core::dimension2d<u32> atlas_dim(1024,1024);
video::IImage *atlas_img =
driver->createImage(video::ECF_A8R8G8B8, atlas_dim);
- assert(atlas_img);
+ //assert(atlas_img);
+ if(atlas_img == NULL)
+ {
+ dstream<<"TextureSource::buildMainAtlas(): Failed to create atlas "
+ "image; not building texture atlas."<<std::endl;
+ return;
+ }
/*
A list of stuff to add. This should contain as much of the