X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmain.cpp;h=73be969adff29aafdbd408b9a521a7003a0b56eb;hb=6823ce99a7deabe410dd8b143b688cd364490cec;hp=dcc47cd6b8cae56a75f5148bd9ed1be0040e8e4e;hpb=5292476841430c55d889b1707cf890638a3dd2a2;p=oweals%2Fminetest.git diff --git a/src/main.cpp b/src/main.cpp index dcc47cd6b..73be969ad 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,6 +1,6 @@ /* -Minetest-c55 -Copyright (C) 2010-2011 celeron55, Perttu Ahola +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_extrabloated.h" #include "debug.h" #include "test.h" +#include "clouds.h" #include "server.h" #include "constants.h" #include "porting.h" @@ -68,9 +69,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "profiler.h" #include "log.h" #include "mods.h" +#if USE_FREETYPE +#include "xCGUITTFont.h" +#endif #include "util/string.h" #include "subgame.h" #include "quicktune.h" +#include "serverlist.h" /* Settings. @@ -592,50 +597,120 @@ private: bool rightreleased; }; -void drawMenuBackground(video::IVideoDriver* driver) -{ +//Draw the tiled menu background +void drawMenuBackground(video::IVideoDriver* driver) { core::dimension2d screensize = driver->getScreenSize(); + + std::string path = getTexturePath("menubg.png"); + if (path[0]) { + video::ITexture *bgtexture = + driver->getTexture(path.c_str()); + + if (bgtexture) { + s32 scaledsize = 128; - video::ITexture *bgtexture = - driver->getTexture(getTexturePath("menubg.png").c_str()); - if(bgtexture) - { - s32 scaledsize = 128; - - // The important difference between destsize and screensize is - // that destsize is rounded to whole scaled pixels. - // These formulas use component-wise multiplication and division of v2u32. - v2u32 texturesize = bgtexture->getSize(); - v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1); - v2u32 destsize = scaledsize * sourcesize / texturesize; + // The important difference between destsize and screensize is + // that destsize is rounded to whole scaled pixels. + // These formulas use component-wise multiplication and division of v2u32. + v2u32 texturesize = bgtexture->getSize(); + v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1); + v2u32 destsize = scaledsize * sourcesize / texturesize; - // Default texture wrapping mode in Irrlicht is ETC_REPEAT. - driver->draw2DImage(bgtexture, - core::rect(0, 0, destsize.X, destsize.Y), - core::rect(0, 0, sourcesize.X, sourcesize.Y), - NULL, NULL, true); + // Default texture wrapping mode in Irrlicht is ETC_REPEAT. + driver->draw2DImage(bgtexture, + core::rect(0, 0, destsize.X, destsize.Y), + core::rect(0, 0, sourcesize.X, sourcesize.Y), + NULL, NULL, true); + } } - - video::ITexture *logotexture = - driver->getTexture(getTexturePath("menulogo.png").c_str()); - if(logotexture) - { - v2s32 logosize(logotexture->getOriginalSize().Width, - logotexture->getOriginalSize().Height); - logosize *= 4; - - video::SColor bgcolor(255,50,50,50); - core::rect bgrect(0, screensize.Height-logosize.Y-20, - screensize.Width, screensize.Height); - driver->draw2DRectangle(bgcolor, bgrect, NULL); - - core::rect rect(0,0,logosize.X,logosize.Y); - rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y); - rect -= v2s32(logosize.X/2, 0); - driver->draw2DImage(logotexture, rect, - core::rect(core::position2d(0,0), - core::dimension2di(logotexture->getSize())), - NULL, NULL, true); +} + +//Draw the footer at the bottom of the window +void drawMenuFooter(video::IVideoDriver* driver, bool clouds) { + core::dimension2d screensize = driver->getScreenSize(); + std::string path = getTexturePath(clouds ? + "menufooter_clouds.png" : "menufooter.png"); + if (path[0]) { + video::ITexture *footertexture = + driver->getTexture(path.c_str()); + + if (footertexture) { + f32 mult = (((f32)screensize.Width)) / + ((f32)footertexture->getOriginalSize().Width); + + v2s32 footersize(((f32)footertexture->getOriginalSize().Width) * mult, + ((f32)footertexture->getOriginalSize().Height) * mult); + + // Don't draw the footer if there isn't enough room + s32 free_space = (((s32)screensize.Height)-320)/2; + if (free_space > footersize.Y) { + core::rect rect(0,0,footersize.X,footersize.Y); + rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y); + rect -= v2s32(footersize.X/2, 0); + + driver->draw2DImage(footertexture, rect, + core::rect(core::position2d(0,0), + core::dimension2di(footertexture->getSize())), + NULL, NULL, true); + } + } + } +} + +// Draw the Header over the main menu +void drawMenuHeader(video::IVideoDriver* driver) { + core::dimension2d screensize = driver->getScreenSize(); + + std::string path = getTexturePath("menuheader.png"); + if (path[0]) { + video::ITexture *splashtexture = + driver->getTexture(path.c_str()); + + if(splashtexture) { + //v2s32 splashsize((splashtexture->getOriginalSize().Width*100)/ + // splashtexture->getOriginalSize().Height, 80); + + f32 mult = (((f32)screensize.Width / 2)) / + ((f32)splashtexture->getOriginalSize().Width); + + v2s32 splashsize(((f32)splashtexture->getOriginalSize().Width) * mult, + ((f32)splashtexture->getOriginalSize().Height) * mult); + + // Don't draw the header is there isn't enough room + s32 free_space = (((s32)screensize.Height)-320)/2; + if (free_space > splashsize.Y) { + core::rect splashrect(0, 0, splashsize.X, splashsize.Y); + splashrect += v2s32((screensize.Width/2)-(splashsize.X/2), + ((free_space/2)-splashsize.Y/2)+10); + + video::SColor bgcolor(255,50,50,50); + + driver->draw2DImage(splashtexture, splashrect, + core::rect(core::position2d(0,0), + core::dimension2di(splashtexture->getSize())), + NULL, NULL, true); + } + } + } +} + +// Draw the Splash over the clouds and under the main menu +void drawMenuSplash(video::IVideoDriver* driver) { + core::dimension2d screensize = driver->getScreenSize(); + if (getTexturePath("menusplash.png") != "") { + video::ITexture *splashtexture = + driver->getTexture(getTexturePath("menusplash.png").c_str()); + + if(splashtexture) { + core::rect splashrect(0, 0, screensize.Width, screensize.Height); + + video::SColor bgcolor(255,50,50,50); + + driver->draw2DImage(splashtexture, splashrect, + core::rect(core::position2d(0,0), + core::dimension2di(splashtexture->getSize())), + NULL, NULL, true); + } } } @@ -696,14 +771,14 @@ void SpeedTests() } { - TimeTaker timer("Testing core::map speed"); + TimeTaker timer("Testing std::map speed"); - core::map map1; + std::map map1; tempf = -324; const s16 ii=300; for(s16 y=0; y allowed_options; - allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG, - _("Show allowed options"))); - allowed_options.insert("config", ValueSpec(VALUETYPE_STRING, - _("Load configuration from specified file"))); - allowed_options.insert("port", ValueSpec(VALUETYPE_STRING, - _("Set network port (UDP)"))); - allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG, - _("Disable unit tests"))); - allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG, - _("Enable unit tests"))); - allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING, - _("Same as --world (deprecated)"))); - allowed_options.insert("world", ValueSpec(VALUETYPE_STRING, - _("Set world path (implies local game) ('list' lists all)"))); - allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING, - _("Set world by name (implies local game)"))); - allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG, - _("Print more information to console"))); - allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG, - _("Print even more information to console"))); - allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG, - _("Print enormous amounts of information to log and console"))); - allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING, - _("Set logfile path ('' = no logging)"))); - allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING, - _("Set gameid (\"--gameid list\" prints available ones)"))); + std::map allowed_options; + allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG, + _("Show allowed options")))); + allowed_options.insert(std::make_pair("config", ValueSpec(VALUETYPE_STRING, + _("Load configuration from specified file")))); + allowed_options.insert(std::make_pair("port", ValueSpec(VALUETYPE_STRING, + _("Set network port (UDP)")))); + allowed_options.insert(std::make_pair("disable-unittests", ValueSpec(VALUETYPE_FLAG, + _("Disable unit tests")))); + allowed_options.insert(std::make_pair("enable-unittests", ValueSpec(VALUETYPE_FLAG, + _("Enable unit tests")))); + allowed_options.insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING, + _("Same as --world (deprecated)")))); + allowed_options.insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING, + _("Set world path (implies local game) ('list' lists all)")))); + allowed_options.insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING, + _("Set world by name (implies local game)")))); + allowed_options.insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG, + _("Print more information to console")))); + allowed_options.insert(std::make_pair("verbose", ValueSpec(VALUETYPE_FLAG, + _("Print even more information to console")))); + allowed_options.insert(std::make_pair("trace", ValueSpec(VALUETYPE_FLAG, + _("Print enormous amounts of information to log and console")))); + allowed_options.insert(std::make_pair("logfile", ValueSpec(VALUETYPE_STRING, + _("Set logfile path ('' = no logging)")))); + allowed_options.insert(std::make_pair("gameid", ValueSpec(VALUETYPE_STRING, + _("Set gameid (\"--gameid list\" prints available ones)")))); #ifndef SERVER - allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG, - _("Run speed tests"))); - allowed_options.insert("address", ValueSpec(VALUETYPE_STRING, - _("Address to connect to. ('' = local game)"))); - allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG, - _("Enable random user input, for testing"))); - allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG, - _("Run dedicated server"))); - allowed_options.insert("name", ValueSpec(VALUETYPE_STRING, - _("Set player name"))); - allowed_options.insert("password", ValueSpec(VALUETYPE_STRING, - _("Set password"))); - allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG, - _("Disable main menu"))); + allowed_options.insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG, + _("Run speed tests")))); + allowed_options.insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING, + _("Address to connect to. ('' = local game)")))); + allowed_options.insert(std::make_pair("random-input", ValueSpec(VALUETYPE_FLAG, + _("Enable random user input, for testing")))); + allowed_options.insert(std::make_pair("server", ValueSpec(VALUETYPE_FLAG, + _("Run dedicated server")))); + allowed_options.insert(std::make_pair("name", ValueSpec(VALUETYPE_STRING, + _("Set player name")))); + allowed_options.insert(std::make_pair("password", ValueSpec(VALUETYPE_STRING, + _("Set password")))); + allowed_options.insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG, + _("Disable main menu")))); #endif Settings cmd_args; @@ -827,20 +910,20 @@ int main(int argc, char *argv[]) if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) { dstream<<_("Allowed options:")<::Iterator - i = allowed_options.getIterator(); - i.atEnd() == false; i++) + for(std::map::iterator + i = allowed_options.begin(); + i != allowed_options.end(); ++i) { std::ostringstream os1(std::ios::binary); - os1<<" --"<getKey(); - if(i.getNode()->getValue().type == VALUETYPE_FLAG) + os1<<" --"<first; + if(i->second.type == VALUETYPE_FLAG) {} else os1<<_(" "); dstream<getValue().help != NULL) - dstream<getValue().help; + if(i->second.help != NULL) + dstream<second.help; dstream<getS32("debug_log_level"); + + if (loglevel == 0) //no logging + logfile = ""; + else if (loglevel > 0 && loglevel <= LMT_NUM_VALUES) + log_add_output_maxlev(&main_dstream_no_stderr_log_out, (LogMessageLevel)(loglevel - 1)); + + if(logfile != "") + debugstreams_init(false, logfile.c_str()); + else + debugstreams_init(false, NULL); + + infostream<<"logfile = "<set("server_dedicated", run_dedicated_server ? "true" : "false"); if(run_dedicated_server) { DSTACK("Dedicated server branch"); @@ -1328,7 +1422,13 @@ int main(int argc, char *argv[]) guienv = device->getGUIEnvironment(); gui::IGUISkin* skin = guienv->getSkin(); + #if USE_FREETYPE + std::string font_path = g_settings->get("font_path"); + u16 font_size = g_settings->getU16("font_size"); + gui::IGUIFont *font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size); + #else gui::IGUIFont* font = guienv->getFont(getTexturePath("fontlucida.png").c_str()); + #endif if(font) skin->setFont(font); else @@ -1349,7 +1449,13 @@ int main(int argc, char *argv[]) skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255,0,0,0)); skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255,70,100,50)); skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255,255,255,255)); - + +#if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2 + // Irrlicht 1.8 input colours + skin->setColor(gui::EGDC_EDITABLE, video::SColor(255,128,128,128)); + skin->setColor(gui::EGDC_FOCUSED_EDITABLE, video::SColor(255,96,134,49)); +#endif + /* GUI stuff */ @@ -1440,9 +1546,13 @@ int main(int argc, char *argv[]) menudata.anisotropic_filter = g_settings->getBool("anisotropic_filter"); menudata.bilinear_filter = g_settings->getBool("bilinear_filter"); menudata.trilinear_filter = g_settings->getBool("trilinear_filter"); + menudata.enable_shaders = g_settings->getS32("enable_shaders"); + menudata.preload_item_visuals = g_settings->getBool("preload_item_visuals"); + menudata.enable_particles = g_settings->getBool("enable_particles"); driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, menudata.mip_map); menudata.creative_mode = g_settings->getBool("creative_mode"); menudata.enable_damage = g_settings->getBool("enable_damage"); + menudata.enable_public = g_settings->getBool("server_announce"); // Default to selecting nothing menudata.selected_world = -1; // Get world listing for the menu @@ -1501,6 +1611,22 @@ int main(int argc, char *argv[]) &g_menumgr, &menudata, g_gamecallback); menu->allowFocusRemoval(true); + // Clouds for the main menu + bool cloud_menu_background = false; + Clouds *clouds = NULL; + if (g_settings->getBool("menu_clouds")) { + cloud_menu_background = true; + clouds = new Clouds(smgr->getRootSceneNode(), + smgr, -1, rand(), 100); + clouds->update(v2f(0, 0), video::SColor(255,200,200,255)); + + // A camera to see the clouds + scene::ICameraSceneNode* camera; + camera = smgr->addCameraSceneNode(0, + v3f(0,0,0), v3f(0, 60, 100)); + camera->setFarValue(10000); + } + if(error_message != L"") { verbosestream<<"error_message = " @@ -1513,6 +1639,9 @@ int main(int argc, char *argv[]) error_message = L""; } + // Time is in milliseconds, for clouds + u32 lasttime = device->getTimer()->getTime(); + infostream<<"Created main menu"<run() && kill == false) @@ -1520,23 +1649,50 @@ int main(int argc, char *argv[]) if(menu->getStatus() == true) break; - //driver->beginScene(true, true, video::SColor(255,0,0,0)); - driver->beginScene(true, true, video::SColor(255,128,128,128)); + // Time calc for the clouds + f32 dtime; // in seconds + if (cloud_menu_background) { + u32 time = device->getTimer()->getTime(); + if(time > lasttime) + dtime = (time - lasttime) / 1000.0; + else + dtime = 0; + lasttime = time; + } - drawMenuBackground(driver); + //driver->beginScene(true, true, video::SColor(255,0,0,0)); + driver->beginScene(true, true, video::SColor(255,140,186,250)); + + if (cloud_menu_background) { + // *3 otherwise the clouds would move very slowly + clouds->step(dtime*3); + clouds->render(); + smgr->drawAll(); + drawMenuSplash(driver); + drawMenuFooter(driver, true); + drawMenuHeader(driver); + } else { + drawMenuBackground(driver); + drawMenuFooter(driver, false); + } guienv->drawAll(); - + driver->endScene(); // On some computers framerate doesn't seem to be // automatically limited - sleep_ms(25); + if (!cloud_menu_background) + sleep_ms(25); } infostream<<"Dropping main menu"<drop(); + if (cloud_menu_background) { + clouds->drop(); + smgr->clear(); + } } playername = wide_to_narrow(menudata.name); @@ -1560,15 +1716,20 @@ int main(int argc, char *argv[]) g_settings->set("bilinear_filter", itos(menudata.bilinear_filter)); g_settings->set("trilinear_filter", itos(menudata.trilinear_filter)); + g_settings->setS32("enable_shaders", menudata.enable_shaders); + g_settings->set("preload_item_visuals", itos(menudata.preload_item_visuals)); + g_settings->set("enable_particles", itos(menudata.enable_particles)); + g_settings->set("creative_mode", itos(menudata.creative_mode)); g_settings->set("enable_damage", itos(menudata.enable_damage)); + g_settings->set("server_announce", itos(menudata.enable_public)); g_settings->set("name", playername); g_settings->set("address", address); g_settings->set("port", itos(port)); if(menudata.selected_world != -1) g_settings->set("selected_world_path", worldspecs[menudata.selected_world].path); - + // Break out of menu-game loop to shut down cleanly if(device->run() == false || kill == true) break; @@ -1585,6 +1746,15 @@ int main(int argc, char *argv[]) current_address = ""; current_port = 30011; } + else if (address != "") + { + ServerListSpec server; + server["name"] = menudata.servername; + server["address"] = wide_to_narrow(menudata.address); + server["port"] = wide_to_narrow(menudata.port); + server["description"] = menudata.serverdescription; + ServerList::insert(server); + } // Set world path to selected one if(menudata.selected_world != -1){