X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=include%2Fenv.h;h=d6c2d751d62b6cc7eb3bbf9a108b36be14a8a486;hb=f39c8454b500a42a1baa65a2bdefbaa21f413003;hp=157ee9b724e810f951d346c1025146082ddbecd8;hpb=af95f2061aee57ce76e1d62a6962724cc5a849a8;p=oweals%2Fu-boot.git diff --git a/include/env.h b/include/env.h index 157ee9b724..d6c2d751d6 100644 --- a/include/env.h +++ b/include/env.h @@ -1,6 +1,6 @@ /* SPDX-License-Identifier: GPL-2.0+ */ /* - * Common environment functions + * Common environment functions and definitions * * (C) Copyright 2000-2009 * Wolfgang Denk, DENX Software Engineering, wd@denx.de. @@ -9,7 +9,206 @@ #ifndef __ENV_H #define __ENV_H +#include #include +#include + +struct environment_s; + +/* Value for environment validity */ +enum env_valid { + ENV_INVALID, /* No valid environment */ + ENV_VALID, /* First or only environment is valid */ + ENV_REDUND, /* Redundant environment is valid */ +}; + +/** enum env_op - environment callback operation */ +enum env_op { + env_op_create, + env_op_delete, + env_op_overwrite, +}; + +/** struct env_clbk_tbl - declares a new callback */ +struct env_clbk_tbl { + const char *name; /* Callback name */ + int (*callback)(const char *name, const char *value, enum env_op op, + int flags); +}; + +/* + * Define a callback that can be associated with variables. + * when associated through the ".callbacks" environment variable, the callback + * will be executed any time the variable is inserted, overwritten, or deleted. + * + * For SPL these are silently dropped to reduce code size, since environment + * callbacks are not supported with SPL. + */ +#ifdef CONFIG_SPL_BUILD +#define U_BOOT_ENV_CALLBACK(name, callback) \ + static inline __maybe_unused void _u_boot_env_noop_##name(void) \ + { \ + (void)callback; \ + } +#else +#define U_BOOT_ENV_CALLBACK(name, callback) \ + ll_entry_declare(struct env_clbk_tbl, name, env_clbk) = \ + {#name, callback} +#endif + +/** enum env_redund_flags - Flags for the redundand_environment */ +enum env_redund_flags { + ENV_REDUND_OBSOLETE = 0, + ENV_REDUND_ACTIVE = 1, +}; + +/** + * env_get_id() - Gets a sequence number for the environment + * + * This value increments every time the environment changes, so can be used an + * an indication of this + * + * @return environment ID + */ +int env_get_id(void); + +/** + * env_init() - Set up the pre-relocation environment + * + * This locates the environment or uses the default if nothing is available. + * This must be called before env_get() will work. + * + * @return 0 if OK, -ENODEV if no environment drivers are enabled + */ +int env_init(void); + +/** + * env_relocate() - Set up the post-relocation environment + * + * This loads the environment into RAM so that it can be modified. This is + * called after relocation, before the environment is used + */ +void env_relocate(void); + +/** + * env_match() - Match a name / name=value pair + * + * This is used prior to relocation for finding envrionment variables + * + * @name: A simple 'name', or a 'name=value' pair. + * @index: The environment index for a 'name2=value2' pair. + * @return index for the value if the names match, else -1. + */ +int env_match(unsigned char *name, int index); + +/** + * env_get() - Look up the value of an environment variable + * + * In U-Boot proper this can be called before relocation (which is when the + * environment is loaded from storage, i.e. GD_FLG_ENV_READY is 0). In that + * case this function calls env_get_f(). + * + * @varname: Variable to look up + * @return value of variable, or NULL if not found + */ +char *env_get(const char *varname); + +/* + * Like env_get, but prints an error if envvar isn't defined in the + * environment. It always returns what env_get does, so it can be used in + * place of env_get without changing error handling otherwise. + * + * @varname: Variable to look up + * @return value of variable, or NULL if not found + */ +char *from_env(const char *envvar); + +/** + * env_get_f() - Look up the value of an environment variable (early) + * + * This function is called from env_get() if the environment has not been + * loaded yet (GD_FLG_ENV_READY flag is 0). Some environment locations will + * support reading the value (slowly) and some will not. + * + * @varname: Variable to look up + * @return value of variable, or NULL if not found + */ +int env_get_f(const char *name, char *buf, unsigned int len); + +/** + * env_get_yesno() - Read an environment variable as a boolean + * + * @return 1 if yes/true (Y/y/T/t), -1 if variable does not exist (i.e. default + * to true), 0 if otherwise + */ +int env_get_yesno(const char *var); + +/** + * env_set() - set an environment variable + * + * This sets or deletes the value of an environment variable. For setting the + * value the variable is created if it does not already exist. + * + * @varname: Variable to adjust + * @value: Value to set for the variable, or NULL or "" to delete the variable + * @return 0 if OK, 1 on error + */ +int env_set(const char *varname, const char *value); + +/** + * env_get_ulong() - Return an environment variable as an integer value + * + * Most U-Boot environment variables store hex values. For those which store + * (e.g.) base-10 integers, this function can be used to read the value. + * + * @name: Variable to look up + * @base: Base to use (e.g. 10 for base 10, 2 for binary) + * @default_val: Default value to return if no value is found + * @return the value found, or @default_val if none + */ +ulong env_get_ulong(const char *name, int base, ulong default_val); + +/** + * env_set_ulong() - set an environment variable to an integer + * + * @varname: Variable to adjust + * @value: Value to set for the variable (will be converted to a string) + * @return 0 if OK, 1 on error + */ +int env_set_ulong(const char *varname, ulong value); + +/** + * env_get_hex() - Return an environment variable as a hex value + * + * Decode an environment as a hex number (it may or may not have a 0x + * prefix). If the environment variable cannot be found, or does not start + * with hex digits, the default value is returned. + * + * @varname: Variable to decode + * @default_val: Value to return on error + */ +ulong env_get_hex(const char *varname, ulong default_val); + +/** + * env_set_hex() - set an environment variable to a hex value + * + * @varname: Variable to adjust + * @value: Value to set for the variable (will be converted to a hex string) + * @return 0 if OK, 1 on error + */ +int env_set_hex(const char *varname, ulong value); + +/** + * env_set_addr - Set an environment variable to an address in hex + * + * @varname: Environment variable to set + * @addr: Value to set it to + * @return 0 if ok, 1 on error + */ +static inline int env_set_addr(const char *varname, const void *addr) +{ + return env_set_hex(varname, (ulong)addr); +} /** * env_complete() - return an auto-complete for environment variables @@ -25,4 +224,123 @@ int env_complete(char *var, int maxv, char *cmdv[], int maxsz, char *buf, bool dollar_comp); +/** + * eth_env_get_enetaddr() - Get an ethernet address from the environmnet + * + * @name: Environment variable to get (e.g. "ethaddr") + * @enetaddr: Place to put MAC address (6 bytes) + * @return 0 if OK, 1 on error + */ +int eth_env_get_enetaddr(const char *name, uint8_t *enetaddr); + +/** + * eth_env_set_enetaddr() - Set an ethernet address in the environmnet + * + * @name: Environment variable to set (e.g. "ethaddr") + * @enetaddr: Pointer to MAC address to put into the variable (6 bytes) + * @return 0 if OK, 1 on error + */ +int eth_env_set_enetaddr(const char *name, const uint8_t *enetaddr); + +/** + * env_fix_drivers() - Updates envdriver as per relocation + */ +void env_fix_drivers(void); + +/** + * env_set_default_vars() - reset variables to their default value + * + * This resets individual variables to their value in the default environment + * + * @nvars: Number of variables to set/reset + * @vars: List of variables to set/reset + * @flags: Flags controlling matching (H_... - see search.h) + */ +int env_set_default_vars(int nvars, char *const vars[], int flags); + +/** + * env_load() - Load the environment from storage + * + * @return 0 if OK, -ve on error + */ +int env_load(void); + +/** + * env_save() - Save the environment to storage + * + * @return 0 if OK, -ve on error + */ +int env_save(void); + +/** + * env_erase() - Erase the environment on storage + * + * @return 0 if OK, -ve on error + */ +int env_erase(void); + +/** + * env_import() - Import from a binary representation into hash table + * + * This imports the environment from a buffer. The format for each variable is + * var=value\0 with a double \0 at the end of the buffer. + * + * @buf: Buffer containing the environment (struct environemnt_s *) + * @check: non-zero to check the CRC at the start of the environment, 0 to + * ignore it + * @return 0 if imported successfully, -ENOMSG if the CRC was bad, -EIO if + * something else went wrong + */ +int env_import(const char *buf, int check); + +/** + * env_export() - Export the environment to a buffer + * + * Export from hash table into binary representation + * + * @env_out: Buffer to contain the environment (must be large enough!) + * @return 0 if OK, 1 on error + */ +int env_export(struct environment_s *env_out); + +/** + * env_import_redund() - Select and import one of two redundant environments + * + * @buf1: First environment (struct environemnt_s *) + * @buf1_read_fail: 0 if buf1 is valid, non-zero if invalid + * @buf2: Second environment (struct environemnt_s *) + * @buf2_read_fail: 0 if buf2 is valid, non-zero if invalid + * @return 0 if OK, -EIO if no environment is valid, -ENOMSG if the CRC was bad + */ +int env_import_redund(const char *buf1, int buf1_read_fail, + const char *buf2, int buf2_read_fail); + +/** + * env_get_default() - Look up a variable from the default environment + * + * @name: Variable to look up + * @return value if found, NULL if not found in default environment + */ +char *env_get_default(const char *name); + +/* [re]set to the default environment */ +void env_set_default(const char *s, int flags); + +/** + * env_get_char() - Get a character from the early environment + * + * This reads from the pre-relocation environment + * + * @index: Index of character to read (0 = first) + * @return character read, or -ve on error + */ +int env_get_char(int index); + +/** + * env_reloc() - Relocate the 'env' sub-commands + * + * This is used for those unfortunate archs with crappy toolchains + */ +void env_reloc(void); + #endif