X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fdatabase-sqlite3.cpp;h=4d48796fc7d38995eea86da92d46ab474981a96a;hb=86a0f5603b9e936b8527ae22c4aeaf5714c9d279;hp=268687c203c8e7c24352416e907eeba2016cc52b;hpb=9056c163a738a2f66725ca9a3e48b59b2b0e2603;p=oweals%2Fminetest.git diff --git a/src/database-sqlite3.cpp b/src/database-sqlite3.cpp index 268687c20..4d48796fc 100644 --- a/src/database-sqlite3.cpp +++ b/src/database-sqlite3.cpp @@ -63,13 +63,13 @@ int Database_SQLite3::Initialized(void) void Database_SQLite3::beginSave() { verifyDatabase(); if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK) - infostream<<"WARNING: beginSave() failed, saving might be slow."; + errorstream<<"WARNING: beginSave() failed, saving might be slow."; } void Database_SQLite3::endSave() { verifyDatabase(); if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK) - infostream<<"WARNING: endSave() failed, map might not have saved."; + errorstream<<"WARNING: endSave() failed, map might not have saved."; } void Database_SQLite3::createDirs(std::string path) @@ -86,227 +86,149 @@ void Database_SQLite3::verifyDatabase() { if(m_database) return; - { - std::string dbp = m_savedir + DIR_DELIM + "map.sqlite"; - bool needs_create = false; - int d; - - /* - Open the database connection - */ + std::string dbp = m_savedir + DIR_DELIM "map.sqlite"; + bool needs_create = false; + int d; - createDirs(m_savedir); // ? + // Open the database connection - if(!fs::PathExists(dbp)) - needs_create = true; - - d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL); - if(d != SQLITE_OK) { - infostream<<"WARNING: SQLite3 database failed to open: "<isDummy()) - { - /*v3s16 p = block->getPos(); - infostream<<"Database_SQLite3::saveBlock(): WARNING: Not writing dummy block " - <<"("<getPos(); - - -#if 0 - v2s16 p2d(p3d.X, p3d.Z); - std::string sectordir = getSectorDir(p2d); - - createDirs(sectordir); - - std::string fullpath = sectordir+DIR_DELIM+getBlockFilename(p3d); - std::ofstream o(fullpath.c_str(), std::ios_base::binary); - if(o.good() == false) - throw FileNotGoodException("Cannot open block data"); +#ifdef __ANDROID__ + d = sqlite3_prepare(m_database, "INSERT INTO `blocks` VALUES(?, ?);", -1, &m_database_write, NULL); +#else + d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?);", -1, &m_database_write, NULL); #endif - /* - [0] u8 serialization version - [1] data - */ - - verifyDatabase(); - - std::ostringstream o(std::ios_base::binary); - - o.write((char*)&version, 1); - - // Write basic data - block->serialize(o, version, true); - - // Write block to database + if(d != SQLITE_OK) { + errorstream<<"SQLite3 write statment failed to prepare: "<resetModified(); + infostream<<"ServerMap: SQLite3 database opened"<createSector(p2d); - - /* - Load block - */ - const char *data = (const char *)sqlite3_column_blob(m_database_read, 0); - size_t len = sqlite3_column_bytes(m_database_read, 0); - if (data == NULL || len == 0) { - errorstream << "Blank block data in database (data == NULL || len" - " == 0) (" << blockpos.X << "," << blockpos.Y << "," - << blockpos.Z << ")" << std::endl; - - if (g_settings->getBool("ignore_world_load_errors")) { - errorstream << "Ignoring block load error. Duck and cover! " - << "(ignore_world_load_errors)" << std::endl; - } else { - throw SerializationError("Blank block data in database"); - } - return NULL; + if (sqlite3_bind_int64(m_database_delete, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) { + infostream << "WARNING: Could not bind block position for delete: " + << sqlite3_errmsg(m_database)<loadBlock(&datastr, blockpos, sector, false); + if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) { + errorstream << "WARNING: saveBlock: Block position failed to bind: " + << PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl; + sqlite3_reset(m_database_write); + return false; + } - try { - std::istringstream is(datastr, std::ios_base::binary); + if (sqlite3_bind_blob(m_database_write, 2, (void *) data.c_str(), data.size(), NULL) != SQLITE_OK) { + errorstream << "WARNING: saveBlock: Block data failed to bind: " + << PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl; + sqlite3_reset(m_database_write); + return false; + } - u8 version = SER_FMT_VER_INVALID; - is.read((char *)&version, 1); + if (sqlite3_step(m_database_write) != SQLITE_DONE) { + errorstream << "WARNING: saveBlock: Block failed to save " + << PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl; + sqlite3_reset(m_database_write); + return false; + } - if (is.fail()) - throw SerializationError("ServerMap::loadBlock(): Failed" - " to read MapBlock version"); + sqlite3_reset(m_database_write); - MapBlock *block = NULL; - bool created_new = false; - block = sector->getBlockNoCreateNoEx(blockpos.Y); - if (block == NULL) - { - block = sector->createBlankBlockNoInsert(blockpos.Y); - created_new = true; - } + return true; +} - // Read basic data - block->deSerialize(is, version, true); +std::string Database_SQLite3::loadBlock(v3s16 blockpos) +{ + verifyDatabase(); - // If it's a new block, insert it to the map - if (created_new) - sector->insertBlock(block); + if (sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) { + errorstream << "Could not bind block position for load: " + << sqlite3_errmsg(m_database)<resetModified(); - } - catch (SerializationError &e) - { - errorstream << "Invalid block data in database" - << " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")" - << " (SerializationError): " << e.what() << std::endl; - - // TODO: Block should be marked as invalid in memory so that it is - // not touched but the game can run - - if (g_settings->getBool("ignore_world_load_errors")) { - errorstream << "Ignoring block load error. Duck and cover! " - << "(ignore_world_load_errors)" << std::endl; - } else { - throw SerializationError("Invalid block data in database"); - //assert(0); - } - } + std::string s = ""; + if(data) + s = std::string(data, len); sqlite3_step(m_database_read); // We should never get more than 1 row, so ok to reset sqlite3_reset(m_database_read); - return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here + return s; } + sqlite3_reset(m_database_read); - return NULL; + return ""; } void Database_SQLite3::createDatabase() @@ -319,7 +241,7 @@ void Database_SQLite3::createDatabase() "`data` BLOB" ");" , NULL, NULL, NULL); - if(e == SQLITE_ABORT) + if(e != SQLITE_OK) throw FileNotGoodException("Could not create sqlite3 database structure"); else infostream<<"ServerMap: SQLite3 database structure was created"; @@ -363,4 +285,3 @@ Database_SQLite3::~Database_SQLite3() << "Failed to close database: rc=" << rc << std::endl; } } -