Fix a memleak pointed by @Zeno- in MeshUpdateQueue
[oweals/minetest.git] / src / wieldmesh.cpp
index 2b23d9e023c43723181578d2f19259858df25746..8b1477bb7da9a830f1c631d498a6e6afffa1fc79 100644 (file)
@@ -438,7 +438,7 @@ void getItemMesh(Client *client, const ItemStack &item, ItemMesh *result)
                g_extrusion_mesh_cache->grab();
        }
 
-       scene::SMesh *mesh;
+       scene::SMesh *mesh = NULL;
 
        // If inventory_image is defined, it overrides everything else
        if (def.inventory_image != "") {