X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;f=CMakeLists.txt;h=fdb0347b710616636ff52caf4ec09117131aeb71;hb=aaee2786a76dedb52b154223dac813ac02099a91;hp=16167d21b7aa6a78b55c8414b23ffa46593aa692;hpb=94f1ab4da3296be707f9164d7a2f7cd61e357e12;p=oweals%2Fminetest.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 16167d21b..fdb0347b7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -7,10 +7,15 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2") # This can be read from ${PROJECT_NAME} after project() is called project(minetest) +set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string") + # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing set(VERSION_MAJOR 0) set(VERSION_MINOR 4) -set(VERSION_PATCH dev-20120320) +set(VERSION_PATCH 4-d1) +if(VERSION_EXTRA) + set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA}) +endif() set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") @@ -57,7 +62,7 @@ if(WIN32) elseif(APPLE) # Random placeholders; this isn't usually used and may not work # See https://github.com/toabi/minetest-mac/ - set(SHAREDIR "share/${PROJECT_NAME}") + set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}") set(BINDIR "bin") set(DOCDIR "share/doc/${PROJECT_NAME}") set(EXAMPLE_CONF_DIR ${DOCDIR}) @@ -73,28 +78,79 @@ elseif(UNIX) # Linux, BSD etc set(ICONDIR "unix/icons") set(LOCALEDIR "locale") else() - set(SHAREDIR "share/${PROJECT_NAME}") - set(BINDIR "bin") - set(DOCDIR "share/doc/${PROJECT_NAME}") - set(MANDIR "share/man") + set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}") + set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin") + set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}") + set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man") set(EXAMPLE_CONF_DIR ${DOCDIR}) - set(XDG_APPS_DIR "share/applications") - set(ICONDIR "share/icons") - set(LOCALEDIR "share/locale") + set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications") + set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons") + set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/locale") endif() endif() +set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into") +if(NOT CUSTOM_SHAREDIR STREQUAL "") + set(SHAREDIR "${CUSTOM_SHAREDIR}") + message(STATUS "Using SHAREDIR=${SHAREDIR}") +endif() +set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into") +if(NOT CUSTOM_BINDIR STREQUAL "") + set(BINDIR "${CUSTOM_BINDIR}") + message(STATUS "Using BINDIR=${BINDIR}") +endif() +set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into") +if(NOT CUSTOM_DOCDIR STREQUAL "") + set(DOCDIR "${CUSTOM_DOCDIR}") + message(STATUS "Using DOCDIR=${DOCDIR}") +endif() +set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into") +if(NOT CUSTOM_MANDIR STREQUAL "") + set(MANDIR "${CUSTOM_MANDIR}") + message(STATUS "Using MANDIR=${MANDIR}") +endif() +set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into") +if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "") + set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}") + message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}") +endif() +set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into") +if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "") + set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}") + message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}") +endif() +set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into") +if(NOT CUSTOM_ICONDIR STREQUAL "") + set(ICONDIR "${CUSTOM_ICONDIR}") + message(STATUS "Using ICONDIR=${ICONDIR}") +endif() +set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into") +if(NOT CUSTOM_LOCALEDIR STREQUAL "") + set(LOCALEDIR "${CUSTOM_LOCALEDIR}") + message(STATUS "Using LOCALEDIR=${LOCALEDIR}") +endif() + install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}") -install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/mesetint" DESTINATION "${SHAREDIR}/games") +install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}") +install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games") +set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game") +if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE}) + install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/") + install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/") + install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game") +endif() if(BUILD_CLIENT) #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base") endif() if(RUN_IN_PLACE) - install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mesetint/mods_here.txt" DESTINATION "${SHAREDIR}/mods/mesetint") + install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest") + install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/all/textures_here.txt" DESTINATION "${SHAREDIR}/textures/all") endif() install(FILES "README.txt" DESTINATION "${DOCDIR}") +install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}") +install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}") install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}") if(UNIX)