X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=builtin%2Fsettingtypes.txt;h=931fe26da3d77dd4978523cb665105e14e8a2235;hb=41ad0f4f202b47daab0841a56bf27c3990670344;hp=877b6f2b817997fbaa1bb64cc1879909518c19e5;hpb=4f7674d448abb9f12030c743a1a6a0d3ad07ad7c;p=oweals%2Fminetest.git diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 877b6f2b8..931fe26da 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -637,7 +637,7 @@ fov (Field of view) int 72 45 160 # Adjust the gamma encoding for the light tables. Higher numbers are brighter. # This setting is for the client only and is ignored by the server. -display_gamma (Gamma) float 1.0 0.5 3.0 +display_gamma (Gamma) float 1.0 0.5 10.0 # Gradient of light curve at minimum light level. lighting_alpha (Darkness sharpness) float 0.0 0.0 4.0 @@ -1097,7 +1097,7 @@ time_send_interval (Time send interval) int 5 time_speed (Time speed) int 72 # Time of day when a new world is started, in millihours (0-23999). -world_start_time (World start time) int 5250 0 23999 +world_start_time (World start time) int 6125 0 23999 # Interval of saving important changes in the world, stated in seconds. server_map_save_interval (Map save interval) float 5.3 @@ -1329,7 +1329,7 @@ profiler_print_interval (Engine profiling data print interval) int 0 # Creating a world in the main menu will override this. # Current mapgens in a highly unstable state: # - The optional floatlands of v7 (disabled by default). -mg_name (Mapgen name) enum v7 v5,v6,v7,valleys,carpathian,fractal,flat,singlenode +mg_name (Mapgen name) enum v7 v7,valleys,carpathian,v5,flat,fractal,singlenode,v6 # Water surface level of the world. water_level (Water level) int 1 @@ -1375,6 +1375,7 @@ mgv5_cave_width (Cave width) float 0.09 # Y of upper limit of large caves. mgv5_large_cave_depth (Large cave depth) int -256 +# Deprecated, define and locate cave liquids using biome definitions instead. # Y of upper limit of lava in large caves. mgv5_lava_depth (Lava depth) int -256 @@ -1417,6 +1418,9 @@ mgv5_np_cavern (Cavern noise) noise_params_3d 0, 1, (384, 128, 384), 723, 5, 0.6 # 3D noise defining terrain. mgv5_np_ground (Ground noise) noise_params_3d 0, 40, (80, 80, 80), 983240, 4, 0.55, 2.0, eased +# 3D noise that determines number of dungeons per mapchunk. +mgv5_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0, 2, 0.8, 2.0 + [*Mapgen V6] # Map generation attributes specific to Mapgen v6. @@ -1488,6 +1492,7 @@ mgv7_cave_width (Cave width) float 0.09 # Y of upper limit of large caves. mgv7_large_cave_depth (Large cave depth) int -33 +# Deprecated, define and locate cave liquids using biome definitions instead. # Y of upper limit of lava in large caves. mgv7_lava_depth (Lava depth) int -256 @@ -1569,20 +1574,33 @@ mgv7_np_cave1 (Cave1 noise) noise_params_3d 0, 12, (61, 61, 61), 52534, 3, 0.5, # Second of two 3D noises that together define tunnels. mgv7_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 +# 3D noise that determines number of dungeons per mapchunk. +mgv7_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0, 2, 0.8, 2.0 + [*Mapgen Carpathian] # Map generation attributes specific to Mapgen Carpathian. -mgcarpathian_spflags (Mapgen Carpathian specific flags) flags caverns caverns,nocaverns +mgcarpathian_spflags (Mapgen Carpathian specific flags) flags caverns,norivers caverns,nocaverns,rivers,norivers # Defines the base ground level. mgcarpathian_base_level (Base ground level) float 12.0 +# Defines the width of the river channel. +mgcarpathian_river_width (River channel width) float 0.05 + +# Defines the depth of the river channel. +mgcarpathian_river_depth (River channel depth) float 24.0 + +# Defines the width of the river valley. +mgcarpathian_valley_width (River valley width) float 0.25 + # Controls width of tunnels, a smaller value creates wider tunnels. mgcarpathian_cave_width (Cave width) float 0.09 # Y of upper limit of large caves. mgcarpathian_large_cave_depth (Large cave depth) int -33 +# Deprecated, define and locate cave liquids using biome definitions instead. # Y of upper limit of lava in large caves. mgcarpathian_lava_depth (Lava depth) int -256 @@ -1636,6 +1654,9 @@ mgcarpathian_np_ridge_mnt (Ridged mountain size noise) noise_params_2d 0, 12, (7 # 2D noise that controls the shape/size of step mountains. mgcarpathian_np_step_mnt (Step mountain size noise) noise_params_2d 0, 8, (509, 509, 509), 2590, 6, 0.6, 2.0, eased +# 2D noise that locates the river valleys and channels. +mgcarpathian_np_rivers (River noise) noise_params_2d 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0, eased + # 3D noise for mountain overhangs, cliffs, etc. Usually small variations. mgcarpathian_np_mnt_var (Mountain variation noise) noise_params_3d 0, 1, (499, 499, 499), 2490, 5, 0.55, 2.0 @@ -1648,6 +1669,9 @@ mgcarpathian_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, # 3D noise defining giant caverns. mgcarpathian_np_cavern (Cavern noise) noise_params_3d 0, 1, (384, 128, 384), 723, 5, 0.63, 2.0 +# 3D noise that determines number of dungeons per mapchunk. +mgcarpathian_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0, 2, 0.8, 2.0 + [*Mapgen Flat] # Map generation attributes specific to Mapgen flat. @@ -1660,6 +1684,7 @@ mgflat_ground_level (Ground level) int 8 # Y of upper limit of large caves. mgflat_large_cave_depth (Large cave depth) int -33 +# Deprecated, define and locate cave liquids using biome definitions instead. # Y of upper limit of lava in large caves. mgflat_lava_depth (Lava depth) int -256 @@ -1702,14 +1727,23 @@ mgflat_np_cave1 (Cave1 noise) noise_params_3d 0, 12, (61, 61, 61), 52534, 3, 0.5 # Second of two 3D noises that together define tunnels. mgflat_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 +# 3D noise that determines number of dungeons per mapchunk. +mgflat_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0, 2, 0.8, 2.0 + [*Mapgen Fractal] +# Map generation attributes specific to Mapgen flat. +# 'terrain' enables the generation of non-fractal terrain: +# ocean, islands and underground. +mgfractal_spflags (Mapgen Fractal specific flags) flags terrain terrain,noterrain + # Controls width of tunnels, a smaller value creates wider tunnels. mgfractal_cave_width (Cave width) float 0.09 # Y of upper limit of large caves. mgfractal_large_cave_depth (Large cave depth) int -33 +# Deprecated, define and locate cave liquids using biome definitions instead. # Y of upper limit of lava in large caves. mgfractal_lava_depth (Lava depth) int -256 @@ -1811,6 +1845,9 @@ mgfractal_np_cave1 (Cave1 noise) noise_params_3d 0, 12, (61, 61, 61), 52534, 3, # Second of two 3D noises that together define tunnels. mgfractal_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 +# 3D noise that determines number of dungeons per mapchunk. +mgfractal_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0, 2, 0.8, 2.0 + [*Mapgen Valleys] # Map generation attributes specific to Mapgen Valleys. @@ -1829,6 +1866,7 @@ mgvalleys_altitude_chill (Altitude chill) int 90 # Depth below which you'll find large caves. mgvalleys_large_cave_depth (Large cave depth) int -33 +# Deprecated, define and locate cave liquids using biome definitions instead. # Y of upper limit of lava in large caves. mgvalleys_lava_depth (Lava depth) int 1 @@ -1888,6 +1926,9 @@ mgvalleys_np_valley_profile (Valley profile) noise_params_2d 0.6, 0.5, (512, 512 # Slope and fill work together to modify the heights. mgvalleys_np_inter_valley_slope (Valley slope) noise_params_2d 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0, eased +# 3D noise that determines number of dungeons per mapchunk. +mgvalleys_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0, 2, 0.8, 2.0 + [*Advanced] # Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).