X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2Fclient.h;h=420d188951c610cb08838fa7d44f1da3ccf67b0b;hb=67f97f8d3274e0e96a8f541a05a39f81dfec1a20;hp=2ee81ea09b68ffff7cd3d95de1154cc5735e80c7;hpb=c7160cb629086df2a32c7dcf4faed4761ec4393e;p=oweals%2Fminetest.git diff --git a/src/client.h b/src/client.h index 2ee81ea09..420d18895 100644 --- a/src/client.h +++ b/src/client.h @@ -41,6 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f +struct ClientEvent; struct MeshMakeData; struct ChatMessage; class MapBlockMesh; @@ -68,137 +69,6 @@ enum LocalClientState { LC_Ready }; -enum ClientEventType -{ - CE_NONE, - CE_PLAYER_DAMAGE, - CE_PLAYER_FORCE_MOVE, - CE_DEATHSCREEN, - CE_SHOW_FORMSPEC, - CE_SHOW_LOCAL_FORMSPEC, - CE_SPAWN_PARTICLE, - CE_ADD_PARTICLESPAWNER, - CE_DELETE_PARTICLESPAWNER, - CE_HUDADD, - CE_HUDRM, - CE_HUDCHANGE, - CE_SET_SKY, - CE_OVERRIDE_DAY_NIGHT_RATIO, - CE_CLOUD_PARAMS, -}; - -struct ClientEvent -{ - ClientEventType type; - union{ - //struct{ - //} none; - struct{ - u8 amount; - } player_damage; - struct{ - f32 pitch; - f32 yaw; - } player_force_move; - struct{ - bool set_camera_point_target; - f32 camera_point_target_x; - f32 camera_point_target_y; - f32 camera_point_target_z; - } deathscreen; - struct{ - std::string *formspec; - std::string *formname; - } show_formspec; - //struct{ - //} textures_updated; - struct{ - v3f *pos; - v3f *vel; - v3f *acc; - f32 expirationtime; - f32 size; - bool collisiondetection; - bool collision_removal; - bool vertical; - std::string *texture; - struct TileAnimationParams animation; - u8 glow; - } spawn_particle; - struct{ - u16 amount; - f32 spawntime; - v3f *minpos; - v3f *maxpos; - v3f *minvel; - v3f *maxvel; - v3f *minacc; - v3f *maxacc; - f32 minexptime; - f32 maxexptime; - f32 minsize; - f32 maxsize; - bool collisiondetection; - bool collision_removal; - u16 attached_id; - bool vertical; - std::string *texture; - u32 id; - struct TileAnimationParams animation; - u8 glow; - } add_particlespawner; - struct{ - u32 id; - } delete_particlespawner; - struct{ - u32 id; - u8 type; - v2f *pos; - std::string *name; - v2f *scale; - std::string *text; - u32 number; - u32 item; - u32 dir; - v2f *align; - v2f *offset; - v3f *world_pos; - v2s32 * size; - } hudadd; - struct{ - u32 id; - } hudrm; - struct{ - u32 id; - HudElementStat stat; - v2f *v2fdata; - std::string *sdata; - u32 data; - v3f *v3fdata; - v2s32 * v2s32data; - } hudchange; - struct{ - video::SColor *bgcolor; - std::string *type; - std::vector *params; - bool clouds; - } set_sky; - struct{ - bool do_override; - float ratio_f; - } override_day_night_ratio; - struct { - f32 density; - u32 color_bright; - u32 color_ambient; - f32 height; - f32 thickness; - f32 speed_x; - f32 speed_y; - } cloud_params; - }; -}; - /* Packet counter */ @@ -314,7 +184,6 @@ public: void handleCommand_AuthAccept(NetworkPacket* pkt); void handleCommand_AcceptSudoMode(NetworkPacket* pkt); void handleCommand_DenySudoMode(NetworkPacket* pkt); - void handleCommand_InitLegacy(NetworkPacket* pkt); void handleCommand_AccessDenied(NetworkPacket* pkt); void handleCommand_RemoveNode(NetworkPacket* pkt); void handleCommand_AddNode(NetworkPacket* pkt); @@ -374,7 +243,6 @@ public: void sendChangePassword(const std::string &oldpassword, const std::string &newpassword); void sendDamage(u8 damage); - void sendBreath(u16 breath); void sendRespawn(); void sendReady(); @@ -450,7 +318,7 @@ public: bool hasClientEvents() const { return !m_client_event_queue.empty(); } // Get event from queue. If queue is empty, it triggers an assertion failure. - ClientEvent getClientEvent(); + ClientEvent * getClientEvent(); bool accessDenied() const { return m_access_denied; } @@ -530,10 +398,7 @@ public: ClientScripting *getScript() { return m_script; } const bool moddingEnabled() const { return m_modding_enabled; } - inline void pushToEventQueue(const ClientEvent &event) - { - m_client_event_queue.push(event); - } + void pushToEventQueue(ClientEvent *event); void showGameChat(bool show = true); void showGameHud(bool show = true); @@ -580,7 +445,6 @@ private: // helper method shared with clientpackethandler static AuthMechanism choseAuthMech(const u32 mechs); - void sendLegacyInit(const char* playerName, const char* playerPassword); void sendInit(const std::string &playerName); void startAuth(AuthMechanism chosen_auth_mechanism); void sendDeletedBlocks(std::vector &blocks); @@ -662,7 +526,7 @@ private: bool m_access_denied = false; bool m_access_denied_reconnect = false; std::string m_access_denied_reason = ""; - std::queue m_client_event_queue; + std::queue m_client_event_queue; bool m_itemdef_received = false; bool m_nodedef_received = false; ClientMediaDownloader *m_media_downloader;