X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=mods%2Fdefault%2Fnodes.lua;h=2b70fff1a46b1d5c50bf1a832c72b98fafc675fb;hb=547a7b3304056e186a9f014c80217f98eb694a2d;hp=0796db51319d170953c1c406ee518b2f08d9e06b;hpb=7361eb5e0586c5c3b4ac4f9d1474ed5d75ff1d6e;p=oweals%2Fminetest_game.git diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 0796db51..2b70fff1 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -27,6 +27,7 @@ Soft / Non-Stone default:dirt default:dirt_with_grass +default:dirt_with_dry_grass default:dirt_with_grass_footsteps default:dirt_with_snow @@ -62,6 +63,11 @@ default:pinewood default:pine_needles default:pine_sapling +default:acacia_tree +default:acacia_wood +default:acacia_leaves +default:acacia_sapling + Ores ---- (1. In stone 2. Block) @@ -91,12 +97,19 @@ default:cactus default:papyrus default:dry_shrub default:junglegrass + default:grass_1 default:grass_2 default:grass_3 default:grass_4 default:grass_5 +default:dry_grass_1 +default:dry_grass_2 +default:dry_grass_3 +default:dry_grass_4 +default:dry_grass_5 + Liquids ------- (1. Source 2. Flowing) @@ -259,6 +272,19 @@ minetest.register_node("default:dirt_with_grass", { }), }) +minetest.register_node("default:dirt_with_dry_grass", { + description = "Dirt with Dry Grass", + tiles = {"default_dry_grass.png", + "default_dirt.png", + "default_dirt.png^default_dry_grass_side.png" + }, + groups = {crumbly = 3, soil = 1}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name = "default_grass_footstep", gain = 0.4}, + }), +}) + minetest.register_node("default:dirt_with_grass_footsteps", { description = "Dirt with Grass and Footsteps", tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, @@ -330,19 +356,19 @@ minetest.register_node("default:snow", { node_box = { type = "fixed", fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5}, + {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, }, }, - groups = {crumbly=3,falling_node=1}, + groups = {crumbly = 3, falling_node = 1}, sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_snow_footstep", gain=0.25}, - dug = {name="default_snow_footstep", gain=0.75}, + footstep = {name = "default_snow_footstep", gain = 0.25}, + dug = {name = "default_snow_footstep", gain = 0.75}, }), on_construct = function(pos) pos.y = pos.y - 1 if minetest.get_node(pos).name == "default:dirt_with_grass" then - minetest.set_node(pos, {name="default:dirt_with_snow"}) + minetest.set_node(pos, {name = "default:dirt_with_snow"}) end end, }) @@ -416,6 +442,7 @@ minetest.register_node("default:leaves", { waving = 1, visual_scale = 1.3, tiles = {"default_leaves.png"}, + special_tiles = {"default_leaves_simple.png"}, paramtype = "light", is_ground_content = false, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, @@ -491,6 +518,7 @@ minetest.register_node("default:jungleleaves", { waving = 1, visual_scale = 1.3, tiles = {"default_jungleleaves.png"}, + special_tiles = {"default_jungleleaves_simple.png"}, paramtype = "light", is_ground_content = false, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, @@ -536,10 +564,14 @@ minetest.register_node("default:junglesapling", { minetest.register_node("default:pinetree", { description = "Pine Tree", - tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"}, + tiles = { + "default_pinetree_top.png", + "default_pinetree_top.png", + "default_pinetree.png" + }, paramtype2 = "facedir", is_ground_content = false, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node @@ -549,7 +581,7 @@ minetest.register_node("default:pinewood", { description = "Pinewood Planks", tiles = {"default_pinewood.png"}, is_ground_content = false, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, sounds = default.node_sound_wood_defaults(), }) @@ -561,20 +593,12 @@ minetest.register_node("default:pine_needles",{ waving = 1, paramtype = "light", is_ground_content = false, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, drop = { max_items = 1, items = { - { - -- player will get sapling with 1/20 chance - items = {"default:pine_sapling"}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {"default:pine_needles"}, - } + {items = {"default:pine_sapling"}, rarity = 20}, + {items = {"default:pine_needles"}} } }, sounds = default.node_sound_leaves_defaults(), @@ -590,12 +614,86 @@ minetest.register_node("default:pine_sapling", { inventory_image = "default_pine_sapling.png", wield_image = "default_pine_sapling.png", paramtype = "light", + sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1}, + groups = { + snappy = 2, + dig_immediate = 3, + flammable = 2, + attached_node = 1, + sapling = 1 + }, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("default:acacia_tree", { + description = "Acacia Tree", + tiles = { + "default_acacia_tree_top.png", + "default_acacia_tree_top.png", + "default_acacia_tree.png" + }, + paramtype2 = "facedir", + is_ground_content = false, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), + + on_place = minetest.rotate_node +}) + +minetest.register_node("default:acacia_wood", { + description = "Acacia Wood Planks", + tiles = {"default_acacia_wood.png"}, + is_ground_content = false, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:acacia_leaves", { + description = "Acacia Leaves", + drawtype = "allfaces_optional", + visual_scale = 1.3, + tiles = {"default_acacia_leaves.png"}, + paramtype = "light", + is_ground_content = false, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, + drop = { + max_items = 1, + items = { + {items = {"default:acacia_sapling"}, rarity = 20}, + {items = {"default:acacia_leaves"}} + } + }, + sounds = default.node_sound_leaves_defaults(), + + after_place_node = default.after_place_leaves, +}) + +minetest.register_node("default:acacia_sapling", { + description = "Acacia Tree Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_acacia_sapling.png"}, + inventory_image = "default_acacia_sapling.png", + wield_image = "default_acacia_sapling.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = { + snappy = 2, + dig_immediate = 3, + flammable = 2, + attached_node = 1, + sapling = 1 + }, sounds = default.node_sound_leaves_defaults(), }) @@ -848,6 +946,54 @@ for i=2,5 do }) end +minetest.register_node("default:dry_grass_1", { + description = "Dry Grass", + drawtype = "plantlike", + waving = 1, + tiles = {"default_dry_grass_1.png"}, + inventory_image = "default_dry_grass_3.png", + wield_image = "default_dry_grass_3.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + buildable_to = true, + groups = {snappy=3,flammable=3,flora=1,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, + + on_place = function(itemstack, placer, pointed_thing) + -- place a random dry grass node + local stack = ItemStack("default:dry_grass_"..math.random(1,5)) + local ret = minetest.item_place(stack, placer, pointed_thing) + return ItemStack("default:dry_grass_1 "..itemstack:get_count()-(1-ret:get_count())) + end, +}) + +for i=2,5 do + minetest.register_node("default:dry_grass_"..i, { + description = "Dry Grass", + drawtype = "plantlike", + waving = 1, + tiles = {"default_dry_grass_"..i..".png"}, + inventory_image = "default_dry_grass_"..i..".png", + wield_image = "default_dry_grass_"..i..".png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + buildable_to = true, + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + drop = "default:dry_grass_1", + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, + }) +end + -- -- Liquids --