X-Git-Url: https://git.librecmc.org/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgamedef.h;h=cb624bd6ac8bda7441488a7894521ddc593fd8e4;hb=7760948b7ca436ce0c7d26140dcd3867e81c99c9;hp=6da288bad8879992475c30592ec6045f8a6440b0;hpb=d76957ee22c27adab89cee551e3ab1c85d8717cc;p=oweals%2Fminetest.git diff --git a/src/gamedef.h b/src/gamedef.h index 6da288bad..cb624bd6a 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -30,9 +30,13 @@ class ITextureSource; class ISoundManager; class IShaderSource; class MtEventManager; -class IRollbackReportSink; +class IRollbackManager; +class EmergeManager; +class Camera; + namespace irr { namespace scene { class IAnimatedMesh; + class ISceneManager; }} /* @@ -49,38 +53,22 @@ public: virtual INodeDefManager* getNodeDefManager()=0; virtual ICraftDefManager* getCraftDefManager()=0; - // This is always thread-safe, but referencing the irrlicht texture - // pointers in other threads than main thread will make things explode. - virtual ITextureSource* getTextureSource()=0; - - virtual IShaderSource* getShaderSource()=0; - // Used for keeping track of names/ids of unknown nodes virtual u16 allocateUnknownNodeId(const std::string &name)=0; - - // Only usable on the client - virtual ISoundManager* getSoundManager()=0; + virtual MtEventManager* getEventManager()=0; - virtual scene::IAnimatedMesh* getMesh(const std::string &filename) - { return NULL; } // Only usable on the server, and NOT thread-safe. It is usable from the // environment thread. - virtual IRollbackReportSink* getRollbackReportSink(){return NULL;} - - // Used on the client - virtual bool checkLocalPrivilege(const std::string &priv) - { return false; } - + virtual IRollbackManager* getRollbackManager() { return NULL; } + // Shorthands - IItemDefManager* idef(){return getItemDefManager();} - INodeDefManager* ndef(){return getNodeDefManager();} - ICraftDefManager* cdef(){return getCraftDefManager();} - ITextureSource* tsrc(){return getTextureSource();} - ISoundManager* sound(){return getSoundManager();} - IShaderSource* shsrc(){return getShaderSource();} - MtEventManager* event(){return getEventManager();} - IRollbackReportSink* rollback(){return getRollbackReportSink();} + IItemDefManager *idef() { return getItemDefManager(); } + INodeDefManager *ndef() { return getNodeDefManager(); } + ICraftDefManager *cdef() { return getCraftDefManager(); } + + MtEventManager *event() { return getEventManager(); } + IRollbackManager *rollback() { return getRollbackManager();} }; #endif