X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fconstants.h;h=22cadc5a81642823fce0e2f6ef2b67eee253079c;hb=43fcfbfe05578d7471d40c8c087fd04e24b264b5;hp=8246c8c21b1a62a0a70efc519cbc22eefb913bc7;hpb=979ca23f1eae1adeb8b0083dffe7203c54d87395;p=oweals%2Fminetest.git diff --git a/src/constants.h b/src/constants.h index 8246c8c21..22cadc5a8 100644 --- a/src/constants.h +++ b/src/constants.h @@ -32,14 +32,18 @@ with this program; if not, write to the Free Software Foundation, Inc., Connection */ +#define PEER_ID_INEXISTENT 0 +#define PEER_ID_SERVER 1 + // Define for simulating the quirks of sending through internet. // Causes the socket class to deliberately drop random packets. // This disables unit testing of socket and connection. #define INTERNET_SIMULATOR 0 +#define INTERNET_SIMULATOR_PACKET_LOSS 10 // 10 = easy, 4 = hard #define CONNECTION_TIMEOUT 30 -#define RESEND_TIMEOUT_MIN 0.333 +#define RESEND_TIMEOUT_MIN 0.1 #define RESEND_TIMEOUT_MAX 3.0 // resend_timeout = avg_rtt * this #define RESEND_TIMEOUT_FACTOR 4 @@ -82,14 +86,34 @@ with this program; if not, write to the Free Software Foundation, Inc., // Size of player's main inventory #define PLAYER_INVENTORY_SIZE (8*4) +// Maximum hit points of a player +#define PLAYER_MAX_HP 20 + +// Maximal breath of a player +#define PLAYER_MAX_BREATH 11 + +// Number of different files to try to save a player to if the first fails +// (because of a case-insensitive filesystem) +// TODO: Use case-insensitive player names instead of this hack. +#define PLAYER_FILE_ALTERNATE_TRIES 1000 + +// For screenshots a serial number is appended to the filename + datetimestamp +// if filename + datetimestamp is not unique. +// This is the maximum number of attempts to try and add a serial to the end of +// the file attempting to ensure a unique filename +#define SCREENSHOT_MAX_SERIAL_TRIES 1000 + /* - This is good to be a bit different than 0 so that water level is not - between two MapBlocks + GUI related things */ -#define WATER_LEVEL 1 -// Maximum hit points of a player -#define PLAYER_MAX_HP 20 +// TODO: implement dpi-based scaling for windows and remove this hack +#if defined(_WIN32) + #define TTF_DEFAULT_FONT_SIZE (18) +#else + #define TTF_DEFAULT_FONT_SIZE (15) +#endif +#define DEFAULT_FONT_SIZE (10) #endif