X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=src%2FCMakeLists.txt;h=30e6c85e4bb0dac6e37dede80f46cfc14f40d1ee;hb=984e063374c032ed17764931fd00c19afb92ebb9;hp=608437f3a51f0848dd42015d5dbda7a3aaf14632;hpb=9dd22aebc7443f1bd678a649a97f504a3b816906;p=oweals%2Fminetest.git diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 608437f3a..30e6c85e4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -284,6 +284,8 @@ if(WIN32) set(PLATFORM_LIBS dbghelp.lib ${PLATFORM_LIBS}) # Surpress some useless warnings add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 ) + # Get M_PI to work + add_definitions(/D "_USE_MATH_DEFINES") else() # Probably MinGW = GCC set(PLATFORM_LIBS "") endif() @@ -293,9 +295,10 @@ if(WIN32) set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5" CACHE PATH "Zlib include directory") set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib" - CACHE FILEPATH "Path to zlibwapi.lib") + CACHE FILEPATH "Path to zlib library (usually zlibwapi.lib)") set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll" - CACHE FILEPATH "Path to zlibwapi.dll (for installation)") + CACHE FILEPATH "Path to zlib DLL (for installation)") + set(ZLIBWAPI_DLL "" CACHE FILEPATH "Path to zlibwapi DLL") set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2" CACHE PATH "irrlicht dir") if(USE_FREETYPE) @@ -412,6 +415,7 @@ set(common_SRCS inventory.cpp inventorymanager.cpp itemdef.cpp + itemstackmetadata.cpp light.cpp log.cpp map.cpp @@ -427,6 +431,7 @@ set(common_SRCS mapgen_valleys.cpp mapnode.cpp mapsector.cpp + metadata.cpp mg_biome.cpp mg_decoration.cpp mg_ore.cpp @@ -444,10 +449,14 @@ set(common_SRCS porting.cpp profiler.cpp quicktune.cpp + reflowscan.cpp + remoteplayer.cpp + raycast.cpp rollback.cpp rollback_interface.cpp serialization.cpp server.cpp + serverenvironment.cpp serverlist.cpp serverobject.cpp settings.cpp @@ -456,6 +465,7 @@ set(common_SRCS staticobject.cpp subgame.cpp terminal_chat_console.cpp + tileanimation.cpp tool.cpp treegen.cpp version.cpp @@ -472,6 +482,7 @@ set(common_SRCS # This gives us the icon and file version information if(WIN32) set(WINRESOURCE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc") + set(MINETEST_EXE_MANIFEST_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/minetest.exe.manifest") if(MINGW) if(NOT CMAKE_RC_COMPILER) set(CMAKE_RC_COMPILER "windres.exe") @@ -484,7 +495,7 @@ if(WIN32) DEPENDS ${WINRESOURCE_FILE}) SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o) else(MINGW) # Probably MSVC - set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE}) + set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE}) endif(MINGW) endif() @@ -502,6 +513,7 @@ set(client_SRCS ${client_irrlicht_changes_SRCS} camera.cpp client.cpp + clientenvironment.cpp clientmap.cpp clientmedia.cpp clientobject.cpp @@ -537,6 +549,7 @@ set(client_SRCS sky.cpp wieldmesh.cpp ${client_SCRIPT_SRCS} + ${UNITTEST_CLIENT_SRCS} ) list(SORT client_SRCS) @@ -684,6 +697,28 @@ if(BUILD_SERVER) endif() endif(BUILD_SERVER) +# Blacklisted locales that don't work. +# see issue #4638 +set(GETTEXT_BLACKLISTED_LOCALES + be + he + ko + ky + zh_CN + zh_TW +) + +option(APPLY_LOCALE_BLACKLIST "Use a blacklist to avoid broken locales" TRUE) + +if (GETTEXT_FOUND AND APPLY_LOCALE_BLACKLIST) + set(GETTEXT_USED_LOCALES "") + foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES}) + if (NOT ";${GETTEXT_BLACKLISTED_LOCALES};" MATCHES ";${LOCALE};") + list(APPEND GETTEXT_USED_LOCALES ${LOCALE}) + endif() + endforeach() + message(STATUS "Locale blacklist applied; Locales used: ${GETTEXT_USED_LOCALES}") +endif() # Set some optimizations and tweaks @@ -693,9 +728,9 @@ if(MSVC) # Visual Studio # EHa enables SEH exceptions (used for catching segfaults) - set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP") + set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MT /GS- /Zi /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP") #set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"") - set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG") + set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /DEBUG /OPT:REF /OPT:ICF") set(CMAKE_CXX_FLAGS_SEMIDEBUG "/MDd /Zi /Ob0 /O1 /RTC1") @@ -723,8 +758,14 @@ else() set(OTHER_FLAGS "${OTHER_FLAGS} -Wsign-compare") endif() + if(WIN32 AND NOT ZLIBWAPI_DLL AND CMAKE_SIZEOF_VOID_P EQUAL 4) + set(OTHER_FLAGS "${OTHER_FLAGS} -DWIN32_NO_ZLIB_WINAPI") + message(WARNING "Defaulting to cdecl for zlib on win32 because ZLIBWAPI_DLL" + " isn't set, ensure that ZLIBWAPI_DLL is set if you want stdcall.") + endif() + if(MINGW) - set(OTHER_FLAGS "-mthreads -fexceptions") + set(OTHER_FLAGS "${OTHER_FLAGS} -mthreads -fexceptions") endif() set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -ffast-math -Wall -pipe -funroll-loops") @@ -796,7 +837,7 @@ if(BUILD_CLIENT) endif() if(USE_GETTEXT) - foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES}) + foreach(LOCALE ${GETTEXT_USED_LOCALES}) set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE}) set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo") install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH}) @@ -825,7 +866,7 @@ endif() if (USE_GETTEXT) set(MO_FILES) - foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES}) + foreach(LOCALE ${GETTEXT_USED_LOCALES}) set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/${PROJECT_NAME}.po") set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE}) set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo") @@ -854,4 +895,3 @@ endif() if (BUILD_CLIENT AND USE_FREETYPE) add_subdirectory(cguittfont) endif() -