#include "irrlichttypes.h"
#include <string>
#include <iostream>
-#include <map>
+#include "util/cpp11_container.h"
#include "itemgroup.h"
struct ToolGroupCap
{
- std::map<int, float> times;
+ UNORDERED_MAP<int, float> times;
int maxlevel;
int uses;
bool getTime(int rating, float *time) const
{
- std::map<int, float>::const_iterator i = times.find(rating);
- if(i == times.end()){
+ UNORDERED_MAP<int, float>::const_iterator i = times.find(rating);
+ if (i == times.end()) {
*time = 0;
return false;
}
};
-// CLANG SUCKS DONKEY BALLS
-typedef std::map<std::string, struct ToolGroupCap> ToolGCMap;
-typedef std::map<std::string, s16> DamageGroup;
+typedef UNORDERED_MAP<std::string, struct ToolGroupCap> ToolGCMap;
+typedef UNORDERED_MAP<std::string, s16> DamageGroup;
struct ToolCapabilities
{
float full_punch_interval;
int max_drop_level;
- // CLANG SUCKS DONKEY BALLS
ToolGCMap groupcaps;
DamageGroup damageGroups;
ToolCapabilities(
float full_punch_interval_=1.4,
int max_drop_level_=1,
- // CLANG SUCKS DONKEY BALLS
ToolGCMap groupcaps_=ToolGCMap(),
DamageGroup damageGroups_=DamageGroup()
):