X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmapblock.cpp;h=dd95ab77f8c3f60c93542adee12e3e2f056ddcb9;hb=c824abd7b2e199d9c7e3dcc2839a28275f4120f2;hp=2f6a4b850116522e8bd98c855f91819425ae8ec4;hpb=033ae0dcaecc37fee487e44896a0c0fb4c844e4e;p=oweals%2Fminetest.git diff --git a/src/mapblock.cpp b/src/mapblock.cpp index 2f6a4b850..dd95ab77f 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -1,56 +1,72 @@ /* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. +GNU Lesser General Public License for more details. -You should have received a copy of the GNU General Public License along +You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "mapblock.h" + +#include #include "map.h" // For g_settings #include "main.h" #include "light.h" -#include +#include "nodedef.h" +#include "nodemetadata.h" +#include "gamedef.h" +#include "log.h" +#include "nameidmapping.h" +#include "content_mapnode.h" // For legacy name-id mapping +#include "content_nodemeta.h" // For legacy deserialization +#ifndef SERVER +#include "mapblock_mesh.h" +#endif +#include "util/string.h" +#include "util/serialize.h" + +#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" /* MapBlock */ -MapBlock::MapBlock(NodeContainer *parent, v3s16 pos, bool dummy): +MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy): m_parent(parent), m_pos(pos), + m_gamedef(gamedef), m_modified(MOD_STATE_WRITE_NEEDED), + m_modified_reason("initial"), + m_modified_reason_too_long(false), is_underground(false), m_lighting_expired(true), m_day_night_differs(false), + m_day_night_differs_expired(true), m_generated(false), - m_objects(this), m_timestamp(BLOCK_TIMESTAMP_UNDEFINED), - m_usage_timer(BLOCK_TIMESTAMP_UNDEFINED) + m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED), + m_usage_timer(0), + m_refcount(0) { data = NULL; if(dummy == false) reallocate(); - //m_spawn_timer = -10000; - #ifndef SERVER - m_mesh_expired = false; - mesh_mutex.Init(); + //mesh_mutex.Init(); mesh = NULL; - m_temp_mods_mutex.Init(); #endif } @@ -58,11 +74,11 @@ MapBlock::~MapBlock() { #ifndef SERVER { - JMutexAutoLock lock(mesh_mutex); + //JMutexAutoLock lock(mesh_mutex); if(mesh) { - mesh->drop(); + delete mesh; mesh = NULL; } } @@ -133,78 +149,6 @@ MapNode MapBlock::getNodeParentNoEx(v3s16 p) } } -#ifndef SERVER - -#if 1 -void MapBlock::updateMesh(u32 daynight_ratio) -{ -#if 0 - /* - DEBUG: If mesh has been generated, don't generate it again - */ - { - JMutexAutoLock meshlock(mesh_mutex); - if(mesh != NULL) - return; - } -#endif - - MeshMakeData data; - data.fill(daynight_ratio, this); - - scene::SMesh *mesh_new = makeMapBlockMesh(&data); - - /* - Replace the mesh - */ - - replaceMesh(mesh_new); - -} -#endif - -void MapBlock::replaceMesh(scene::SMesh *mesh_new) -{ - mesh_mutex.Lock(); - - //scene::SMesh *mesh_old = mesh[daynight_i]; - //mesh[daynight_i] = mesh_new; - - scene::SMesh *mesh_old = mesh; - mesh = mesh_new; - setMeshExpired(false); - - if(mesh_old != NULL) - { - // Remove hardware buffers of meshbuffers of mesh - // NOTE: No way, this runs in a different thread and everything - /*u32 c = mesh_old->getMeshBufferCount(); - for(u32 i=0; igetMeshBuffer(i); - }*/ - - /*dstream<<"mesh_old->getReferenceCount()=" - <getReferenceCount()<getMeshBufferCount(); - for(u32 i=0; igetMeshBuffer(i); - dstream<<"buf->getReferenceCount()=" - <getReferenceCount()<drop(); - - //delete mesh_old; - } - - mesh_mutex.Unlock(); -} - -#endif // !SERVER - /* Propagates sunlight down through the block. Doesn't modify nodes that are not affected by sunlight. @@ -224,9 +168,11 @@ void MapBlock::replaceMesh(scene::SMesh *mesh_new) if black_air_left!=NULL, it is set to true if non-sunlighted air is left in block. */ -bool MapBlock::propagateSunlight(core::map & light_sources, +bool MapBlock::propagateSunlight(std::set & light_sources, bool remove_light, bool *black_air_left) { + INodeDefManager *nodemgr = m_gamedef->ndef(); + // Whether the sunlight at the top of the bottom block is valid bool block_below_is_valid = true; @@ -242,7 +188,12 @@ bool MapBlock::propagateSunlight(core::map & light_sources, // Check if node above block has sunlight try{ MapNode n = getNodeParent(v3s16(x, MAP_BLOCKSIZE, z)); - if(n.d == CONTENT_IGNORE || n.getLight(LIGHTBANK_DAY) != LIGHT_SUN) + if(n.getContent() == CONTENT_IGNORE) + { + // Trust heuristics + no_sunlight = is_underground; + } + else if(n.getLight(LIGHTBANK_DAY, m_gamedef->ndef()) != LIGHT_SUN) { no_sunlight = true; } @@ -260,8 +211,7 @@ bool MapBlock::propagateSunlight(core::map & light_sources, else { MapNode n = getNode(v3s16(x, MAP_BLOCKSIZE-1, z)); - //if(n.d == CONTENT_WATER || n.d == CONTENT_WATERSOURCE) - if(content_features(n.d).sunlight_propagates == false) + if(m_gamedef->ndef()->get(n).sunlight_propagates == false) { no_sunlight = true; } @@ -310,32 +260,12 @@ bool MapBlock::propagateSunlight(core::map & light_sources, { // Do nothing } - else if(current_light == LIGHT_SUN && n.sunlight_propagates()) + else if(current_light == LIGHT_SUN && nodemgr->get(n).sunlight_propagates) { // Do nothing: Sunlight is continued } - else if(n.light_propagates() == false) + else if(nodemgr->get(n).light_propagates == false) { - /*// DEPRECATED TODO: REMOVE - if(grow_grass) - { - bool upper_is_air = false; - try - { - if(getNodeParent(pos+v3s16(0,1,0)).d == CONTENT_AIR) - upper_is_air = true; - } - catch(InvalidPositionException &e) - { - } - // Turn mud into grass - if(upper_is_air && n.d == CONTENT_MUD - && current_light == LIGHT_SUN) - { - n.d = CONTENT_GRASS; - } - }*/ - // A solid object is on the way. stopped_to_solid_object = true; @@ -348,16 +278,16 @@ bool MapBlock::propagateSunlight(core::map & light_sources, current_light = diminish_light(current_light); } - u8 old_light = n.getLight(LIGHTBANK_DAY); + u8 old_light = n.getLight(LIGHTBANK_DAY, nodemgr); if(current_light > old_light || remove_light) { - n.setLight(LIGHTBANK_DAY, current_light); + n.setLight(LIGHTBANK_DAY, current_light, nodemgr); } if(diminish_light(current_light) != 0) { - light_sources.insert(pos_relative + pos, true); + light_sources.insert(pos_relative + pos); } if(current_light == 0 && stopped_to_solid_object) @@ -385,12 +315,12 @@ bool MapBlock::propagateSunlight(core::map & light_sources, if(block_below_is_valid) { MapNode n = getNodeParent(v3s16(x, -1, z)); - if(n.light_propagates()) + if(nodemgr->get(n).light_propagates) { - if(n.getLight(LIGHTBANK_DAY) == LIGHT_SUN + if(n.getLight(LIGHTBANK_DAY, nodemgr) == LIGHT_SUN && sunlight_should_go_down == false) block_below_is_valid = false; - else if(n.getLight(LIGHTBANK_DAY) != LIGHT_SUN + else if(n.getLight(LIGHTBANK_DAY, nodemgr) != LIGHT_SUN && sunlight_should_go_down == true) block_below_is_valid = false; } @@ -429,19 +359,12 @@ void MapBlock::copyFrom(VoxelManipulator &dst) getPosRelative(), data_size); } -void MapBlock::stepObjects(float dtime, bool server, u32 daynight_ratio) +void MapBlock::actuallyUpdateDayNightDiff() { - /* - Step objects - */ - m_objects.step(dtime, server, daynight_ratio); - - setChangedFlag(); -} - + INodeDefManager *nodemgr = m_gamedef->ndef(); + // Running this function un-expires m_day_night_differs + m_day_night_differs_expired = false; -void MapBlock::updateDayNightDiff() -{ if(data == NULL) { m_day_night_differs = false; @@ -456,7 +379,7 @@ void MapBlock::updateDayNightDiff() for(u32 i=0; indef(); + + if(data == NULL){ + m_day_night_differs = false; + m_day_night_differs_expired = false; + return; + } + + m_day_night_differs_expired = true; +} + s16 MapBlock::getGroundLevel(v2s16 p2d) { if(isDummy()) @@ -496,8 +432,8 @@ s16 MapBlock::getGroundLevel(v2s16 p2d) s16 y = MAP_BLOCKSIZE-1; for(; y>=0; y--) { - //if(is_ground_content(getNodeRef(p2d.X, y, p2d.Y).d)) - if(content_features(getNodeRef(p2d.X, y, p2d.Y).d).walkable) + MapNode n = getNodeRef(p2d.X, y, p2d.Y); + if(m_gamedef->ndef()->get(n).walkable) { if(y == MAP_BLOCKSIZE-1) return -2; @@ -516,8 +452,99 @@ s16 MapBlock::getGroundLevel(v2s16 p2d) /* Serialization */ +// List relevant id-name pairs for ids in the block using nodedef +// Renumbers the content IDs (starting at 0 and incrementing +static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes, + INodeDefManager *nodedef) +{ + std::map mapping; + std::set unknown_contents; + content_t id_counter = 0; + for(u32 i=0; i::iterator j = mapping.find(global_id); + if(j != mapping.end()) + { + id = j->second; + } + else + { + // We have to assign a new mapping + id = id_counter++; + mapping.insert(std::make_pair(global_id, id)); + + const ContentFeatures &f = nodedef->get(global_id); + const std::string &name = f.name; + if(name == "") + unknown_contents.insert(global_id); + else + nimap->set(id, name); + } + + // Update the MapNode + nodes[i].setContent(id); + } + for(std::set::const_iterator + i = unknown_contents.begin(); + i != unknown_contents.end(); i++){ + errorstream<<"getBlockNodeIdMapping(): IGNORING ERROR: " + <<"Name for node id "<<(*i)<<" not known"<ndef(); + // This means the block contains incorrect ids, and we contain + // the information to convert those to names. + // nodedef contains information to convert our names to globally + // correct ids. + std::set unnamed_contents; + std::set unallocatable_contents; + for(u32 i=0; igetName(local_id, name); + if(!found){ + unnamed_contents.insert(local_id); + continue; + } + content_t global_id; + found = nodedef->getId(name, global_id); + if(!found){ + global_id = gamedef->allocateUnknownNodeId(name); + if(global_id == CONTENT_IGNORE){ + unallocatable_contents.insert(name); + continue; + } + } + nodes[i].setContent(global_id); + } + for(std::set::const_iterator + i = unnamed_contents.begin(); + i != unnamed_contents.end(); i++){ + errorstream<<"correctBlockNodeIds(): IGNORING ERROR: " + <<"Block contains id "<<(*i) + <<" with no name mapping"<::const_iterator + i = unallocatable_contents.begin(); + i != unallocatable_contents.end(); i++){ + errorstream<<"correctBlockNodeIds(): IGNORING ERROR: " + <<"Could not allocate global id for node name \"" + <<(*i)<<"\""< dest(buflen); - - dest[0] = is_underground; + // First byte + u8 flags = 0; + if(is_underground) + flags |= 0x01; + if(getDayNightDiff()) + flags |= 0x02; + if(m_lighting_expired) + flags |= 0x04; + if(m_generated == false) + flags |= 0x08; + writeU8(os, flags); + + /* + Bulk node data + */ + NameIdMapping nimap; + u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; + if(disk) + { + MapNode *tmp_nodes = new MapNode[nodecount]; for(u32 i=0; indef()); + + u8 content_width = 2; + u8 params_width = 2; + writeU8(os, content_width); + writeU8(os, params_width); + MapNode::serializeBulk(os, version, tmp_nodes, nodecount, + content_width, params_width, true); + delete[] tmp_nodes; } - else if(version <= 10) + else { - /* - With compression. - Compress the materials and the params separately. - */ - - // First byte - os.write((char*)&is_underground, 1); - - u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; + u8 content_width = 2; + u8 params_width = 2; + writeU8(os, content_width); + writeU8(os, params_width); + MapNode::serializeBulk(os, version, data, nodecount, + content_width, params_width, true); + } + + /* + Node metadata + */ + std::ostringstream oss(std::ios_base::binary); + m_node_metadata.serialize(oss); + compressZlib(oss.str(), os); - // Get and compress materials - SharedBuffer materialdata(nodecount); - for(u32 i=0; i lightdata(nodecount); - for(u32 i=0; i= 10) - { - // Get and compress param2 - SharedBuffer param2data(nodecount); - for(u32 i=0; i= 25){ + // Node timers + m_node_timers.serialize(os, version); } } - // All other versions (newest) - else - { - // First byte - u8 flags = 0; - if(is_underground) - flags |= 0x01; - if(m_day_night_differs) - flags |= 0x02; - if(m_lighting_expired) - flags |= 0x04; - if(version >= 18) - { - if(m_generated == false) - flags |= 0x08; - } - os.write((char*)&flags, 1); +} - u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; +void MapBlock::deSerialize(std::istream &is, u8 version, bool disk) +{ + if(!ser_ver_supported(version)) + throw VersionMismatchException("ERROR: MapBlock format not supported"); + + TRACESTREAM(<<"MapBlock::deSerialize "< databuf(nodecount*3); + u8 flags = readU8(is); + is_underground = (flags & 0x01) ? true : false; + m_day_night_differs = (flags & 0x02) ? true : false; + m_lighting_expired = (flags & 0x04) ? true : false; + m_generated = (flags & 0x08) ? false : true; - // Get contents - for(u32 i=0; i= 23) + m_node_metadata.deSerialize(iss, m_gamedef); + else + content_nodemeta_deserialize_legacy(iss, + &m_node_metadata, &m_node_timers, + m_gamedef); + } + catch(SerializationError &e) + { + errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error" + <<" while deserializing node metadata at (" + <= 14) - { - if(version <= 15) - { - try{ - std::ostringstream oss(std::ios_base::binary); - m_node_metadata.serialize(oss); - os<= 25){ + TRACESTREAM(<<"MapBlock::deSerialize "<=25)"< databuf_nodelist(nodecount * ser_length); // These have no compression if(version <= 3 || version == 5 || version == 6) { - u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; char tmp; is.read(&tmp, 1); if(is.gcount() != 1) throw SerializationError ("MapBlock::deSerialize: no enough input data"); is_underground = tmp; - for(u32 i=0; i d(len); - is.read((char*)*d, len); - if(is.gcount() != len) - throw SerializationError - ("MapBlock::deSerialize: no enough input data"); - data[i].deSerialize(*d, version); - } + is.read((char*)*databuf_nodelist, nodecount * ser_length); + if((u32)is.gcount() != nodecount * ser_length) + throw SerializationError + ("MapBlock::deSerialize: no enough input data"); } else if(version <= 10) { - u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; - u8 t8; is.read((char*)&t8, 1); is_underground = t8; @@ -719,7 +788,7 @@ void MapBlock::deSerialize(std::istream &is, u8 version) ("MapBlock::deSerialize: invalid format"); for(u32 i=0; id<= 9) + if(disk) { - //serializeObjects(os, version); // DEPRECATED - // count=0 - writeU16(os, 0); - } - - // Versions up from 15 have static objects. - if(version >= 15) - { - m_static_objects.serialize(os); + /* + Versions up from 9 have block objects. (DEPRECATED) + */ + if(version >= 9){ + u16 count = readU16(is); + // Not supported and length not known if count is not 0 + if(count != 0){ + errorstream<<"WARNING: MapBlock::deSerialize_pre22(): " + <<"Ignoring stuff coming at and after MBOs"<= 15) + m_static_objects.deSerialize(is); + + // Timestamp + if(version >= 17){ + setTimestamp(readU32(is)); + m_disk_timestamp = m_timestamp; + } else { + setTimestamp(BLOCK_TIMESTAMP_UNDEFINED); + } + + // Dynamically re-set ids based on node names + NameIdMapping nimap; + // If supported, read node definition id mapping + if(version >= 21){ + nimap.deSerialize(is); + // Else set the legacy mapping + } else { + content_mapnode_get_name_id_mapping(&nimap); + } + correctBlockNodeIds(&nimap, data, m_gamedef); } - // Timestamp - if(version >= 17) + + // Legacy data changes + // This code has to convert from pre-22 to post-22 format. + INodeDefManager *nodedef = m_gamedef->ndef(); + for(u32 i=0; iget(data[i].getContent()); + // Mineral + if(nodedef->getId("default:stone") == data[i].getContent() + && data[i].getParam1() == 1) + { + data[i].setContent(nodedef->getId("default:stone_with_coal")); + data[i].setParam1(0); + } + else if(nodedef->getId("default:stone") == data[i].getContent() + && data[i].getParam1() == 2) + { + data[i].setContent(nodedef->getId("default:stone_with_iron")); + data[i].setParam1(0); + } + // facedir_simple + if(f.legacy_facedir_simple) + { + data[i].setParam2(data[i].getParam1()); + data[i].setParam1(0); + } + // wall_mounted + if(f.legacy_wallmounted) + { + u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0}; + u8 dir_old_format = data[i].getParam2(); + u8 dir_new_format = 0; + for(u8 j=0; j<8; j++) + { + if((dir_old_format & wallmounted_new_to_old[j]) != 0) + { + dir_new_format = j; + break; + } + } + data[i].setParam2(dir_new_format); + } } + } -void MapBlock::deSerializeDiskExtra(std::istream &is, u8 version) +/* + Get a quick string to describe what a block actually contains +*/ +std::string analyze_block(MapBlock *block) { - /* - Versions up from 9 have block objects. - */ - if(version >= 9) - { - updateObjects(is, version, NULL, 0); - } + if(block == NULL) + return "NULL"; - /* - Versions up from 15 have static objects. - */ - if(version >= 15) + std::ostringstream desc; + + v3s16 p = block->getPos(); + char spos[20]; + snprintf(spos, 20, "(%2d,%2d,%2d), ", p.X, p.Y, p.Z); + desc<getModified()) { - m_static_objects.deSerialize(is); + case MOD_STATE_CLEAN: + desc<<"CLEAN, "; + break; + case MOD_STATE_WRITE_AT_UNLOAD: + desc<<"WRITE_AT_UNLOAD, "; + break; + case MOD_STATE_WRITE_NEEDED: + desc<<"WRITE_NEEDED, "; + break; + default: + desc<<"unknown getModified()="+itos(block->getModified())+", "; } - - // Timestamp - if(version >= 17) + + if(block->isGenerated()) + desc<<"is_gen [X], "; + else + desc<<"is_gen [ ], "; + + if(block->getIsUnderground()) + desc<<"is_ug [X], "; + else + desc<<"is_ug [ ], "; + + if(block->getLightingExpired()) + desc<<"lighting_exp [X], "; + else + desc<<"lighting_exp [ ], "; + + if(block->isDummy()) { - setTimestamp(readU32(is)); + desc<<"Dummy, "; } else { - setTimestamp(BLOCK_TIMESTAMP_UNDEFINED); + bool full_ignore = true; + bool some_ignore = false; + bool full_air = true; + bool some_air = false; + for(s16 z0=0; z0getNode(p); + content_t c = n.getContent(); + if(c == CONTENT_IGNORE) + some_ignore = true; + else + full_ignore = false; + if(c == CONTENT_AIR) + some_air = true; + else + full_air = false; + } + + desc<<"content {"; + + std::ostringstream ss; + + if(full_ignore) + ss<<"IGNORE (full), "; + else if(some_ignore) + ss<<"IGNORE, "; + + if(full_air) + ss<<"AIR (full), "; + else if(some_air) + ss<<"AIR, "; + + if(ss.str().size()>=2) + desc<