X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fcontent_sao.h;h=63e8ef4601f3234a3c0170d67acac704dfa74337;hb=55c646c5c2b40931d24be8541b3056ab3322a70f;hp=140211cf6f8ba3f3d3f5d87ce4801d17e83d81bb;hpb=8cae65978611476d0da215acf61819a905c68267;p=oweals%2Fminetest.git diff --git a/src/content_sao.h b/src/content_sao.h index 140211cf6..63e8ef460 100644 --- a/src/content_sao.h +++ b/src/content_sao.h @@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "object_properties.h" ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos, - const std::string itemstring); + const std::string &itemstring); /* LuaEntitySAO needs some internals exposed. @@ -37,7 +37,7 @@ class LuaEntitySAO : public ServerActiveObject { public: LuaEntitySAO(ServerEnvironment *env, v3f pos, - const std::string &name, const std::string &state); + const std::string &name, const std::string &state); ~LuaEntitySAO(); u8 getType() const { return ACTIVEOBJECT_TYPE_LUAENTITY; } @@ -122,6 +122,36 @@ private: PlayerSAO needs some internals exposed. */ +class LagPool +{ + float m_pool; + float m_max; +public: + LagPool(): m_pool(15), m_max(15) + {} + void setMax(float new_max) + { + m_max = new_max; + if(m_pool > new_max) + m_pool = new_max; + } + void add(float dtime) + { + m_pool -= dtime; + if(m_pool < 0) + m_pool = 0; + } + bool grab(float dtime) + { + if(dtime <= 0) + return true; + if(m_pool + dtime > m_max) + return false; + m_pool += dtime; + return true; + } +}; + class PlayerSAO : public ServerActiveObject { public: @@ -163,6 +193,7 @@ public: void rightClick(ServerActiveObject *clicker); s16 getHP() const; void setHP(s16 hp); + s16 readDamage(); u16 getBreath() const; void setBreath(u16 breath); void setArmorGroups(const ItemGroupList &armor_groups); @@ -228,6 +259,12 @@ public: { m_nocheat_dig_pos = v3s16(32767, 32767, 32767); } + LagPool& getDigPool() + { + return m_dig_pool; + } + // Returns true if cheated + bool checkMovementCheat(); // Other @@ -247,10 +284,12 @@ private: Player *m_player; u16 m_peer_id; Inventory *m_inventory; + s16 m_damage; // Cheat prevention + LagPool m_dig_pool; + LagPool m_move_pool; v3f m_last_good_position; - float m_last_good_position_age; float m_time_from_last_punch; v3s16 m_nocheat_dig_pos; float m_nocheat_dig_time; @@ -291,6 +330,8 @@ public: float m_physics_override_speed; float m_physics_override_jump; float m_physics_override_gravity; + bool m_physics_override_sneak; + bool m_physics_override_sneak_glitch; bool m_physics_override_sent; };