X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fclientobject.h;h=c85e1ec916ebffcc2996855f85e9adb7e3f60493;hb=d6050bee5187d0d456e9d95406fc74ba163ea3aa;hp=6a12c718b2661ce31230f3e6ae21aea914f1d904;hpb=43a28f04fa3ddf4b612f58c25a896293a01567e3;p=oweals%2Fminetest.git diff --git a/src/clientobject.h b/src/clientobject.h index 6a12c718b..c85e1ec91 100644 --- a/src/clientobject.h +++ b/src/clientobject.h @@ -1,82 +1,92 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef CLIENTOBJECT_HEADER -#define CLIENTOBJECT_HEADER +#pragma once -#include "common_irrlicht.h" +#include "irrlichttypes_extrabloated.h" #include "activeobject.h" - -/* - -Some planning -------------- - -* Client receives a network packet with information of added objects - in it -* Client supplies the information to its ClientEnvironment -* The environment adds the specified objects to itself - -*/ +#include class ClientEnvironment; +class ITextureSource; +class Client; +class IGameDef; +class LocalPlayer; +struct ItemStack; +class WieldMeshSceneNode; class ClientActiveObject : public ActiveObject { public: - ClientActiveObject(u16 id); + ClientActiveObject(u16 id, Client *client, ClientEnvironment *env); virtual ~ClientActiveObject(); - virtual void addToScene(scene::ISceneManager *smgr){} - virtual void removeFromScene(){} + virtual void addToScene(ITextureSource *tsrc) {}; + virtual void removeFromScene(bool permanent) {} // 0 <= light_at_pos <= LIGHT_SUN virtual void updateLight(u8 light_at_pos){} + virtual void updateLightNoCheck(u8 light_at_pos){} virtual v3s16 getLightPosition(){return v3s16(0,0,0);} - virtual core::aabbox3d* getSelectionBox(){return NULL;} - virtual core::aabbox3d* getCollisionBox(){return NULL;} - virtual v3f getPosition(){return v3f(0,0,0);} + virtual bool getCollisionBox(aabb3f *toset) const { return false; } + virtual bool getSelectionBox(aabb3f *toset) const { return false; } + virtual bool collideWithObjects() const { return false; } + virtual v3f getPosition(){ return v3f(0,0,0); } + virtual float getYaw() const { return 0; } + virtual scene::ISceneNode *getSceneNode() { return NULL; } + virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() { return NULL; } + virtual bool isLocalPlayer() const {return false;} + virtual void setAttachments() {} virtual bool doShowSelectionBox(){return true;} - + // Step object in time virtual void step(float dtime, ClientEnvironment *env){} - + // Process a message sent by the server side object virtual void processMessage(const std::string &data){} virtual std::string infoText() {return "";} + virtual std::string debugInfoText() {return "";} /* This takes the return value of ServerActiveObject::getClientInitializationData */ virtual void initialize(const std::string &data){} - + // Create a certain type of ClientActiveObject - static ClientActiveObject* create(u8 type); + static ClientActiveObject* create(ActiveObjectType type, Client *client, + ClientEnvironment *env); + + // If returns true, punch will not be sent to the server + virtual bool directReportPunch(v3f dir, const ItemStack *punchitem=NULL, + float time_from_last_punch=1000000) + { return false; } protected: // Used for creating objects based on type - typedef ClientActiveObject* (*Factory)(); + typedef ClientActiveObject* (*Factory)(Client *client, ClientEnvironment *env); static void registerType(u16 type, Factory f); + Client *m_client; + ClientEnvironment *m_env; private: // Used for creating objects based on type - static core::map m_types; + static std::unordered_map m_types; }; struct DistanceSortedActiveObject @@ -90,11 +100,8 @@ struct DistanceSortedActiveObject d = a_d; } - bool operator < (DistanceSortedActiveObject &other) + bool operator < (const DistanceSortedActiveObject &other) const { return d < other.d; } }; - -#endif -