X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=builtin%2Fmainmenu%2Ftab_multiplayer.lua;h=f40b707ac57c075e2602cad06352247e93093c10;hb=441740e021f48a3c4f7595711777b7655fdd5778;hp=1e41f68b18936fa33acb8576f6b7b42ffd54a9ee;hpb=581efea60e8fad18b9a2fc9d544f014e2ac693f8;p=oweals%2Fminetest.git diff --git a/builtin/mainmenu/tab_multiplayer.lua b/builtin/mainmenu/tab_multiplayer.lua index 1e41f68b1..f40b707ac 100644 --- a/builtin/mainmenu/tab_multiplayer.lua +++ b/builtin/mainmenu/tab_multiplayer.lua @@ -17,72 +17,110 @@ -------------------------------------------------------------------------------- local function get_formspec(tabview, name, tabdata) - local render_details = core.is_yes(core.setting_getbool("public_serverlist")) - - local retval = - "label[0,4.25;" .. fgettext("Address/Port") .. "]" .. - "label[9,2.75;" .. fgettext("Name/Password") .. "]" .. - "field[0.25,5.25;5.5,0.5;te_address;;" .. - core.formspec_escape(core.setting_get("address")) .. "]" .. - "field[5.75,5.25;2.25,0.5;te_port;;" .. - core.formspec_escape(core.setting_get("remote_port")) .. "]" .. - "checkbox[0,3.6;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" .. - dump(core.setting_getbool("public_serverlist")) .. "]" - - if not core.setting_getbool("public_serverlist") then - retval = retval .. - "button[6.45,3.95;2.25,0.5;btn_delete_favorite;" .. fgettext("Delete") .. "]" + -- Update the cached supported proto info, + -- it may have changed after a change by the settings menu. + common_update_cached_supp_proto() + local fav_selected = nil + if menudata.search_result then + fav_selected = menudata.search_result[tabdata.fav_selected] + else + fav_selected = menudata.favorites[tabdata.fav_selected] end - retval = retval .. - "button[9,4.95;2.5,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" .. - "field[9.3,3.75;2.5,0.5;te_name;;" .. - core.formspec_escape(core.setting_get("name")) .. "]" .. - "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" .. - "textarea[9.3,0;2.5,3.1;;" - - if tabdata.fav_selected ~= nil and - menudata.favorites[tabdata.fav_selected] ~= nil and - menudata.favorites[tabdata.fav_selected].description ~= nil then - retval = retval .. - core.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true) + if not tabdata.search_for then + tabdata.search_for = "" end - retval = retval .. - ";]" + local retval = + -- Search + "field[0.15,0.35;6.05,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]".. + "button[5.8,0.1;2,0.1;btn_mp_search;" .. fgettext("Search") .. "]" .. + + -- Address / Port + "label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" .. + "field[8,0.65;3.25,0.5;te_address;;" .. + core.formspec_escape(core.settings:get("address")) .. "]" .. + "field[11.1,0.65;1.4,0.5;te_port;;" .. + core.formspec_escape(core.settings:get("remote_port")) .. "]" .. + + -- Name / Password + "label[7.75,0.95;" .. fgettext("Name / Password") .. "]" .. + "field[8,1.85;2.9,0.5;te_name;;" .. + core.formspec_escape(core.settings:get("name")) .. "]" .. + "pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" .. + + -- Description Background + "box[7.73,2.25;4.25,2.6;#999999]".. + + -- Connect + "button[10.1,5.15;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" + + if tabdata.fav_selected and fav_selected then + if gamedata.fav then + retval = retval .. "button[7.75,5.15;2.3,0.5;btn_delete_favorite;" .. + fgettext("Del. Favorite") .. "]" + end + if fav_selected.description then + retval = retval .. "textarea[8.1,2.3;4.23,2.9;;" .. + core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]" + end + end --favourites - local function image_column(tooltip, flagname) - return "image," .. - "tooltip=" .. core.formspec_escape(tooltip) .. "," .. - "0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," .. - "1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png") - end - if render_details then - retval = retval .. "tablecolumns[" .. - "color,span=3;" .. - "text,align=right;" .. -- clients - "text,align=center,padding=0.25;" .. -- "/" - "text,align=right,padding=0.25;" .. -- clients_max - image_column("Creative mode", "creative") .. ",padding=1;" .. - image_column("Damage enabled", "damage") .. ",padding=0.25;" .. - image_column("PvP enabled", "pvp") .. ",padding=0.25;" .. - "text,padding=1]" -- name - else - retval = retval .. "tablecolumns[text]" - end - retval = retval .. - "table[0,0;8.5,3.7;favourites;" + retval = retval .. "tablecolumns[" .. + image_column(fgettext("Favorite"), "favorite") .. ";" .. + image_column(fgettext("Ping")) .. ",padding=0.25;" .. + "color,span=3;" .. + "text,align=right;" .. -- clients + "text,align=center,padding=0.25;" .. -- "/" + "text,align=right,padding=0.25;" .. -- clients_max + image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" .. + image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" .. + image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" .. + "color,span=1;" .. + "text,padding=1]" .. + "table[-0.15,0.6;7.75,5.15;favourites;" + + if menudata.search_result then + for i = 1, #menudata.search_result do + local favs = core.get_favorites("local") + local server = menudata.search_result[i] + + for fav_id = 1, #favs do + if server.address == favs[fav_id].address and + server.port == favs[fav_id].port then + server.is_favorite = true + end + end - if #menudata.favorites > 0 then - retval = retval .. render_favorite(menudata.favorites[1],render_details) + if i ~= 1 then + retval = retval .. "," + end - for i=2,#menudata.favorites,1 do - retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details) + retval = retval .. render_serverlist_row(server, server.is_favorite) + end + elseif #menudata.favorites > 0 then + local favs = core.get_favorites("local") + if #favs > 0 then + for i = 1, #favs do + for j = 1, #menudata.favorites do + if menudata.favorites[j].address == favs[i].address and + menudata.favorites[j].port == favs[i].port then + table.insert(menudata.favorites, i, table.remove(menudata.favorites, j)) + end + end + if favs[i].address ~= menudata.favorites[i].address then + table.insert(menudata.favorites, i, favs[i]) + end + end + end + retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0)) + for i = 2, #menudata.favorites do + retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs)) end end - if tabdata.fav_selected ~= nil then + if tabdata.fav_selected then retval = retval .. ";" .. tabdata.fav_selected .. "]" else retval = retval .. ";0]" @@ -93,33 +131,40 @@ end -------------------------------------------------------------------------------- local function main_button_handler(tabview, fields, name, tabdata) + local serverlist = menudata.search_result or menudata.favorites - if fields["te_name"] ~= nil then - gamedata.playername = fields["te_name"] - core.setting_set("name", fields["te_name"]) + if fields.te_name then + gamedata.playername = fields.te_name + core.settings:set("name", fields.te_name) end - if fields["favourites"] ~= nil then - local event = core.explode_table_event(fields["favourites"]) + if fields.favourites then + local event = core.explode_table_event(fields.favourites) + local fav = serverlist[event.row] + if event.type == "DCL" then - if event.row <= #menudata.favorites then - gamedata.address = menudata.favorites[event.row].address - gamedata.port = menudata.favorites[event.row].port - gamedata.playername = fields["te_name"] - if fields["te_pwd"] ~= nil then - gamedata.password = fields["te_pwd"] + if event.row <= #serverlist then + if menudata.favorites_is_public and + not is_server_protocol_compat_or_error( + fav.proto_min, fav.proto_max) then + return true end + + gamedata.address = fav.address + gamedata.port = fav.port + gamedata.playername = fields.te_name gamedata.selected_world = 0 - if menudata.favorites ~= nil then - gamedata.servername = menudata.favorites[event.row].name - gamedata.serverdescription = menudata.favorites[event.row].description + if fields.te_pwd then + gamedata.password = fields.te_pwd end - if gamedata.address ~= nil and - gamedata.port ~= nil then - core.setting_set("address",gamedata.address) - core.setting_set("remote_port",gamedata.port) + gamedata.servername = fav.name + gamedata.serverdescription = fav.description + + if gamedata.address and gamedata.port then + core.settings:set("address", gamedata.address) + core.settings:set("remote_port", gamedata.port) core.start() end end @@ -127,107 +172,162 @@ local function main_button_handler(tabview, fields, name, tabdata) end if event.type == "CHG" then - if event.row <= #menudata.favorites then - local address = menudata.favorites[event.row].address - local port = menudata.favorites[event.row].port - - if address ~= nil and - port ~= nil then - core.setting_set("address",address) - core.setting_set("remote_port",port) + if event.row <= #serverlist then + gamedata.fav = false + local favs = core.get_favorites("local") + local address = fav.address + local port = fav.port + gamedata.serverdescription = fav.description + + for i = 1, #favs do + if fav.address == favs[i].address and + fav.port == favs[i].port then + gamedata.fav = true + end end + if address and port then + core.settings:set("address", address) + core.settings:set("remote_port", port) + end tabdata.fav_selected = event.row end - return true end end - if fields["key_up"] ~= nil or - fields["key_down"] ~= nil then - + if fields.key_up or fields.key_down then local fav_idx = core.get_table_index("favourites") + local fav = serverlist[fav_idx] - if fav_idx ~= nil then - if fields["key_up"] ~= nil and fav_idx > 1 then - fav_idx = fav_idx -1 - else if fields["key_down"] and fav_idx < #menudata.favorites then - fav_idx = fav_idx +1 - end end + if fav_idx then + if fields.key_up and fav_idx > 1 then + fav_idx = fav_idx - 1 + elseif fields.key_down and fav_idx < #menudata.favorites then + fav_idx = fav_idx + 1 + end else fav_idx = 1 end - - if menudata.favorites == nil or - menudata.favorites[fav_idx] == nil then + + if not menudata.favorites or not fav then tabdata.fav_selected = 0 return true end - - local address = menudata.favorites[fav_idx].address - local port = menudata.favorites[fav_idx].port - - if address ~= nil and - port ~= nil then - core.setting_set("address",address) - core.setting_set("remote_port",port) + + local address = fav.address + local port = fav.port + gamedata.serverdescription = fav.description + if address and port then + core.settings:set("address", address) + core.settings:set("remote_port", port) end tabdata.fav_selected = fav_idx return true end - if fields["cb_public_serverlist"] ~= nil then - core.setting_set("public_serverlist", fields["cb_public_serverlist"]) + if fields.btn_delete_favorite then + local current_favourite = core.get_table_index("favourites") + if not current_favourite then return end - if core.setting_getbool("public_serverlist") then - asyncOnlineFavourites() - else - menudata.favorites = core.get_favorites("local") - end + core.delete_favorite(current_favourite) + asyncOnlineFavourites() tabdata.fav_selected = nil + + core.settings:set("address", "") + core.settings:set("remote_port", "30000") return true end - if fields["btn_delete_favorite"] ~= nil then - local current_favourite = core.get_table_index("favourites") - if current_favourite == nil then return end - core.delete_favorite(current_favourite) - menudata.favorites = core.get_favorites() - tabdata.fav_selected = nil + if fields.btn_mp_search or fields.key_enter_field == "te_search" then + tabdata.fav_selected = 1 + local input = fields.te_search:lower() + tabdata.search_for = fields.te_search - core.setting_set("address","") - core.setting_set("remote_port","30000") + if #menudata.favorites < 2 then + return true + end - return true - end + menudata.search_result = {} - if fields["btn_mp_connect"] ~= nil or - fields["key_enter"] ~= nil then + -- setup the keyword list + local keywords = {} + for word in input:gmatch("%S+") do + table.insert(keywords, word) + end + + if #keywords == 0 then + menudata.search_result = nil + return true + end - gamedata.playername = fields["te_name"] - gamedata.password = fields["te_pwd"] - gamedata.address = fields["te_address"] - gamedata.port = fields["te_port"] + -- Search the serverlist + local search_result = {} + for i = 1, #menudata.favorites do + local server = menudata.favorites[i] + local found = 0 + for k = 1, #keywords do + local keyword = keywords[k] + if server.name then + local name = server.name:lower() + local _, count = name:gsub(keyword, keyword) + found = found + count * 4 + end + + if server.description then + local desc = server.description:lower() + local _, count = desc:gsub(keyword, keyword) + found = found + count * 2 + end + end + if found > 0 then + local points = (#menudata.favorites - i) / 5 + found + server.points = points + table.insert(search_result, server) + end + end + if #search_result > 0 then + table.sort(search_result, function(a, b) + return a.points > b.points + end) + menudata.search_result = search_result + local first_server = search_result[1] + core.settings:set("address", first_server.address) + core.settings:set("remote_port", first_server.port) + end + return true + end + if (fields.btn_mp_connect or fields.key_enter) + and fields.te_address ~= "" and fields.te_port then + gamedata.playername = fields.te_name + gamedata.password = fields.te_pwd + gamedata.address = fields.te_address + gamedata.port = fields.te_port + gamedata.selected_world = 0 local fav_idx = core.get_table_index("favourites") + local fav = serverlist[fav_idx] + + if fav_idx and fav_idx <= #serverlist and + fav.address == fields.te_address and + fav.port == fields.te_port then - if fav_idx ~= nil and fav_idx <= #menudata.favorites and - menudata.favorites[fav_idx].address == fields["te_address"] and - menudata.favorites[fav_idx].port == fields["te_port"] then + gamedata.servername = fav.name + gamedata.serverdescription = fav.description - gamedata.servername = menudata.favorites[fav_idx].name - gamedata.serverdescription = menudata.favorites[fav_idx].description + if menudata.favorites_is_public and + not is_server_protocol_compat_or_error( + fav.proto_min, fav.proto_max) then + return true + end else gamedata.servername = "" gamedata.serverdescription = "" end - gamedata.selected_world = 0 - - core.setting_set("address", fields["te_address"]) - core.setting_set("remote_port",fields["te_port"]) + core.settings:set("address", fields.te_address) + core.settings:set("remote_port", fields.te_port) core.start() return true @@ -235,22 +335,16 @@ local function main_button_handler(tabview, fields, name, tabdata) return false end -local function on_change(type,old_tab,new_tab) - if type == "LEAVE" then - return - end - if core.setting_getbool("public_serverlist") then - asyncOnlineFavourites() - else - menudata.favorites = core.get_favorites("local") - end +local function on_change(type, old_tab, new_tab) + if type == "LEAVE" then return end + asyncOnlineFavourites() end -------------------------------------------------------------------------------- -tab_multiplayer = { +return { name = "multiplayer", caption = fgettext("Client"), cbf_formspec = get_formspec, cbf_button_handler = main_button_handler, on_change = on_change - } +}