namespace treegen
{
-void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
+void make_tree(MMVManip &vmanip, v3s16 p0,
bool is_apple_tree, INodeDefManager *ndef, int seed)
{
/*
{
ServerMap *map = &env->getServerMap();
std::map<v3s16, MapBlock*> modified_blocks;
- ManualMapVoxelManipulator vmanip(map);
+ MMVManip vmanip(map);
v3s16 tree_blockp = getNodeBlockPos(p0);
treegen::error e;
}
//L-System tree generator
-treegen::error make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *ndef,
+treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
TreeDef tree_definition)
{
MapNode dirtnode(ndef->getId("mapgen_dirt"));
return SUCCESS;
}
-void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+void tree_node_placement(MMVManip &vmanip, v3f p0,
MapNode node)
{
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
vmanip.m_data[vmanip.m_area.index(p1)] = node;
}
-void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+void tree_trunk_placement(MMVManip &vmanip, v3f p0,
TreeDef &tree_definition)
{
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.trunknode;
}
-void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+void tree_leaves_placement(MMVManip &vmanip, v3f p0,
PseudoRandom ps ,TreeDef &tree_definition)
{
MapNode leavesnode=tree_definition.leavesnode;
u32 vi = vmanip.m_area.index(p1);
if(vmanip.m_data[vi].getContent() != CONTENT_AIR
&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
- return;
+ return;
if (tree_definition.fruit_chance>0)
{
if (ps.range(1,100) > 100-tree_definition.fruit_chance)
vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
}
-void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
PseudoRandom ps, TreeDef &tree_definition)
{
MapNode leavesnode=tree_definition.leavesnode;
vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
}
-void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+void tree_fruit_placement(MMVManip &vmanip, v3f p0,
TreeDef &tree_definition)
{
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
v3s16 p2 = p0 + v3s16(x,-1,z);
u32 vi1 = vmanip.m_area.index(p1);
u32 vi2 = vmanip.m_area.index(p2);
-
+
if (vmanip.m_area.contains(p2) &&
vmanip.m_data[vi2].getContent() == CONTENT_AIR)
vmanip.m_data[vi2] = treenode;