X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fclientobject.cpp;h=89a0474a40b1781dfd199e5f8efff8f7fbf1f2a7;hb=3955f512538ca7c6f2d2187f22d5a696da8e84d3;hp=93f3b1cca69fce3deb1176c8e00bb92db6efd440;hpb=ee0d3bacbce612c1abc6016cb7b0d684df25b820;p=oweals%2Fminetest.git diff --git a/src/clientobject.cpp b/src/clientobject.cpp index 93f3b1cca..89a0474a4 100644 --- a/src/clientobject.cpp +++ b/src/clientobject.cpp @@ -1,18 +1,18 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ @@ -20,51 +20,47 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "clientobject.h" #include "debug.h" #include "porting.h" -#include "constants.h" /* ClientActiveObject */ -ClientActiveObject::ClientActiveObject(u16 id, IGameDef *gamedef, +ClientActiveObject::ClientActiveObject(u16 id, Client *client, ClientEnvironment *env): ActiveObject(id), - m_gamedef(gamedef), + m_client(client), m_env(env) { } ClientActiveObject::~ClientActiveObject() { - removeFromScene(); + removeFromScene(true); } -ClientActiveObject* ClientActiveObject::create(u8 type, IGameDef *gamedef, - ClientEnvironment *env) +ClientActiveObject* ClientActiveObject::create(ActiveObjectType type, + Client *client, ClientEnvironment *env) { // Find factory function - core::map::Node *n; - n = m_types.find(type); - if(n == NULL) - { + UNORDERED_MAP::iterator n = m_types.find(type); + if(n == m_types.end()) { // If factory is not found, just return. - dstream<<"WARNING: ClientActiveObject: No factory for type=" - <<(int)type<