#include "voxel.h"
#include "map.h"
-
-// For TimeTaker
-#include "utility.h"
+#include "utility.h" // For TimeTaker
#include "gettime.h"
+#include "content_mapnode.h"
/*
Debug stuff
else
{
c = 'X';
- u8 m = m_data[m_area.index(x,y,z)].d;
+ content_t m = m_data[m_area.index(x,y,z)].getContent();
u8 pr = m_data[m_area.index(x,y,z)].param2;
if(mode == VOXELPRINT_MATERIAL)
{