void TileAnimationParams::serialize(std::ostream &os, u16 protocol_version) const
{
- if(protocol_version < 29 /* TODO bump */) {
+ if (protocol_version < 29) {
if (type == TAT_VERTICAL_FRAMES) {
writeU8(os, type);
writeU16(os, vertical_frames.aspect_w);
writeU16(os, vertical_frames.aspect_w);
writeU16(os, vertical_frames.aspect_h);
writeF1000(os, vertical_frames.length);
+ } else if (type == TAT_SHEET_2D) {
+ writeU8(os, sheet_2d.frames_w);
+ writeU8(os, sheet_2d.frames_h);
+ writeF1000(os, sheet_2d.frame_length);
}
}
void TileAnimationParams::deSerialize(std::istream &is, u16 protocol_version)
{
type = (TileAnimationType) readU8(is);
- if(protocol_version < 29 /* TODO bump */) {
+ if (protocol_version < 29) {
vertical_frames.aspect_w = readU16(is);
vertical_frames.aspect_h = readU16(is);
vertical_frames.length = readF1000(is);
return;
}
- if(type == TAT_VERTICAL_FRAMES) {
+ if (type == TAT_VERTICAL_FRAMES) {
vertical_frames.aspect_w = readU16(is);
vertical_frames.aspect_h = readU16(is);
vertical_frames.length = readF1000(is);
+ } else if (type == TAT_SHEET_2D) {
+ sheet_2d.frames_w = readU8(is);
+ sheet_2d.frames_h = readU8(is);
+ sheet_2d.frame_length = readF1000(is);
}
}
-void TileAnimationParams::determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms) const
+void TileAnimationParams::determineParams(v2u32 texture_size, int *frame_count,
+ int *frame_length_ms, v2u32 *frame_size) const
{
- if (type == TAT_NONE) {
- *frame_count = 1;
- *frame_length_ms = 1000;
- return;
+ if (type == TAT_VERTICAL_FRAMES) {
+ int frame_height = (float)texture_size.X /
+ (float)vertical_frames.aspect_w *
+ (float)vertical_frames.aspect_h;
+ int _frame_count = texture_size.Y / frame_height;
+ if (frame_count)
+ *frame_count = _frame_count;
+ if (frame_length_ms)
+ *frame_length_ms = 1000.0 * vertical_frames.length / _frame_count;
+ if (frame_size)
+ *frame_size = v2u32(texture_size.X, frame_height);
+ } else if (type == TAT_SHEET_2D) {
+ if (frame_count)
+ *frame_count = sheet_2d.frames_w * sheet_2d.frames_h;
+ if (frame_length_ms)
+ *frame_length_ms = 1000 * sheet_2d.frame_length;
+ if (frame_size)
+ *frame_size = v2u32(texture_size.X / sheet_2d.frames_w, texture_size.Y / sheet_2d.frames_h);
}
- int frame_height = (float)texture_size.X /
- (float)vertical_frames.aspect_w *
- (float)vertical_frames.aspect_h;
- if (frame_count)
- *frame_count = texture_size.Y / frame_height;
- if (frame_length_ms)
- *frame_length_ms = 1000.0 * vertical_frames.length / (texture_size.Y / frame_height);
+ // caller should check for TAT_NONE
}
void TileAnimationParams::getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const
{
if (type == TAT_NONE)
return;
- int frame_count;
- determineParams(texture_size, &frame_count, NULL);
- os << "^[verticalframe:" << frame_count << ":" << frame;
+ if (type == TAT_VERTICAL_FRAMES) {
+ int frame_count;
+ determineParams(texture_size, &frame_count, NULL, NULL);
+ os << "^[verticalframe:" << frame_count << ":" << frame;
+ } else if (type == TAT_SHEET_2D) {
+ int q, r;
+ q = frame / sheet_2d.frames_w;
+ r = frame % sheet_2d.frames_w;
+ os << "^[sheet:" << sheet_2d.frames_w << "x" << sheet_2d.frames_h
+ << ":" << r << "," << q;
+ }
+}
+
+v2f TileAnimationParams::getTextureCoords(v2u32 texture_size, int frame) const
+{
+ v2u32 ret(0, 0);
+ if (type == TAT_VERTICAL_FRAMES) {
+ int frame_height = (float)texture_size.X /
+ (float)vertical_frames.aspect_w *
+ (float)vertical_frames.aspect_h;
+ ret = v2u32(0, frame_height * frame);
+ } else if (type == TAT_SHEET_2D) {
+ v2u32 frame_size;
+ determineParams(texture_size, NULL, NULL, &frame_size);
+ int q, r;
+ q = frame / sheet_2d.frames_w;
+ r = frame % sheet_2d.frames_w;
+ ret = v2u32(r * frame_size.X, q * frame_size.Y);
+ }
+ return v2f(ret.X / (float) texture_size.X, ret.Y / (float) texture_size.Y);
}