#define THREADS_HEADER
//
-// Determine which threading API we will use
+// Determine which threading APIs we will use
//
#if __cplusplus >= 201103L
#define USE_CPP11_THREADS 1
#define USE_POSIX_THREADS 1
#endif
+#if defined(_WIN32)
+ // Prefer critical section API because std::mutex is much slower on Windows
+ #define USE_WIN_MUTEX 1
+#elif __cplusplus >= 201103L
+ #define USE_CPP11_MUTEX 1
+#else
+ #define USE_POSIX_MUTEX 1
+#endif
+
///////////////
#if USE_CPP11_THREADS
#include <thread>
+#elif USE_POSIX_THREADS
+ #include <pthread.h>
+#else
+ #ifndef WIN32_LEAN_AND_MEAN
+ #define WIN32_LEAN_AND_MEAN
+ #endif
+ #include <windows.h>
#endif
#include "threading/mutex.h"
// ThreadStartFunc
//
#if USE_CPP11_THREADS || USE_POSIX_THREADS
- typedef void *(ThreadStartFunc)(void *param);
+ typedef void *ThreadStartFunc(void *param);
#elif defined(_WIN32_WCE)
- typedef DWORD (ThreadStartFunc)(LPVOID param);
+ typedef DWORD ThreadStartFunc(LPVOID param);
#elif defined(_WIN32)
- typedef DWORD WINAPI (ThreadStartFunc)(LPVOID param);
+ typedef DWORD WINAPI ThreadStartFunc(LPVOID param);
#endif