_generate_distance", "4"); + //g_settings.setDefault("max_simultaneous_block_sends_per_client", "1"); + // This causes frametime jitter on client side, or does it? + g_settings.setDefault("max_simultaneous_block_sends_per_client", "2"); + g_settings.setDefault("max_simultaneous_block_sends_server_total", "8"); + g_settings.setDefault("max_block_send_distance", "8"); + g_settings.setDefault("max_block_generate_distance", "8"); g_settings.setDefault("time_send_interval", "20"); g_settings.setDefault("time_speed", "96"); - g_settings.setDefault("server_unload_unused_sectors_timeout", "60"); + g_settings.setDefault("server_unload_unused_data_timeout", "60"); g_settings.setDefault("server_map_save_interval", "60"); g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0"); + //g_settings.setDefault("dungeon_rarity", "0.025"); }