X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=mods%2Fdefault%2Fmapgen.lua;h=016d58de59fe67a99944eefd5f932829750a1ebe;hb=8114c3dbabfeb769d4f4f101df4974e8ffae75e2;hp=e7663f2a2db39e7e61a6d80cab497d21e779f272;hpb=51fce37fc195e7db58bf0ba272659d7c3f3d105c;p=oweals%2Fminetest_game.git diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua index e7663f2a..016d58de 100644 --- a/mods/default/mapgen.lua +++ b/mods/default/mapgen.lua @@ -1,188 +1,1425 @@ --- minetest/default/mapgen.lua - -- -- Aliases for map generator outputs -- -minetest.register_alias("mapgen_air", "air") minetest.register_alias("mapgen_stone", "default:stone") -minetest.register_alias("mapgen_tree", "default:tree") -minetest.register_alias("mapgen_leaves", "default:leaves") -minetest.register_alias("mapgen_apple", "default:apple") -minetest.register_alias("mapgen_water_source", "default:water_source") minetest.register_alias("mapgen_dirt", "default:dirt") +minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") minetest.register_alias("mapgen_sand", "default:sand") -minetest.register_alias("mapgen_gravel", "default:gravel") -minetest.register_alias("mapgen_clay", "default:clay") +minetest.register_alias("mapgen_water_source", "default:water_source") +minetest.register_alias("mapgen_river_water_source", "default:river_water_source") minetest.register_alias("mapgen_lava_source", "default:lava_source") +minetest.register_alias("mapgen_gravel", "default:gravel") +minetest.register_alias("mapgen_desert_stone", "default:desert_stone") +minetest.register_alias("mapgen_desert_sand", "default:desert_sand") +minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow") +minetest.register_alias("mapgen_snowblock", "default:snowblock") +minetest.register_alias("mapgen_snow", "default:snow") +minetest.register_alias("mapgen_ice", "default:ice") +minetest.register_alias("mapgen_sandstone", "default:sandstone") + +-- Flora + +minetest.register_alias("mapgen_tree", "default:tree") +minetest.register_alias("mapgen_leaves", "default:leaves") +minetest.register_alias("mapgen_apple", "default:apple") +minetest.register_alias("mapgen_jungletree", "default:jungletree") +minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves") +minetest.register_alias("mapgen_junglegrass", "default:junglegrass") +minetest.register_alias("mapgen_pine_tree", "default:pine_tree") +minetest.register_alias("mapgen_pine_needles", "default:pine_needles") + +-- Dungeons + minetest.register_alias("mapgen_cobble", "default:cobble") +minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") minetest.register_alias("mapgen_mossycobble", "default:mossycobble") -minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") -minetest.register_alias("mapgen_junglegrass", "default:junglegrass") -minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal") -minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron") -minetest.register_alias("mapgen_mese", "default:mese") -minetest.register_alias("mapgen_desert_sand", "default:desert_sand") -minetest.register_alias("mapgen_desert_stone", "default:desert_stone") +minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick") +minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick") + -- --- Ore generation +-- Register ores -- -local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max) +-- All mapgens except singlenode +-- Blob ore first to avoid other ores inside blobs + +function default.register_ores() + + -- Clay + + minetest.register_ore({ + ore_type = "blob", + ore = "default:clay", + wherein = {"default:sand"}, + clust_scarcity = 16 * 16 * 16, + clust_size = 5, + y_min = -15, + y_max = 0, + noise_threshold = 0.0, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = -316, + octaves = 1, + persist = 0.0 + }, + }) + + -- Sand + + minetest.register_ore({ + ore_type = "blob", + ore = "default:sand", + wherein = {"default:stone", "default:sandstone", + "default:desert_stone"}, + clust_scarcity = 16 * 16 * 16, + clust_size = 5, + y_min = -31, + y_max = 4, + noise_threshold = 0.0, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 2316, + octaves = 1, + persist = 0.0 + }, + }) + + -- Dirt + + minetest.register_ore({ + ore_type = "blob", + ore = "default:dirt", + wherein = {"default:stone", "default:sandstone"}, + clust_scarcity = 16 * 16 * 16, + clust_size = 5, + y_min = -31, + y_max = 31000, + noise_threshold = 0.0, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 17676, + octaves = 1, + persist = 0.0 + }, + }) + + -- Gravel + + minetest.register_ore({ + ore_type = "blob", + ore = "default:gravel", + wherein = {"default:stone"}, + clust_scarcity = 16 * 16 * 16, + clust_size = 5, + y_min = -31000, + y_max = 31000, + noise_threshold = 0.0, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 766, + octaves = 1, + persist = 0.0 + }, + }) + + -- Coal + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_coal", + wherein = "default:stone", + clust_scarcity = 8 * 8 * 8, + clust_num_ores = 8, + clust_size = 3, + y_min = -31000, + y_max = 64, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_coal", + wherein = "default:stone", + clust_scarcity = 24 * 24 * 24, + clust_num_ores = 27, + clust_size = 6, + y_min = -31000, + y_max = 0, + }) + + -- Iron + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_iron", + wherein = "default:stone", + clust_scarcity = 12 * 12 * 12, + clust_num_ores = 3, + clust_size = 2, + y_min = -15, + y_max = 2, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_iron", + wherein = "default:stone", + clust_scarcity = 9 * 9 * 9, + clust_num_ores = 5, + clust_size = 3, + y_min = -63, + y_max = -16, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_iron", + wherein = "default:stone", + clust_scarcity = 7 * 7 * 7, + clust_num_ores = 5, + clust_size = 3, + y_min = -31000, + y_max = -64, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_iron", + wherein = "default:stone", + clust_scarcity = 24 * 24 * 24, + clust_num_ores = 27, + clust_size = 6, + y_min = -31000, + y_max = -64, + }) + + --Mese + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_mese", + wherein = "default:stone", + clust_scarcity = 18 * 18 * 18, + clust_num_ores = 3, + clust_size = 2, + y_min = -255, + y_max = -64, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_mese", + wherein = "default:stone", + clust_scarcity = 14 * 14 * 14, + clust_num_ores = 5, + clust_size = 3, + y_min = -31000, + y_max = -256, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:mese", + wherein = "default:stone", + clust_scarcity = 36 * 36 * 36, + clust_num_ores = 3, + clust_size = 2, + y_min = -31000, + y_max = -1024, + }) + + -- Gold + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_gold", + wherein = "default:stone", + clust_scarcity = 15 * 15 * 15, + clust_num_ores = 3, + clust_size = 2, + y_min = -255, + y_max = -64, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_gold", + wherein = "default:stone", + clust_scarcity = 13 * 13 * 13, + clust_num_ores = 5, + clust_size = 3, + y_min = -31000, + y_max = -256, + }) + + -- Diamond + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_diamond", + wherein = "default:stone", + clust_scarcity = 17 * 17 * 17, + clust_num_ores = 4, + clust_size = 3, + y_min = -255, + y_max = -128, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_diamond", + wherein = "default:stone", + clust_scarcity = 15 * 15 * 15, + clust_num_ores = 4, + clust_size = 3, + y_min = -31000, + y_max = -256, + }) + + -- Copper + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_copper", + wherein = "default:stone", + clust_scarcity = 12 * 12 * 12, + clust_num_ores = 4, + clust_size = 3, + y_min = -63, + y_max = -16, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_copper", + wherein = "default:stone", + clust_scarcity = 9 * 9 * 9, + clust_num_ores = 5, + clust_size = 3, + y_min = -31000, + y_max = -64, + }) +end + + +-- +-- Register biomes +-- + +-- All mapgens except mgv6 and singlenode + +function default.register_biomes() + minetest.clear_registered_biomes() + + -- Permanent ice + + minetest.register_biome({ + name = "glacier", + node_dust = "default:snowblock", + node_top = "default:snowblock", + depth_top = 1, + node_filler = "default:snowblock", + depth_filler = 3, + node_stone = "default:ice", + node_water_top = "default:ice", + depth_water_top = 10, + --node_water = "", + node_river_water = "default:ice", + y_min = -8, + y_max = 31000, + heat_point = 0, + humidity_point = 50, + }) + + minetest.register_biome({ + name = "glacier_ocean", + node_dust = "default:snowblock", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -9, + heat_point = 0, + humidity_point = 50, + }) + + -- Cold + + minetest.register_biome({ + name = "tundra", + --node_dust = "", + node_top = "default:dirt_with_snow", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 1, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 2, + y_max = 31000, + heat_point = 15, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "tundra_beach", + --node_dust = "", + node_top = "default:gravel", + depth_top = 1, + node_filler = "default:gravel", + depth_filler = 2, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -3, + y_max = 1, + heat_point = 15, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "tundra_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -4, + heat_point = 15, + humidity_point = 35, + }) + + + minetest.register_biome({ + name = "taiga", + node_dust = "default:snow", + node_top = "default:dirt_with_snow", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 2, + y_max = 31000, + heat_point = 15, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "taiga_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 1, + heat_point = 15, + humidity_point = 65, + }) + + -- Temperate + + minetest.register_biome({ + name = "stone_grassland", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 1, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 6, + y_max = 31000, + heat_point = 40, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "stone_grassland_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 2, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 40, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "stone_grassland_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 4, + heat_point = 40, + humidity_point = 35, + }) + + + minetest.register_biome({ + name = "coniferous_forest", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 6, + y_max = 31000, + heat_point = 40, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "coniferous_forest_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 40, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "coniferous_forest_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 4, + heat_point = 40, + humidity_point = 65, + }) + + + minetest.register_biome({ + name = "sandstone_grassland", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 1, + node_stone = "default:sandstone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 6, + y_max = 31000, + heat_point = 60, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "sandstone_grassland_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 2, + node_stone = "default:sandstone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 60, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "sandstone_grassland_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + node_stone = "default:sandstone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 4, + heat_point = 60, + humidity_point = 35, + }) + + + minetest.register_biome({ + name = "deciduous_forest", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 1, + y_max = 31000, + heat_point = 60, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "deciduous_forest_swamp", + --node_dust = "", + node_top = "default:dirt", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -3, + y_max = 0, + heat_point = 60, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "deciduous_forest_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -4, + heat_point = 60, + humidity_point = 65, + }) + + -- Hot + + minetest.register_biome({ + name = "desert", + --node_dust = "", + node_top = "default:desert_sand", + depth_top = 1, + node_filler = "default:desert_sand", + depth_filler = 1, + node_stone = "default:desert_stone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 31000, + heat_point = 85, + humidity_point = 20, + }) + + minetest.register_biome({ + name = "desert_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + node_stone = "default:desert_stone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 4, + heat_point = 85, + humidity_point = 20, + }) + + + minetest.register_biome({ + name = "savanna", + --node_dust = "", + node_top = "default:dirt_with_dry_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 1, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 1, + y_max = 31000, + heat_point = 85, + humidity_point = 50, + }) + + minetest.register_biome({ + name = "savanna_swamp", + --node_dust = "", + node_top = "default:dirt", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -3, + y_max = 0, + heat_point = 85, + humidity_point = 50, + }) + + minetest.register_biome({ + name = "savanna_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -4, + heat_point = 85, + humidity_point = 50, + }) + + + minetest.register_biome({ + name = "rainforest", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 1, + y_max = 31000, + heat_point = 85, + humidity_point = 80, + }) + + minetest.register_biome({ + name = "rainforest_swamp", + --node_dust = "", + node_top = "default:dirt", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -3, + y_max = 0, + heat_point = 85, + humidity_point = 80, + }) + + minetest.register_biome({ + name = "rainforest_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -4, + heat_point = 85, + humidity_point = 80, + }) + + -- Underground + + minetest.register_biome({ + name = "underground", + --node_dust = "", + --node_top = "", + --depth_top = , + --node_filler = "", + --depth_filler = , + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -31000, + y_max = -113, + heat_point = 50, + humidity_point = 50, + }) +end + + +-- +-- Register decorations +-- + +-- Mgv6 + +function default.register_mgv6_decorations() + minetest.clear_registered_decorations() + + -- Papyrus + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = -0.3, + scale = 0.7, + spread = {x = 100, y = 100, z = 100}, + seed = 354, + octaves = 3, + persist = 0.7 + }, + y_min = 1, + y_max = 1, + decoration = "default:papyrus", + height = 2, + height_max = 4, + spawn_by = "default:water_source", + num_spawn_by = 1, + }) + + -- Cacti + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:desert_sand"}, + sidelen = 16, + noise_params = { + offset = -0.012, + scale = 0.024, + spread = {x = 100, y = 100, z = 100}, + seed = 230, + octaves = 3, + persist = 0.6 + }, + y_min = 1, + y_max = 30, + decoration = "default:cactus", + height = 3, + height_max = 4, + }) + + -- Long grasses + + for length = 1, 5 do + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.007, + spread = {x = 100, y = 100, z = 100}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + y_min = 1, + y_max = 30, + decoration = "default:grass_"..length, + }) + end + + -- Dry shrubs + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:desert_sand", "default:dirt_with_snow"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.035, + spread = {x = 100, y = 100, z = 100}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + y_min = 1, + y_max = 30, + decoration = "default:dry_shrub", + }) +end + +-- All mapgens except mgv6 and singlenode + +local function register_grass_decoration(offset, scale, length) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass", "default:sand"}, + sidelen = 16, + noise_params = { + offset = offset, + scale = scale, + spread = {x = 200, y = 200, z = 200}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + biomes = {"stone_grassland", "sandstone_grassland", + "deciduous_forest", "coniferous_forest", + "stone_grassland_dunes", "sandstone_grassland_dunes", + "coniferous_forest_dunes"}, + y_min = 1, + y_max = 31000, + decoration = "default:grass_"..length, + }) +end + +local function register_dry_grass_decoration(offset, scale, length) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_dry_grass"}, + sidelen = 16, + noise_params = { + offset = offset, + scale = scale, + spread = {x = 200, y = 200, z = 200}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + biomes = {"savanna"}, + y_min = 1, + y_max = 31000, + decoration = "default:dry_grass_"..length, + }) +end + +function default.register_decorations() + minetest.clear_registered_decorations() + + -- Apple tree and log + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.036, + scale = 0.022, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest"}, + y_min = 1, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts", + flags = "place_center_x, place_center_z", + }) + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.0018, + scale = 0.0011, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest"}, + y_min = 1, + y_max = 31000, + schematic = { + size = {x = 3, y = 3, z = 1}, + data = { + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "default:tree", param2 = 12, prob = 191}, + {name = "default:tree", param2 = 12}, + {name = "default:tree", param2 = 12, prob = 127}, + {name = "air", prob = 0}, + {name = "flowers:mushroom_brown", prob = 63}, + {name = "air", prob = 0}, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + + -- Jungle tree and log + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass", "default:dirt"}, + sidelen = 80, + fill_ratio = 0.1, + biomes = {"rainforest", "rainforest_swamp"}, + y_min = 0, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts", + flags = "place_center_x, place_center_z", + rotation = "random", + }) + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass", "default:dirt"}, + sidelen = 80, + fill_ratio = 0.005, + biomes = {"rainforest", "rainforest_swamp"}, + y_min = 1, + y_max = 31000, + schematic = { + size = {x = 3, y = 3, z = 1}, + data = { + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "default:jungletree", param2 = 12, prob = 191}, + {name = "default:jungletree", param2 = 12}, + {name = "default:jungletree", param2 = 12, prob = 127}, + {name = "air", prob = 0}, + {name = "flowers:mushroom_brown", prob = 127}, + {name = "air", prob = 0}, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + + -- Taiga and temperate coniferous forest pine tree and log + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.036, + scale = 0.022, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"taiga", "coniferous_forest"}, + y_min = 2, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts", + flags = "place_center_x, place_center_z", + }) + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, + sidelen = 80, + noise_params = { + offset = 0.0018, + scale = 0.0011, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"taiga", "coniferous_forest"}, + y_min = 1, + y_max = 31000, + schematic = { + size = {x = 3, y = 3, z = 1}, + data = { + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "default:pine_tree", param2 = 12, prob = 191}, + {name = "default:pine_tree", param2 = 12}, + {name = "default:pine_tree", param2 = 12, prob = 127}, + {name = "air", prob = 0}, + {name = "flowers:mushroom_red", prob = 63}, + {name = "air", prob = 0}, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + + -- Acacia tree and log + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_dry_grass"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.002, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"savanna"}, + y_min = 1, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts", + flags = "place_center_x, place_center_z", + rotation = "random", + }) + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_dry_grass"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.001, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"savanna"}, + y_min = 1, + y_max = 31000, + schematic = { + size = {x = 3, y = 2, z = 1}, + data = { + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "default:acacia_tree", param2 = 12, prob = 191}, + {name = "default:acacia_tree", param2 = 12}, + {name = "default:acacia_tree", param2 = 12, prob = 127}, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + + -- Aspen tree and log + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.0, + scale = -0.015, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest"}, + y_min = 1, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/aspen_tree.mts", + flags = "place_center_x, place_center_z", + }) + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.0, + scale = -0.0008, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest"}, + y_min = 1, + y_max = 31000, + schematic = { + size = {x = 3, y = 3, z = 1}, + data = { + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "air", prob = 0}, + {name = "default:aspen_tree", param2 = 12}, + {name = "default:aspen_tree", param2 = 12}, + {name = "default:aspen_tree", param2 = 12, prob = 127}, + {name = "flowers:mushroom_red", prob = 63}, + {name = "flowers:mushroom_brown", prob = 63}, + {name = "air", prob = 0}, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + -- Large cactus + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:desert_sand"}, + sidelen = 16, + noise_params = { + offset = -0.0003, + scale = 0.0009, + spread = {x = 200, y = 200, z = 200}, + seed = 230, + octaves = 3, + persist = 0.6 + }, + biomes = {"desert"}, + y_min = 5, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/large_cactus.mts", + flags = "place_center_x", + rotation = "random", + }) + + -- Cactus + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:desert_sand"}, + sidelen = 16, + noise_params = { + offset = -0.0003, + scale = 0.0009, + spread = {x = 200, y = 200, z = 200}, + seed = 230, + octaves = 3, + persist = 0.6 + }, + biomes = {"desert"}, + y_min = 5, + y_max = 31000, + decoration = "default:cactus", + height = 2, + height_max = 5, + }) + + -- Papyrus + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt"}, + sidelen = 16, + noise_params = { + offset = -0.3, + scale = 0.7, + spread = {x = 200, y = 200, z = 200}, + seed = 354, + octaves = 3, + persist = 0.7 + }, + biomes = {"savanna_swamp"}, + y_min = 0, + y_max = 0, + schematic = minetest.get_modpath("default").."/schematics/papyrus.mts", + }) + + -- Grasses + + register_grass_decoration(-0.03, 0.09, 5) + register_grass_decoration(-0.015, 0.075, 4) + register_grass_decoration(0, 0.06, 3) + register_grass_decoration(0.015, 0.045, 2) + register_grass_decoration(0.03, 0.03, 1) + + -- Dry grasses + + register_dry_grass_decoration(0.01, 0.05, 5) + register_dry_grass_decoration(0.03, 0.03, 4) + register_dry_grass_decoration(0.05, 0.01, 3) + register_dry_grass_decoration(0.07, -0.01, 2) + register_dry_grass_decoration(0.09, -0.03, 1) + + -- Junglegrass + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 80, + fill_ratio = 0.1, + biomes = {"rainforest"}, + y_min = 1, + y_max = 31000, + decoration = "default:junglegrass", + }) + + -- Dry shrub + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:desert_sand", "default:dirt_with_snow"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.02, + spread = {x = 200, y = 200, z = 200}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + biomes = {"desert", "tundra"}, + y_min = 2, + y_max = 31000, + decoration = "default:dry_shrub", + }) +end + + +-- +-- Generate nyan cats +-- + +-- All mapgens except singlenode + +function default.make_nyancat(pos, facedir, length) + local tailvec = {x = 0, y = 0, z = 0} + if facedir == 0 then + tailvec.z = 1 + elseif facedir == 1 then + tailvec.x = 1 + elseif facedir == 2 then + tailvec.z = -1 + elseif facedir == 3 then + tailvec.x = -1 + else + facedir = 0 + tailvec.z = 1 + end + local p = {x = pos.x, y = pos.y, z = pos.z} + minetest.set_node(p, {name = "default:nyancat", param2 = facedir}) + for i = 1, length do + p.x = p.x + tailvec.x + p.z = p.z + tailvec.z + minetest.set_node(p, {name = "default:nyancat_rainbow", param2 = facedir}) + end +end + +function default.generate_nyancats(minp, maxp, seed) + local height_min = -31000 + local height_max = -32 if maxp.y < height_min or minp.y > height_max then return end local y_min = math.max(minp.y, height_min) local y_max = math.min(maxp.y, height_max) - local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) - local pr = PseudoRandom(seed) - local num_chunks = math.floor(chunks_per_volume * volume) - local chunk_size = 3 - if ore_per_chunk <= 4 then - chunk_size = 2 - end - local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk) - --print("generate_ore num_chunks: "..dump(num_chunks)) - for i=1,num_chunks do - local y0 = pr:next(y_min, y_max-chunk_size+1) - if y0 >= height_min and y0 <= height_max then - local x0 = pr:next(minp.x, maxp.x-chunk_size+1) - local z0 = pr:next(minp.z, maxp.z-chunk_size+1) - local p0 = {x=x0, y=y0, z=z0} - for x1=0,chunk_size-1 do - for y1=0,chunk_size-1 do - for z1=0,chunk_size-1 do - if pr:next(1,inverse_chance) == 1 then - local x2 = x0+x1 - local y2 = y0+y1 - local z2 = z0+z1 - local p2 = {x=x2, y=y2, z=z2} - if minetest.env:get_node(p2).name == wherein then - minetest.env:set_node(p2, {name=name}) - end - end - end - end - end + local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1) + local pr = PseudoRandom(seed + 9324342) + local max_num_nyancats = math.floor(volume / (16 * 16 * 16)) + for i = 1, max_num_nyancats do + if pr:next(0, 1000) == 0 then + local x0 = pr:next(minp.x, maxp.x) + local y0 = pr:next(minp.y, maxp.y) + local z0 = pr:next(minp.z, maxp.z) + local p0 = {x = x0, y = y0, z = z0} + default.make_nyancat(p0, pr:next(0, 3), pr:next(3, 15)) end end - --print("generate_ore done") end -function default.make_papyrus(pos, size) - for y=0,size-1 do - local p = {x=pos.x, y=pos.y+y, z=pos.z} - minetest.env:set_node(p, {name="default:papyrus"}) - end -end -function default.make_cactus(pos, size) - for y=0,size-1 do - local p = {x=pos.x, y=pos.y+y, z=pos.z} - minetest.env:set_node(p, {name="default:cactus"}) - end -end +-- +-- Detect mapgen to select functions +-- -minetest.register_on_generated(function(minp, maxp, seed) - generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed, 1/8/8/8, 5, -31000, 64) - generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/16/16/16, 5, -5, 7) - generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/12/12/12, 5, -16, -5) - generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/9/9/9, 5, -31000, -17) - if maxp.y >= 2 and minp.y <= 0 then - -- Generate clay - -- Assume X and Z lengths are equal - local divlen = 4 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0+1,divs-1-1 do - for divz=0+1,divs-1-1 do - local cx = minp.x + math.floor((divx+0.5)*divlen) - local cz = minp.z + math.floor((divz+0.5)*divlen) - if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and - minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then - local is_shallow = true - local num_water_around = 0 - if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then - num_water_around = num_water_around + 1 end - if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then - num_water_around = num_water_around + 1 end - if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then - num_water_around = num_water_around + 1 end - if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then - num_water_around = num_water_around + 1 end - if num_water_around >= 2 then - is_shallow = false - end - if is_shallow then - for x1=-divlen,divlen do - for z1=-divlen,divlen do - if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then - minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"}) - end - end - end - end - end - end - end - -- Generate papyrus - local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100) - -- Assume X and Z lengths are equal - local divlen = 8 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine papyrus amount from perlin noise - local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20) - -- Find random positions for papyrus based on this random - local pr = PseudoRandom(seed+1) - for i=0,papyrus_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and - minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then - default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4)) - end - end - end - end - -- Generate cactuses - local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100) - -- Assume X and Z lengths are equal - local divlen = 16 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine cactus amount from perlin noise - local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3) - -- Find random positions for cactus based on this random - local pr = PseudoRandom(seed+1) - for i=0,cactus_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - -- Find ground level (0...15) - local ground_y = nil - for y=30,0,-1 do - if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then - ground_y = y - break - end - end - -- If desert sand, make cactus - if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then - default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4)) - end - end - end - end - end -end) +-- Mods using singlenode mapgen can call these functions to enable +-- the use of minetest.generate_ores or minetest.generate_decorations +local mg_params = minetest.get_mapgen_params() +if mg_params.mgname == "v6" then + default.register_ores() + default.register_mgv6_decorations() + minetest.register_on_generated(default.generate_nyancats) +elseif mg_params.mgname ~= "singlenode" then + default.register_biomes() + default.register_ores() + default.register_decorations() + minetest.register_on_generated(default.generate_nyancats) +end